- I'm trying to create a dataset for the Munchkin D20 Player's Handbook
from SJ Games, and I'm having a few problems. I'll post each
separately to make replying easier.
The third problem I've encountered is with the ATTACKCYCLE: tag in the
class file. All Munchkin classes get an extra attack every +4,
instead of the standard +5. However, when I tried using
to set all attack modes, it didn't work. It seems like PCGen just
ignored it. Am I doing something wrong?
When I changed it to this:
it got weird. Ranged and Unarmed attacks were unchanged, but for
melee attacks it showed the corect number of attacks, but used a base
of +0. For example, a level 10 Bard with 10 STR wielding a club
should have attack bonuses of +8/+4. Instead, he has +0/-4. No
matter what the Base Attack bonus is, PCGen starts the attacks off at
+0. If there are bonuses from stats or magic weapons, they are
applied correctly, but to the incorrect Base Attack bonus.