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Re: [PCGenListFileHelp] Applying a bonus only when two-weapon fighting

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  • Andrew Maitland
    Hi Folks, if you have the pc set up with an off-hand weapon then you can use ... -- Andrew Maitland [Non-text portions of this message have been removed]
    Message 1 of 2 , May 17, 2010
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      Hi Folks,

      if you have the pc set up with an off-hand weapon then you can use
      |PREEQUIPSECONDARY.|


      On 5/16/2010 6:24 PM, Ainvar G wrote:
      > Is there a way to determine if a character is two-weapon fighting (that is, that they have a weapon equipped in their off-hand)? Can you show me an example of how I would apply a bonus only when that was the case?
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      > For example, if I want to provide a to-hit bonus to a character to partially offset the two-weapon fighting penalty, but the bonus does nothing if the character is wielding only a single weapon. Can I detect that a weapon is equipped in the off-hand and provide a bonus to hit at that time?
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      > Yahoo! Groups Links
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      --
      Andrew Maitland



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