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Re: Feats through Spell Temporary Bonus: Possible?

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  • jimwschuler
    Works like a charm. Thank you.
    Message 1 of 3 , Jun 25, 2013
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      Works like a charm. Thank you.

      --- In PCGenListFileHelp@yahoogroups.com, Andrew <drew0500@...> wrote:
      >
      > Ah, this is possible. However, it requires our special set up. If this isn't using our Pathfinder,
      > RSRD or even SRD set up, then you won't see this work.
      >
      >
      > In an ABILITY file:
      >
      > CATEGORY=Internal|Default.MOD
      > DEFINE:BiteOfWhateverActivated|0
      >
      > In your Spell file:
      >
      > BONUS:VAR|BiteOfWhateverActivated|1|PREAPPLY - if using the old code (And the new syntax I haven't
      > switched to yet)
      >
      > Then simply place PREVAREQ:BiteOfWhateverActivated,1 on the end of your ABILITY:Special
      > Ability|AUTOMATIC|AbilityYouWanted|x or AUTO:FEAT|FeatYouWanted|x
      >
      >
      > Mind you, this only works if Default exists, and is always being applied to the PC (Which is the
      > case in our main core sets).
      >
      > Cheers,
      >
      > On 6/23/2013 10:34 AM, jimwschuler wrote:
      > > I'm going through the Spell Compendium to code some spells for my Druid, like the "Bite of" series and Enhance Wild Shape. These things grant feats or abilities, and as they're spells, I'd like to be able to get them to apply through the Temporary Bonus tab (I could just make templates that apply them, but then there's nothing on the character sheet to indicate that the spells are active, making it a pain to keep track of). But, it looks like Temporary Bonuses are just that: BONUS only, no ABILITY or anything else.
      > >
      > >
      > >
      > > ------------------------------------
      > >
      > > Yahoo! Groups Links
      > >
      > >
      > >
      > >
      >
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