Re: ADD:FEAT vs. AUTO:FEAT in template file
--- In PCGenListFileHelp@yahoogroups.com, Andrew <drew0500@...> wrote:
> ADD:FEAT requires it to be added manually, either by leveling (In a Class line) or part of a Feat
> you apply to the character.
> The pitfall of ADD:FEAT is a choice cannot be unmade without removing the granting item - so if it's
> a class, you'd have to remove the level, if it's a feat or ability, you'd have to remove that and
> re-add it.
> The other thing is ADD:FEAT obeys the PRExxx and won't offer it or add it if you don't qualify.
> AUTO:FEAT - Automatically grants the object, no questions asked, regardless of whether you meet the
> qualifications or not, and is not dependent upon a chooser or action from the user. Once an object
> containing it is applied to the character, it's granted.