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Re: Unable to get Level Advanced Monster to grow

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  • joxtur
    bump
    Message 1 of 4 , Aug 8, 2012
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      bump

      --- In PCGenListFileHelp@yahoogroups.com, "joxtur" <joxtur@...> wrote:
      >
      > PCGen v 5.17.10
      > Win XP Pro SP 3
      > java version "1.6.0_23"
      > Java(TM) SE Runtime Environment (build 1.6.0_23-b05)
      > Java HotSpot(TM) Client VM (build 19.0-b09, mixed mode, sharing)
      >
      > I'm trying to create a monster that grows from Huge to Gargantuan when he has 19 - 27 Hit Dice. I think I've gotten everything else set about him properly to match my source, but when I add the ten levels, he remains Huge.
      >
      > Steps I take:
      > 1) Load Datasets:
      > 3.0 SRD
      > My Homebrew
      > PCGen Open Gaming Content
      >
      > 2) New character
      > 3) Create Monster / Add Kit
      > Big Boy Default
      > 4) 10 levels +
      > 5) Pick Skills / Feats
      > 6) Go to Character Sheet tab, note size and stats still of Huge creature.
      >
      > What am I doing wrong?
      >
      > Thanks!
      > - Joxtur
      >
      > -------------------Kit File --------------
      >
      > STARTPACK:Big Boy Default TYPE:DefaultMonster.Giant VISIBLE:QUALIFY EQUIPBUY:0 PREMULT:1,[!PRERACE:1,%],[PRERACE:1,Big Boy]
      > RACE:Big Boy !PRERACE:1,%
      > NAME:Big Boy
      > ALIGN:TN
      > SKILL:Spot RANK:9
      > FEAT:Cleave
      > FEAT:Sunder
      > STAT:CON=10|INT=10|STR=10|DEX=10|WIS=10|CHA=10
      >
      > -------------------Race File (New lines for tabs) ---------------
      > Big Boy
      > SIZE:H
      > MOVE:Walk,30
      > FACE:10 REACH:15
      > VISION:Normal
      > BONUS:COMBAT|AC|6|TYPE=NaturalArmor
      > BONUS:SKILL|Spot|2|TYPE=Racial
      > BONUS:STAT|STR|14
      > BONUS:STAT|DEX|2
      > BONUS:STAT|CON|10
      > BONUS:STAT|INT|-4
      > BONUS:STAT|WIS|2
      > BONUS:STAT|CHA|-2
      > MONCSKILL:Spot
      > FEAT:Power Attack
      > LEGS:2
      > HANDS:2 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,2d4
      > SKILLMULT:1
      > HITDIE:9
      > MONSTERCLASS:Giant:9
      > RACETYPE:Giant
      > HITDICEADVANCEMENT:18,27
      > CR:7
      > SOURCEPAGE:167
      >
    • Andrew
      Hi, Is it adding Monster levels? ... -- Andrew Maitland (LegacyKing) Admin Silverback - PCGen Board of Directors Data 2nd, Docs Tamarin, OS Lemur Unique
      Message 2 of 4 , Aug 8, 2012
      • 0 Attachment
        Hi,

        Is it adding 'Monster' levels?

        On 6/9/2012 1:47 PM, joxtur wrote:
        > PCGen v 5.17.10
        > Win XP Pro SP 3
        > java version "1.6.0_23"
        > Java(TM) SE Runtime Environment (build 1.6.0_23-b05)
        > Java HotSpot(TM) Client VM (build 19.0-b09, mixed mode, sharing)
        >
        > I'm trying to create a monster that grows from Huge to Gargantuan when he has 19 - 27 Hit Dice. I think I've gotten everything else set about him properly to match my source, but when I add the ten levels, he remains Huge.
        >
        > Steps I take:
        > 1) Load Datasets:
        > 3.0 SRD
        > My Homebrew
        > PCGen Open Gaming Content
        >
        > 2) New character
        > 3) Create Monster / Add Kit
        > Big Boy Default
        > 4) 10 levels +
        > 5) Pick Skills / Feats
        > 6) Go to Character Sheet tab, note size and stats still of Huge creature.
        >
        > What am I doing wrong?
        >
        > Thanks!
        > - Joxtur
        >
        > -------------------Kit File --------------
        >
        > STARTPACK:Big Boy Default TYPE:DefaultMonster.Giant VISIBLE:QUALIFY EQUIPBUY:0 PREMULT:1,[!PRERACE:1,%],[PRERACE:1,Big Boy]
        > RACE:Big Boy !PRERACE:1,%
        > NAME:Big Boy
        > ALIGN:TN
        > SKILL:Spot RANK:9
        > FEAT:Cleave
        > FEAT:Sunder
        > STAT:CON=10|INT=10|STR=10|DEX=10|WIS=10|CHA=10
        >
        > -------------------Race File (New lines for tabs) ---------------
        > Big Boy
        > SIZE:H
        > MOVE:Walk,30
        > FACE:10 REACH:15
        > VISION:Normal
        > BONUS:COMBAT|AC|6|TYPE=NaturalArmor
        > BONUS:SKILL|Spot|2|TYPE=Racial
        > BONUS:STAT|STR|14
        > BONUS:STAT|DEX|2
        > BONUS:STAT|CON|10
        > BONUS:STAT|INT|-4
        > BONUS:STAT|WIS|2
        > BONUS:STAT|CHA|-2
        > MONCSKILL:Spot
        > FEAT:Power Attack
        > LEGS:2
        > HANDS:2 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,2d4
        > SKILLMULT:1
        > HITDIE:9
        > MONSTERCLASS:Giant:9
        > RACETYPE:Giant
        > HITDICEADVANCEMENT:18,27
        > CR:7
        > SOURCEPAGE:167
        >
        >
        >
        >
        >
        >
        > ------------------------------------
        >
        > Yahoo! Groups Links
        >
        >
        >
        >

        --
        Andrew Maitland (LegacyKing)
        Admin Silverback - PCGen Board of Directors
        Data 2nd, Docs Tamarin, OS Lemur
        Unique Title "Quick-Silverback Tracker Monkey"
        Unique Title "The Torturer of PCGen"


        [Non-text portions of this message have been removed]
      • joxtur
        Yes, when I use the + button to add levels, they are all giant levels.
        Message 3 of 4 , Aug 11, 2012
        • 0 Attachment
          Yes, when I use the + button to add levels, they are all giant levels.

          --- In PCGenListFileHelp@yahoogroups.com, Andrew <drew0500@...> wrote:
          >
          > Hi,
          >
          > Is it adding 'Monster' levels?
          >
          > On 6/9/2012 1:47 PM, joxtur wrote:
          > > PCGen v 5.17.10
          > > Win XP Pro SP 3
          > > java version "1.6.0_23"
          > > Java(TM) SE Runtime Environment (build 1.6.0_23-b05)
          > > Java HotSpot(TM) Client VM (build 19.0-b09, mixed mode, sharing)
          > >
          > > I'm trying to create a monster that grows from Huge to Gargantuan when he has 19 - 27 Hit Dice. I think I've gotten everything else set about him properly to match my source, but when I add the ten levels, he remains Huge.
          > >
          > > Steps I take:
          > > 1) Load Datasets:
          > > 3.0 SRD
          > > My Homebrew
          > > PCGen Open Gaming Content
          > >
          > > 2) New character
          > > 3) Create Monster / Add Kit
          > > Big Boy Default
          > > 4) 10 levels +
          > > 5) Pick Skills / Feats
          > > 6) Go to Character Sheet tab, note size and stats still of Huge creature.
          > >
          > > What am I doing wrong?
          > >
          > > Thanks!
          > > - Joxtur
          > >
          > > -------------------Kit File --------------
          > >
          > > STARTPACK:Big Boy Default TYPE:DefaultMonster.Giant VISIBLE:QUALIFY EQUIPBUY:0 PREMULT:1,[!PRERACE:1,%],[PRERACE:1,Big Boy]
          > > RACE:Big Boy !PRERACE:1,%
          > > NAME:Big Boy
          > > ALIGN:TN
          > > SKILL:Spot RANK:9
          > > FEAT:Cleave
          > > FEAT:Sunder
          > > STAT:CON=10|INT=10|STR=10|DEX=10|WIS=10|CHA=10
          > >
          > > -------------------Race File (New lines for tabs) ---------------
          > > Big Boy
          > > SIZE:H
          > > MOVE:Walk,30
          > > FACE:10 REACH:15
          > > VISION:Normal
          > > BONUS:COMBAT|AC|6|TYPE=NaturalArmor
          > > BONUS:SKILL|Spot|2|TYPE=Racial
          > > BONUS:STAT|STR|14
          > > BONUS:STAT|DEX|2
          > > BONUS:STAT|CON|10
          > > BONUS:STAT|INT|-4
          > > BONUS:STAT|WIS|2
          > > BONUS:STAT|CHA|-2
          > > MONCSKILL:Spot
          > > FEAT:Power Attack
          > > LEGS:2
          > > HANDS:2 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,2d4
          > > SKILLMULT:1
          > > HITDIE:9
          > > MONSTERCLASS:Giant:9
          > > RACETYPE:Giant
          > > HITDICEADVANCEMENT:18,27
          > > CR:7
          > > SOURCEPAGE:167
          > >
          > >
          > >
          > >
          > >
          > >
          > > ------------------------------------
          > >
          > > Yahoo! Groups Links
          > >
          > >
          > >
          > >
          >
          > --
          > Andrew Maitland (LegacyKing)
          > Admin Silverback - PCGen Board of Directors
          > Data 2nd, Docs Tamarin, OS Lemur
          > Unique Title "Quick-Silverback Tracker Monkey"
          > Unique Title "The Torturer of PCGen"
          >
          >
          > [Non-text portions of this message have been removed]
          >
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