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Re: [PCGenListFileHelp] Adding weapons

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  • Andrew Maitland
    Hi, MOD files overwrite, or MODify the files. So yes, when you .MOD a feat, ability, template or class, you are MODIFYING the original. ... -- Andrew
    Message 1 of 11 , Oct 2, 2010
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      Hi,

      MOD files overwrite, or "MODify" the files. So yes, when you .MOD a feat, ability, template or
      class, you are MODIFYING the original.



      On 10/2/2010 6:57 PM, Caleb Ulfers wrote:
      > I just thought of something; do MODded files override the original (un-MODded) files?
      >
      > To: PCGenListFileHelp@yahoogroups.com
      > From: drew0500@...
      > Date: Sat, 2 Oct 2010 15:29:21 -0700
      > Subject: Re: [PCGenListFileHelp] Adding weapons
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      > Hi,
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      > Ability File is where you'll want to place the code.
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      > See the
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      > CATEGORY=Special Ability|<Name>.MOD
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      > Is an ability modification code.
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      > On 10/2/2010 10:16 AM, Caleb Ulfers wrote:
      >
      >> Oh, I forgot to ask, in which lst file should I put the aforementioned line of code?
      >>> To: pcgenlistfilehelp@yahoogroups.com
      >>> From: culfers@...
      >>> Date: Sat, 2 Oct 2010 10:09:35 -0700
      >>> Subject: RE: [PCGenListFileHelp] Adding weapons
      >>> What do you mean by, "Monk is an Advanced Class"?
      >>> To: PCGenListFileHelp@yahoogroups.com
      >>> From: drew0500@...
      >>> Date: Fri, 1 Oct 2010 17:44:15 -0700
      >>> Subject: Re: [PCGenListFileHelp] Adding weapons
      >>> Hi,
      >>> Heh, well looks like standardization rules...
      >>> That will work for Pathfinder, 3e, and 3.5e. I haven't looked at Modern, but Monk is an Advanced
      >>> Class, so not even sure.
      >>> On 10/1/2010 5:39 PM, Andrew Maitland wrote:
      >>>> Hi,
      >>>> For a 3rd Edition Monk use the following, all on one line.
      >>>> CATEGORY=Special Ability|Monk Weapon Proficiencies.MOD
      >>>> AUTO:WEAPONPROF|Name of Weapon Prof1|Name of Weapon Prof2
      >>>> Cheers,
      >>>> On 10/1/2010 5:33 PM, Caleb Ulfers wrote:
      >>>>> Oh, sorry; I should have realized that there are multiple sets which use the same classes. I'm doing this for a 3rd edition monk.
      >>>>> To: PCGenListFileHelp@yahoogroups.com
      >>>>> From: drew0500@...
      >>>>> Date: Fri, 1 Oct 2010 17:26:01 -0700
      >>>>> Subject: Re: [PCGenListFileHelp] Adding weapons
      >>>>> Hi,
      >>>>> Which monk?
      >>>>> It helps to be a bit specific as we have several versions of the monk as seen below:
      >>>>> Pathfinder?
      >>>>> 3e?
      >>>>> 3.5e?
      >>>>> Modern?
      >>>>> Gaslight?
      >>>>> Other?
      >>>>> On 10/1/2010 5:21 PM, CalebU wrote:
      >>>>>> I want to add some new weapons to the monk's list of proficiencies. How would I do this?
      >>>>>> ------------------------------------
      >>>>>> Yahoo! Groups Links
      >>> --
      >>> Andrew Maitland (LegacyKing)
      >>> Admin Silverback - PCGen Board of Directors
      >>> Data Chimp, Docs Tamarin
      >>> Unique Title "Quick-Silverback Tracker Monkey"
      >>> Unique Title "The Torturer of PCGen"
      >>> [Non-text portions of this message have been removed]
      >>>
      >>> [Non-text portions of this message have been removed]
      >>> ------------------------------------
      >>> Yahoo! Groups Links
      >>
      >> [Non-text portions of this message have been removed]
      >> ------------------------------------
      >> Yahoo! Groups Links
      >
      >

      --
      Andrew Maitland (LegacyKing)
      Admin Silverback - PCGen Board of Directors
      Data Chimp, Docs Tamarin
      Unique Title "Quick-Silverback Tracker Monkey"
      Unique Title "The Torturer of PCGen"


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