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Re: [PCGenListFileHelp] Re: Wrong number of Cantrips?

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  • Eric C Smith
    Hi Chuck! Correct. The notation 3+1 and 2+1 in your examples are incorrect. Maredudd ... [Non-text portions of this message have been removed]
    Message 1 of 4 , Nov 28, 2011
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      Hi Chuck!

      Correct. The notation "3+1" and "2+1" in your examples are incorrect.

      Maredudd

      On Nov 28, 2011, at 7:34 AM, Chuck wrote:

      > So it was a bug in 5.17.6 then? I found that in 5.17.6 it was showing "4+1", now in 5.17.9 it shows "3+1". However, both are wrong, it should be showing simply "4". Evokers and other specialized wizards don't get bonus spells at 0-level, only first level and up.
      >
      > Thanks,
      >
      > Chuck
      >
      > --- In PCGenListFileHelp@yahoogroups.com, Eric C Smith <maredudd@...> wrote:
      > >
      > > Hi Chuck!
      > >
      > > Chuck wrote:
      > >
      > > > Just upgraded to 5.17.9. Updated characters from 5.17.6, Pathfinder Core only source loaded. Wizard (Evoker) at 6th level was showing 3+1 for cantrip (0-level) spells. It was, and should be 4+1. I looked in the file "pfcr_classes_base.lst" and the Wizard spell progression is showing at 6th level, 4,3,3,2. So there should be 4 cantrips. But in the OS, preview, and on the spell tab, it's showing 3+1.
      > > >
      > > > Tried creating a brand new clean character, with a new options.ini file. Just loaded the Pathfinder core. Made up an Elf Wizard Evoker with 18 intelligence (10 in all other stats). Still getting just 2+1 spells per day for Cantrips.
      > >
      > >
      > > It looks to me like the total cantrips allowed are correct. In the first example you should have 4 cantrips as neither high ability score or school of magic grant an extra cantrip slot. The problems seems to be the notation, that being 3+1 . . .
      > >
      > > The same os true for the second example except that the Elf Evoker should have only 3 cantrips.
      > >
      > > Maredudd
      > >
      >
      >



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