## ability pool

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• I m writing a new ability pool that allows a shadowcaster to take bonus feats equal to the sum total of his level 1, 6, and 9 spells divided in half. I m
Message 1 of 12 , Apr 22 1:59 PM
I'm writing a new ability pool that allows a shadowcaster to
take bonus feats equal to the sum total of his level 1, 6,
and 9 spells divided in half. I'm working on an equation for
this, and I think this is on the right track, but I want to
be sure written correct before I try it. Here's what I've

BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
• Hi Folks, Ugh. I m not even sure that s legal. Does the spells stay static for certain levels? BONUS:ABILITYPOOL|FEAT|var( ClassBonusFeats )
Message 2 of 12 , Apr 22 2:15 PM
Hi Folks,

Ugh. I'm not even sure that's legal.

Does the spells stay static for certain levels?

BONUS:ABILITYPOOL|FEAT|var("ClassBonusFeats")

DEFINE:ClassBonusFeats|0
BONUS:VAR|ClassBonusFeats|1 (place this on each level line where the
total spells would increase)

Beyond that, without knowing where this class is found, I can't figure
out what the formula would be. But that should get you on the right path.

Cheers,

On 4/22/2010 1:59 PM, cuttydriver87 wrote:
> I'm writing a new ability pool that allows a shadowcaster to
> take bonus feats equal to the sum total of his level 1, 6,
> and 9 spells divided in half. I'm working on an equation for
> this, and I think this is on the right track, but I want to
> be sure written correct before I try it. Here's what I've
> come up with, any advice?
>
> BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
>
>
>
>
> ------------------------------------
>
>
>
>
>
>

--
Andrew Maitland (LegacyKing)
PCGen Board of Directors, Admin Silverback
Data Chimp, Docs Tamarin
Unique Title "Quick-Silverback Tracker Monkey"

[Non-text portions of this message have been removed]
• Well the class is found in the Tome Of Magic, it s a WOTC book. It s literally a floating pool of feats, and every time you take a spell of one of those
Message 3 of 12 , Apr 22 8:48 PM
Well the class is found in the Tome Of Magic, it's a WOTC book. It's literally a floating pool of feats, and every time you take a spell of one of those levels you get a number of feats equal to the sum total of those spell levels that you know. What I'm looking for is, one a usable equation for the spells known divided by 1/2, and two a way to make the ability activate whenever you take a new spell of that level. The spells don't stay static, it's just that as a player you have an option of either getting higher spells, or getting more feats, so every time you take a 1,6, or 9 spell the abilitypool actives. Since it's relying on when the player chooses the spells it can't be done on character or class level increments.

--- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
>
> Hi Folks,
>
> Ugh. I'm not even sure that's legal.
>
> Does the spells stay static for certain levels?
>
> BONUS:ABILITYPOOL|FEAT|var("ClassBonusFeats")
>
> DEFINE:ClassBonusFeats|0
> BONUS:VAR|ClassBonusFeats|1 (place this on each level line where the
> total spells would increase)
>
> Beyond that, without knowing where this class is found, I can't figure
> out what the formula would be. But that should get you on the right path.
>
> Cheers,
>
>
> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
> > I'm writing a new ability pool that allows a shadowcaster to
> > take bonus feats equal to the sum total of his level 1, 6,
> > and 9 spells divided in half. I'm working on an equation for
> > this, and I think this is on the right track, but I want to
> > be sure written correct before I try it. Here's what I've
> > come up with, any advice?
> >
> > BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
> >
> >
> >
> >
> > ------------------------------------
> >
> >
> >
> >
> >
> >
>
> --
> Andrew Maitland (LegacyKing)
> PCGen Board of Directors, Admin Silverback
> Data Chimp, Docs Tamarin
> Unique Title "Quick-Silverback Tracker Monkey"
>
>
> [Non-text portions of this message have been removed]
>
• So I enter in this BONUS:ABILITYPOOL|FEAT|VAR DEFINE:ShadowcasterBonusFeats|0 BONUS:VAR|ShadowcasterBonusFeats|X X the number of feats?
Message 4 of 12 , Apr 22 9:38 PM
So I enter in this

BONUS:ABILITYPOOL|FEAT|VAR

X the number of feats?

--- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
>
> Hi Folks,
>
> Ugh. I'm not even sure that's legal.
>
> Does the spells stay static for certain levels?
>
> BONUS:ABILITYPOOL|FEAT|var("ClassBonusFeats")
>
> DEFINE:ClassBonusFeats|0
> BONUS:VAR|ClassBonusFeats|1 (place this on each level line where the
> total spells would increase)
>
> Beyond that, without knowing where this class is found, I can't figure
> out what the formula would be. But that should get you on the right path.
>
> Cheers,
>
>
> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
> > I'm writing a new ability pool that allows a shadowcaster to
> > take bonus feats equal to the sum total of his level 1, 6,
> > and 9 spells divided in half. I'm working on an equation for
> > this, and I think this is on the right track, but I want to
> > be sure written correct before I try it. Here's what I've
> > come up with, any advice?
> >
> > BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
> >
> >
> >
> >
> > ------------------------------------
> >
> >
> >
> >
> >
> >
>
> --
> Andrew Maitland (LegacyKing)
> PCGen Board of Directors, Admin Silverback
> Data Chimp, Docs Tamarin
> Unique Title "Quick-Silverback Tracker Monkey"
>
>
> [Non-text portions of this message have been removed]
>
• Hi Sam, ... No, you enter this: BONUS:ABILITYPOOL|FEAT|var( ShadowcasterBonusFeats ) although, if you want to be lazy
Message 5 of 12 , Apr 23 12:58 AM
Hi Sam,

On 4/22/2010 9:38 PM, cuttydriver87 wrote:
> So I enter in this
>
> BONUS:ABILITYPOOL|FEAT|VAR
>

No, you enter this:

although, if you want to be lazy

What this is saying - Grant me a number of points to the Feat Ability
Pool based upon the Variable Name 'ShadowcasterBonusFeats '

I've defined 'ShadowcasterBonusFeats ' as 0 - since a variable name is
a translated number (positive or negative).

Next I use

BONUS:VAR|ShadowcasterBonusFeats |1 to set the Variable to a Value of
One; I could also set it to every 3rd level by doing

If you look, you notice that you've been using vars all this time
BAB = Var
CL = Var

Anyways, your class should look something like:
CLASS:My Class
#New line
1

All of that should be on the same line. However, your Bonus Var may go
anywhere you want.

Cheers,
>
> X the number of feats?
>
> --- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland<drew0500@...> wrote:
>
>> Hi Folks,
>>
>> Ugh. I'm not even sure that's legal.
>>
>> Does the spells stay static for certain levels?
>>
>> BONUS:ABILITYPOOL|FEAT|var("ClassBonusFeats")
>>
>> DEFINE:ClassBonusFeats|0
>> BONUS:VAR|ClassBonusFeats|1 (place this on each level line where the
>> total spells would increase)
>>
>> Beyond that, without knowing where this class is found, I can't figure
>> out what the formula would be. But that should get you on the right path.
>>
>> Cheers,
>>
>>
>> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
>>
>>> I'm writing a new ability pool that allows a shadowcaster to
>>> take bonus feats equal to the sum total of his level 1, 6,
>>> and 9 spells divided in half. I'm working on an equation for
>>> this, and I think this is on the right track, but I want to
>>> be sure written correct before I try it. Here's what I've
>>> come up with, any advice?
>>>
>>> BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
>>>
>>>
>>>
>>>
>>> ------------------------------------
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>> --
>> Andrew Maitland (LegacyKing)
>> PCGen Board of Directors, Admin Silverback
>> Data Chimp, Docs Tamarin
>> Unique Title "Quick-Silverback Tracker Monkey"
>>
>>
>> [Non-text portions of this message have been removed]
>>
>>
>
>
>
> ------------------------------------
>
>
>
>
>
>

--
Andrew Maitland (LegacyKing)
PCGen Board of Directors, Admin Silverback
Data Chimp, Docs Tamarin
Unique Title "Quick-Silverback Tracker Monkey"

[Non-text portions of this message have been removed]
• OK, if I understand you correctly, in the line BONUS:VAR|ShadowcasterBonusFeats |1 the 1 is the level in which the bonus feat will be taken?
Message 6 of 12 , Apr 23 1:11 AM
OK, if I understand you correctly, in the line BONUS:VAR|ShadowcasterBonusFeats |1
the 1 is the level in which the bonus feat will be taken?

--- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
>
> Hi Sam,
>
>
>
>
> On 4/22/2010 9:38 PM, cuttydriver87 wrote:
> > So I enter in this
> >
> > BONUS:ABILITYPOOL|FEAT|VAR
> >
>
> No, you enter this:
>
>
> although, if you want to be lazy
>
>
> What this is saying - Grant me a number of points to the Feat Ability
> Pool based upon the Variable Name 'ShadowcasterBonusFeats '
>
> I've defined 'ShadowcasterBonusFeats ' as 0 - since a variable name is
> a translated number (positive or negative).
>
> Next I use
>
> BONUS:VAR|ShadowcasterBonusFeats |1 to set the Variable to a Value of
> One; I could also set it to every 3rd level by doing
>
> If you look, you notice that you've been using vars all this time
> BAB = Var
> CL = Var
>
> Anyways, your class should look something like:
> CLASS:My Class
> #New line
> 1
>
> All of that should be on the same line. However, your Bonus Var may go
> anywhere you want.
>
> Cheers,
> >
> > X the number of feats?
> >
> > --- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland<drew0500@> wrote:
> >
> >> Hi Folks,
> >>
> >> Ugh. I'm not even sure that's legal.
> >>
> >> Does the spells stay static for certain levels?
> >>
> >> BONUS:ABILITYPOOL|FEAT|var("ClassBonusFeats")
> >>
> >> DEFINE:ClassBonusFeats|0
> >> BONUS:VAR|ClassBonusFeats|1 (place this on each level line where the
> >> total spells would increase)
> >>
> >> Beyond that, without knowing where this class is found, I can't figure
> >> out what the formula would be. But that should get you on the right path.
> >>
> >> Cheers,
> >>
> >>
> >> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
> >>
> >>> I'm writing a new ability pool that allows a shadowcaster to
> >>> take bonus feats equal to the sum total of his level 1, 6,
> >>> and 9 spells divided in half. I'm working on an equation for
> >>> this, and I think this is on the right track, but I want to
> >>> be sure written correct before I try it. Here's what I've
> >>> come up with, any advice?
> >>>
> >>> BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
> >>>
> >>>
> >>>
> >>>
> >>> ------------------------------------
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >> --
> >> Andrew Maitland (LegacyKing)
> >> PCGen Board of Directors, Admin Silverback
> >> Data Chimp, Docs Tamarin
> >> Unique Title "Quick-Silverback Tracker Monkey"
> >>
> >>
> >> [Non-text portions of this message have been removed]
> >>
> >>
> >
> >
> >
> > ------------------------------------
> >
> >
> >
> >
> >
> >
>
> --
> Andrew Maitland (LegacyKing)
> PCGen Board of Directors, Admin Silverback
> Data Chimp, Docs Tamarin
> Unique Title "Quick-Silverback Tracker Monkey"
>
>
> [Non-text portions of this message have been removed]
>
• Hi Sam, ... No, you place that on the Class Level Line you want it to apply. 1 BONUS:VAR|... would apply at 1st level 5 BONUS:VAR|... would apply at 5th
Message 7 of 12 , Apr 23 1:27 AM
Hi Sam,

On 4/23/2010 1:11 AM, cuttydriver87 wrote:
> OK, if I understand you correctly, in the line BONUS:VAR|ShadowcasterBonusFeats |1
> the 1 is the level in which the bonus feat will be taken?
>

No, you place that on the Class Level Line you want it to apply.

1 <> BONUS:VAR|... would apply at 1st level

5 <> BONUS:VAR|... would apply at 5th level.

Cheers, (And good night ;) )
> --- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland<drew0500@...> wrote:
>
>> Hi Sam,
>>
>>
>>
>>
>> On 4/22/2010 9:38 PM, cuttydriver87 wrote:
>>
>>> So I enter in this
>>>
>>> BONUS:ABILITYPOOL|FEAT|VAR
>>>
>>>
>> No, you enter this:
>>
>>
>> although, if you want to be lazy
>>
>>
>> What this is saying - Grant me a number of points to the Feat Ability
>> Pool based upon the Variable Name 'ShadowcasterBonusFeats '
>>
>> I've defined 'ShadowcasterBonusFeats ' as 0 - since a variable name is
>> a translated number (positive or negative).
>>
>> Next I use
>>
>> BONUS:VAR|ShadowcasterBonusFeats |1 to set the Variable to a Value of
>> One; I could also set it to every 3rd level by doing
>>
>> If you look, you notice that you've been using vars all this time
>> BAB = Var
>> CL = Var
>>
>> Anyways, your class should look something like:
>> CLASS:My Class
>> #New line
>> 1
>>
>> All of that should be on the same line. However, your Bonus Var may go
>> anywhere you want.
>>
>> Cheers,
>>
>>>
>>> X the number of feats?
>>>
>>> --- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland<drew0500@> wrote:
>>>
>>>
>>>> Hi Folks,
>>>>
>>>> Ugh. I'm not even sure that's legal.
>>>>
>>>> Does the spells stay static for certain levels?
>>>>
>>>> BONUS:ABILITYPOOL|FEAT|var("ClassBonusFeats")
>>>>
>>>> DEFINE:ClassBonusFeats|0
>>>> BONUS:VAR|ClassBonusFeats|1 (place this on each level line where the
>>>> total spells would increase)
>>>>
>>>> Beyond that, without knowing where this class is found, I can't figure
>>>> out what the formula would be. But that should get you on the right path.
>>>>
>>>> Cheers,
>>>>
>>>>
>>>> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
>>>>
>>>>
>>>>> I'm writing a new ability pool that allows a shadowcaster to
>>>>> take bonus feats equal to the sum total of his level 1, 6,
>>>>> and 9 spells divided in half. I'm working on an equation for
>>>>> this, and I think this is on the right track, but I want to
>>>>> be sure written correct before I try it. Here's what I've
>>>>> come up with, any advice?
>>>>>
>>>>> BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ------------------------------------
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>> --
>>>> Andrew Maitland (LegacyKing)
>>>> PCGen Board of Directors, Admin Silverback
>>>> Data Chimp, Docs Tamarin
>>>> Unique Title "Quick-Silverback Tracker Monkey"
>>>>
>>>>
>>>> [Non-text portions of this message have been removed]
>>>>
>>>>
>>>>
>>>
>>>
>>> ------------------------------------
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>> --
>> Andrew Maitland (LegacyKing)
>> PCGen Board of Directors, Admin Silverback
>> Data Chimp, Docs Tamarin
>> Unique Title "Quick-Silverback Tracker Monkey"
>>
>>
>> [Non-text portions of this message have been removed]
>>
>>
>
>
>
> ------------------------------------
>
>
>
>
>
>

--
Andrew Maitland (LegacyKing)
PCGen Board of Directors, Admin Silverback
Data Chimp, Docs Tamarin
Unique Title "Quick-Silverback Tracker Monkey"

[Non-text portions of this message have been removed]
• OK, so what I don t understand is, in the line BONUS:VAR|ShadowcasterBonusFeats|1 what does the 1 stand for?
Message 8 of 12 , Apr 23 6:43 AM
OK, so what I don't understand is, in the line BONUS:VAR|ShadowcasterBonusFeats|1
what does the 1 stand for?
--- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
>
> Hi Sam,
>
>
>
>
> On 4/23/2010 1:11 AM, cuttydriver87 wrote:
> > OK, if I understand you correctly, in the line BONUS:VAR|ShadowcasterBonusFeats |1
> > the 1 is the level in which the bonus feat will be taken?
> >
>
> No, you place that on the Class Level Line you want it to apply.
>
> 1 <> BONUS:VAR|... would apply at 1st level
>
> 5 <> BONUS:VAR|... would apply at 5th level.
>
> Cheers, (And good night ;) )
> > --- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland<drew0500@> wrote:
> >
> >> Hi Sam,
> >>
> >>
> >>
> >>
> >> On 4/22/2010 9:38 PM, cuttydriver87 wrote:
> >>
> >>> So I enter in this
> >>>
> >>> BONUS:ABILITYPOOL|FEAT|VAR
> >>>
> >>>
> >> No, you enter this:
> >>
> >>
> >> although, if you want to be lazy
> >>
> >>
> >> What this is saying - Grant me a number of points to the Feat Ability
> >> Pool based upon the Variable Name 'ShadowcasterBonusFeats '
> >>
> >> I've defined 'ShadowcasterBonusFeats ' as 0 - since a variable name is
> >> a translated number (positive or negative).
> >>
> >> Next I use
> >>
> >> BONUS:VAR|ShadowcasterBonusFeats |1 to set the Variable to a Value of
> >> One; I could also set it to every 3rd level by doing
> >>
> >> If you look, you notice that you've been using vars all this time
> >> BAB = Var
> >> CL = Var
> >>
> >> Anyways, your class should look something like:
> >> CLASS:My Class
> >> #New line
> >> 1
> >>
> >> All of that should be on the same line. However, your Bonus Var may go
> >> anywhere you want.
> >>
> >> Cheers,
> >>
> >>>
> >>> X the number of feats?
> >>>
> >>> --- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland<drew0500@> wrote:
> >>>
> >>>
> >>>> Hi Folks,
> >>>>
> >>>> Ugh. I'm not even sure that's legal.
> >>>>
> >>>> Does the spells stay static for certain levels?
> >>>>
> >>>> BONUS:ABILITYPOOL|FEAT|var("ClassBonusFeats")
> >>>>
> >>>> DEFINE:ClassBonusFeats|0
> >>>> BONUS:VAR|ClassBonusFeats|1 (place this on each level line where the
> >>>> total spells would increase)
> >>>>
> >>>> Beyond that, without knowing where this class is found, I can't figure
> >>>> out what the formula would be. But that should get you on the right path.
> >>>>
> >>>> Cheers,
> >>>>
> >>>>
> >>>> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
> >>>>
> >>>>
> >>>>> I'm writing a new ability pool that allows a shadowcaster to
> >>>>> take bonus feats equal to the sum total of his level 1, 6,
> >>>>> and 9 spells divided in half. I'm working on an equation for
> >>>>> this, and I think this is on the right track, but I want to
> >>>>> be sure written correct before I try it. Here's what I've
> >>>>> come up with, any advice?
> >>>>>
> >>>>> BONUS:ABILITYPOOL|FEAT|SPELL LEVEL KNOWN/((1+6+9)/2)
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>> ------------------------------------
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>> --
> >>>> Andrew Maitland (LegacyKing)
> >>>> PCGen Board of Directors, Admin Silverback
> >>>> Data Chimp, Docs Tamarin
> >>>> Unique Title "Quick-Silverback Tracker Monkey"
> >>>>
> >>>>
> >>>> [Non-text portions of this message have been removed]
> >>>>
> >>>>
> >>>>
> >>>
> >>>
> >>> ------------------------------------
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >> --
> >> Andrew Maitland (LegacyKing)
> >> PCGen Board of Directors, Admin Silverback
> >> Data Chimp, Docs Tamarin
> >> Unique Title "Quick-Silverback Tracker Monkey"
> >>
> >>
> >> [Non-text portions of this message have been removed]
> >>
> >>
> >
> >
> >
> > ------------------------------------
> >
> >
> >
> >
> >
> >
>
> --
> Andrew Maitland (LegacyKing)
> PCGen Board of Directors, Admin Silverback
> Data Chimp, Docs Tamarin
> Unique Title "Quick-Silverback Tracker Monkey"
>
>
> [Non-text portions of this message have been removed]
>
• In the line BONUS:VAR|ShadowcasterBonusFeats|1, ShadowcasterBonusFeats is the name of the VARiable being BONUSed (increased) and 1 is how much it is being
Message 9 of 12 , Apr 23 10:52 AM
In the line BONUS:VAR|ShadowcasterBonusFeats|1, ShadowcasterBonusFeats is the name of the VARiable being BONUSed (increased) and 1 is how much it is being increased.

________________________________
From: cuttydriver87 <cuttydriver87@...>
To: PCGenListFileHelp@yahoogroups.com
Sent: Fri, April 23, 2010 8:43:29 AM
Subject: [PCGenListFileHelp] Re: ability pool

OK, so what I don't understand is, in the line BONUS:VAR|Shadowcas terBonusFeats| 1
what does the 1 stand for?
--- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland <drew0500@.. .> wrote:
>
> Hi Sam,
>
>
>
>
> On 4/23/2010 1:11 AM, cuttydriver87 wrote:
> > OK, if I understand you correctly, in the line BONUS:VAR|Shadowcas terBonusFeats |1
> > the 1 is the level in which the bonus feat will be taken?
> >
>
> No, you place that on the Class Level Line you want it to apply.
>
> 1 <> BONUS:VAR|.. . would apply at 1st level
>
> 5 <> BONUS:VAR|.. . would apply at 5th level.
>
> Cheers, (And good night ;) )
> > --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@ > wrote:
> >
> >> Hi Sam,
> >>
> >>
> >>
> >>
> >> On 4/22/2010 9:38 PM, cuttydriver87 wrote:
> >>
> >>> So I enter in this
> >>>
> >>> BONUS:ABILITYPOOL| FEAT|VAR
> >>>
> >>>
> >> No, you enter this:
> >>
> >> BONUS:ABILITYPOOL| FEAT|var( "ShadowcasterBon usFeats")
> >>
> >> although, if you want to be lazy
> >>
> >>
> >> What this is saying - Grant me a number of points to the Feat Ability
> >> Pool based upon the Variable Name 'ShadowcasterBonusF eats '
> >>
> >> I've defined 'ShadowcasterBonusF eats ' as 0 - since a variable name is
> >> a translated number (positive or negative).
> >>
> >> Next I use
> >>
> >> BONUS:VAR|Shadowcas terBonusFeats |1 to set the Variable to a Value of
> >> One; I could also set it to every 3rd level by doing
> >>
> >> If you look, you notice that you've been using vars all this time
> >> BAB = Var
> >> CL = Var
> >>
> >> Anyways, your class should look something like:
> >> CLASS:My Class
> >> #New line
> >> 1
> >>
> >> All of that should be on the same line. However, your Bonus Var may go
> >> anywhere you want.
> >>
> >> Cheers,
> >>
> >>>
> >>> X the number of feats?
> >>>
> >>> --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@ > wrote:
> >>>
> >>>
> >>>> Hi Folks,
> >>>>
> >>>> Ugh. I'm not even sure that's legal.
> >>>>
> >>>> Does the spells stay static for certain levels?
> >>>>
> >>>> BONUS:ABILITYPOOL| FEAT|var( "ClassBonusFeats ")
> >>>>
> >>>> DEFINE:ClassBonusFe ats|0
> >>>> BONUS:VAR|ClassBonu sFeats|1 (place this on each level line where the
> >>>> total spells would increase)
> >>>>
> >>>> Beyond that, without knowing where this class is found, I can't figure
> >>>> out what the formula would be. But that should get you on the right path.
> >>>>
> >>>> Cheers,
> >>>>
> >>>>
> >>>> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
> >>>>
> >>>>
> >>>>> I'm writing a new ability pool that allows a shadowcaster to
> >>>>> take bonus feats equal to the sum total of his level 1, 6,
> >>>>> and 9 spells divided in half. I'm working on an equation for
> >>>>> this, and I think this is on the right track, but I want to
> >>>>> be sure written correct before I try it. Here's what I've
> >>>>> come up with, any advice?
> >>>>>
> >>>>> BONUS:ABILITYPOOL| FEAT|SPELL LEVEL KNOWN/((1+6+ 9)/2)
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>> ------------ --------- --------- ------
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>> --
> >>>> Andrew Maitland (LegacyKing)
> >>>> PCGen Board of Directors, Admin Silverback
> >>>> Data Chimp, Docs Tamarin
> >>>> Unique Title "Quick-Silverback Tracker Monkey"
> >>>>
> >>>>
> >>>> [Non-text portions of this message have been removed]
> >>>>
> >>>>
> >>>>
> >>>
> >>>
> >>> ------------ --------- --------- ------
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >> --
> >> Andrew Maitland (LegacyKing)
> >> PCGen Board of Directors, Admin Silverback
> >> Data Chimp, Docs Tamarin
> >> Unique Title "Quick-Silverback Tracker Monkey"
> >>
> >>
> >> [Non-text portions of this message have been removed]
> >>
> >>
> >
> >
> >
> > ------------ --------- --------- ------
> >
> >
> >
> >
> >
> >
>
> --
> Andrew Maitland (LegacyKing)
> PCGen Board of Directors, Admin Silverback
> Data Chimp, Docs Tamarin
> Unique Title "Quick-Silverback Tracker Monkey"
>
>
> [Non-text portions of this message have been removed]
>

[Non-text portions of this message have been removed]
• Ahhhhh, I see, I caught what the var and bonus were, the number was swimming right past me, but I get it now, thanks.
Message 10 of 12 , Apr 23 12:28 PM
Ahhhhh, I see, I caught what the var and bonus were, the number was swimming right past me, but I get it now, thanks.
--- In PCGenListFileHelp@yahoogroups.com, Ainvar G <ainvarg@...> wrote:
>
> In the line BONUS:VAR|ShadowcasterBonusFeats|1, ShadowcasterBonusFeats is the name of the VARiable being BONUSed (increased) and 1 is how much it is being increased.
>
>
>
>
> ________________________________
> From: cuttydriver87 <cuttydriver87@...>
> To: PCGenListFileHelp@yahoogroups.com
> Sent: Fri, April 23, 2010 8:43:29 AM
> Subject: [PCGenListFileHelp] Re: ability pool
>
>
>
> OK, so what I don't understand is, in the line BONUS:VAR|Shadowcas terBonusFeats| 1
> what does the 1 stand for?
> --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland <drew0500@ .> wrote:
> >
> > Hi Sam,
> >
> >
> >
> >
> > On 4/23/2010 1:11 AM, cuttydriver87 wrote:
> > > OK, if I understand you correctly, in the line BONUS:VAR|Shadowcas terBonusFeats |1
> > > the 1 is the level in which the bonus feat will be taken?
> > >
> >
> > No, you place that on the Class Level Line you want it to apply.
> >
> > 1 <> BONUS:VAR|.. . would apply at 1st level
> >
> > 5 <> BONUS:VAR|.. . would apply at 5th level.
> >
> > Cheers, (And good night ;) )
> > > --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@ > wrote:
> > >
> > >> Hi Sam,
> > >>
> > >>
> > >>
> > >>
> > >> On 4/22/2010 9:38 PM, cuttydriver87 wrote:
> > >>
> > >>> So I enter in this
> > >>>
> > >>> BONUS:ABILITYPOOL| FEAT|VAR
> > >>>
> > >>>
> > >> No, you enter this:
> > >>
> > >> BONUS:ABILITYPOOL| FEAT|var( "ShadowcasterBon usFeats")
> > >>
> > >> although, if you want to be lazy
> > >>
> > >> BONUS:ABILITYPOOL| FEAT|Shadowcaste rBonusFeats
> > >>
> > >> What this is saying - Grant me a number of points to the Feat Ability
> > >> Pool based upon the Variable Name 'ShadowcasterBonusF eats '
> > >>
> > >> I've defined 'ShadowcasterBonusF eats ' as 0 - since a variable name is
> > >> a translated number (positive or negative).
> > >>
> > >> Next I use
> > >>
> > >> BONUS:VAR|Shadowcas terBonusFeats |1 to set the Variable to a Value of
> > >> One; I could also set it to every 3rd level by doing
> > >> BONUS:VAR|Shadowcas terBonusFeats |CL/3
> > >>
> > >> If you look, you notice that you've been using vars all this time
> > >> BAB = Var
> > >> CL = Var
> > >>
> > >> Anyways, your class should look something like:
> > >> CLASS:My Class
> > >> #New line
> > >> 1
> > >> BONUS:ABILITYPOOL| FEAT|Shadowcaste rBonusFeats
> > >> DEFINE:Shadowcaster BonusFeats| 0
> > >> BONUS:VAR|Shadowcas terBonusFeats| 1
> > >>
> > >> All of that should be on the same line. However, your Bonus Var may go
> > >> anywhere you want.
> > >>
> > >> Cheers,
> > >>
> > >>> DEFINE:Shadowcaster BonusFeats| 0
> > >>> BONUS:VAR|Shadowcas terBonusFeats| X
> > >>>
> > >>> X the number of feats?
> > >>>
> > >>> --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@ > wrote:
> > >>>
> > >>>
> > >>>> Hi Folks,
> > >>>>
> > >>>> Ugh. I'm not even sure that's legal.
> > >>>>
> > >>>> Does the spells stay static for certain levels?
> > >>>>
> > >>>> BONUS:ABILITYPOOL| FEAT|var( "ClassBonusFeats ")
> > >>>>
> > >>>> DEFINE:ClassBonusFe ats|0
> > >>>> BONUS:VAR|ClassBonu sFeats|1 (place this on each level line where the
> > >>>> total spells would increase)
> > >>>>
> > >>>> Beyond that, without knowing where this class is found, I can't figure
> > >>>> out what the formula would be. But that should get you on the right path.
> > >>>>
> > >>>> Cheers,
> > >>>>
> > >>>>
> > >>>> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
> > >>>>
> > >>>>
> > >>>>> I'm writing a new ability pool that allows a shadowcaster to
> > >>>>> take bonus feats equal to the sum total of his level 1, 6,
> > >>>>> and 9 spells divided in half. I'm working on an equation for
> > >>>>> this, and I think this is on the right track, but I want to
> > >>>>> be sure written correct before I try it. Here's what I've
> > >>>>> come up with, any advice?
> > >>>>>
> > >>>>> BONUS:ABILITYPOOL| FEAT|SPELL LEVEL KNOWN/((1+6+ 9)/2)
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>> ------------ --------- --------- ------
> > >>>>>
> > >>>>> Yahoo! Groups Links
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>> --
> > >>>> Andrew Maitland (LegacyKing)
> > >>>> PCGen Board of Directors, Admin Silverback
> > >>>> Data Chimp, Docs Tamarin
> > >>>> Unique Title "Quick-Silverback Tracker Monkey"
> > >>>>
> > >>>>
> > >>>> [Non-text portions of this message have been removed]
> > >>>>
> > >>>>
> > >>>>
> > >>>
> > >>>
> > >>> ------------ --------- --------- ------
> > >>>
> > >>> Yahoo! Groups Links
> > >>>
> > >>>
> > >>>
> > >>>
> > >>>
> > >>>
> > >> --
> > >> Andrew Maitland (LegacyKing)
> > >> PCGen Board of Directors, Admin Silverback
> > >> Data Chimp, Docs Tamarin
> > >> Unique Title "Quick-Silverback Tracker Monkey"
> > >>
> > >>
> > >> [Non-text portions of this message have been removed]
> > >>
> > >>
> > >
> > >
> > >
> > > ------------ --------- --------- ------
> > >
> > > Yahoo! Groups Links
> > >
> > >
> > >
> > >
> > >
> >
> > --
> > Andrew Maitland (LegacyKing)
> > PCGen Board of Directors, Admin Silverback
> > Data Chimp, Docs Tamarin
> > Unique Title "Quick-Silverback Tracker Monkey"
> >
> >
> > [Non-text portions of this message have been removed]
> >
>
>
>
>
>
>
>
> [Non-text portions of this message have been removed]
>
• Hi Andrew, I have a quick question for ya: Is the Unearthed Arcana closed source, or open source?  Are we able to use the flaws and traits or is that too
Message 11 of 12 , Apr 28 1:10 AM
Hi Andrew, I have a quick question for ya:
Is the Unearthed Arcana closed source, or open source?  Are we able to use the flaws and traits or is that too hard?
Thanks, Gus

--- On Fri, 4/23/10, Andrew Maitland <drew0500@...> wrote:

From: Andrew Maitland <drew0500@...>
Subject: Re: [PCGenListFileHelp] Re: ability pool
To: PCGenListFileHelp@yahoogroups.com
Date: Friday, April 23, 2010, 2:27 AM

Hi Sam,

On 4/23/2010 1:11 AM, cuttydriver87 wrote:

> OK, if I understand you correctly, in the line BONUS:VAR|Shadowcas terBonusFeats |1

> the 1 is the level in which the bonus feat will be taken?

>

No, you place that on the Class Level Line you want it to apply.

1 <> BONUS:VAR|.. . would apply at 1st level

5 <> BONUS:VAR|.. . would apply at 5th level.

Cheers, (And good night ;) )

> --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@ ...> wrote:

>

>> Hi Sam,

>>

>>

>>

>>

>> On 4/22/2010 9:38 PM, cuttydriver87 wrote:

>>

>>> So I enter in this

>>>

>>> BONUS:ABILITYPOOL| FEAT|VAR

>>>

>>>

>> No, you enter this:

>>

>>

>> although, if you want to be lazy

>>

>>

>> What this is saying - Grant me a number of points to the Feat Ability

>> Pool based upon the Variable Name 'ShadowcasterBonusF eats '

>>

>> I've defined 'ShadowcasterBonusF eats ' as 0 - since a variable name is

>> a translated number (positive or negative).

>>

>> Next I use

>>

>> BONUS:VAR|Shadowcas terBonusFeats |1 to set the Variable to a Value of

>> One; I could also set it to every 3rd level by doing

>>

>> If you look, you notice that you've been using vars all this time

>> BAB = Var

>> CL = Var

>>

>> Anyways, your class should look something like:

>> CLASS:My Class

>> #New line

>> 1

>>

>> All of that should be on the same line. However, your Bonus Var may go

>> anywhere you want.

>>

>> Cheers,

>>

>>>

>>> X the number of feats?

>>>

>>> --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@ > wrote:

>>>

>>>

>>>> Hi Folks,

>>>>

>>>> Ugh. I'm not even sure that's legal.

>>>>

>>>> Does the spells stay static for certain levels?

>>>>

>>>> BONUS:ABILITYPOOL| FEAT|var( "ClassBonusFeats ")

>>>>

>>>> DEFINE:ClassBonusFe ats|0

>>>> BONUS:VAR|ClassBonu sFeats|1 (place this on each level line where the

>>>> total spells would increase)

>>>>

>>>> Beyond that, without knowing where this class is found, I can't figure

>>>> out what the formula would be. But that should get you on the right path.

>>>>

>>>> Cheers,

>>>>

>>>>

>>>> On 4/22/2010 1:59 PM, cuttydriver87 wrote:

>>>>

>>>>

>>>>> I'm writing a new ability pool that allows a shadowcaster to

>>>>> take bonus feats equal to the sum total of his level 1, 6,

>>>>> and 9 spells divided in half. I'm working on an equation for

>>>>> this, and I think this is on the right track, but I want to

>>>>> be sure written correct before I try it. Here's what I've

>>>>> come up with, any advice?

>>>>>

>>>>> BONUS:ABILITYPOOL| FEAT|SPELL LEVEL KNOWN/((1+6+ 9)/2)

>>>>>

>>>>>

>>>>>

>>>>>

>>>>> ------------ --------- --------- ------

>>>>>

>>>>>

>>>>>

>>>>>

>>>>>

>>>>>

>>>>>

>>>>>

>>>> --

>>>> Andrew Maitland (LegacyKing)

>>>> PCGen Board of Directors, Admin Silverback

>>>> Data Chimp, Docs Tamarin

>>>> Unique Title "Quick-Silverback Tracker Monkey"

>>>>

>>>>

>>>> [Non-text portions of this message have been removed]

>>>>

>>>>

>>>>

>>>

>>>

>>> ------------ --------- --------- ------

>>>

>>>

>>>

>>>

>>>

>>>

>>>

>> --

>> Andrew Maitland (LegacyKing)

>> PCGen Board of Directors, Admin Silverback

>> Data Chimp, Docs Tamarin

>> Unique Title "Quick-Silverback Tracker Monkey"

>>

>>

>> [Non-text portions of this message have been removed]

>>

>>

>

>

>

> ------------ --------- --------- ------

>

>

>

>

>

>

--

Andrew Maitland (LegacyKing)

PCGen Board of Directors, Admin Silverback

Data Chimp, Docs Tamarin

Unique Title "Quick-Silverback Tracker Monkey"

[Non-text portions of this message have been removed]

[Non-text portions of this message have been removed]
• Hi Folks, Gus, the Unearthed Arcana is partially Open/Closed. Certain portions of it may be used. Tir had been working on getting it into PCGen, I m not sure
Message 12 of 12 , Apr 28 6:19 AM
Hi Folks,

Gus, the Unearthed Arcana is partially Open/Closed. Certain portions of
it may be used. Tir had been working on getting it into PCGen, I'm not
sure what the status of it is though.

On 4/28/2010 1:10 AM, Gustavo Oliveira wrote:
> Hi Andrew, I have a quick question for ya:
> Is the Unearthed Arcana closed source, or open source? Are we able to use the flaws and traits or is that too hard?
> Thanks, Gus
>
> --- On Fri, 4/23/10, Andrew Maitland<drew0500@...> wrote:
>
> From: Andrew Maitland<drew0500@...>
> Subject: Re: [PCGenListFileHelp] Re: ability pool
> To: PCGenListFileHelp@yahoogroups.com
> Date: Friday, April 23, 2010, 2:27 AM
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
> Hi Sam,
>
>
>
> On 4/23/2010 1:11 AM, cuttydriver87 wrote:
>
>
>> OK, if I understand you correctly, in the line BONUS:VAR|Shadowcas terBonusFeats |1
>>
>
>> the 1 is the level in which the bonus feat will be taken?
>>
>
>>
>>
>
>
> No, you place that on the Class Level Line you want it to apply.
>
>
>
> 1<> BONUS:VAR|.. . would apply at 1st level
>
>
>
> 5<> BONUS:VAR|.. . would apply at 5th level.
>
>
>
> Cheers, (And good night ;) )
>
>
>> --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@ ...> wrote:
>>
>
>>
>>
>
>>> Hi Sam,
>>>
>
>>>
>
>>>
>
>>>
>
>>>
>
>>> On 4/22/2010 9:38 PM, cuttydriver87 wrote:
>>>
>
>>>
>>>
>
>>>> So I enter in this
>>>>
>
>>>>
>
>>>> BONUS:ABILITYPOOL| FEAT|VAR
>>>>
>
>>>>
>
>>>>
>>>>
>
>>> No, you enter this:
>>>
>
>>>
>
>>>
>
>>>
>
>>> although, if you want to be lazy
>>>
>
>>>
>
>>>
>
>>>
>
>>> What this is saying - Grant me a number of points to the Feat Ability
>>>
>
>>> Pool based upon the Variable Name 'ShadowcasterBonusF eats '
>>>
>
>>>
>
>>> I've defined 'ShadowcasterBonusF eats ' as 0 - since a variable name is
>>>
>
>>> a translated number (positive or negative).
>>>
>
>>>
>
>>> Next I use
>>>
>
>>>
>
>>> BONUS:VAR|Shadowcas terBonusFeats |1 to set the Variable to a Value of
>>>
>
>>> One; I could also set it to every 3rd level by doing
>>>
>
>>>
>
>>>
>
>>> If you look, you notice that you've been using vars all this time
>>>
>
>>> BAB = Var
>>>
>
>>> CL = Var
>>>
>
>>>
>
>>> Anyways, your class should look something like:
>>>
>
>>> CLASS:My Class
>>>
>
>>> #New line
>>>
>
>>> 1
>>>
>
>>>
>
>>>
>
>>>
>
>>>
>
>>> All of that should be on the same line. However, your Bonus Var may go
>>>
>
>>> anywhere you want.
>>>
>
>>>
>
>>> Cheers,
>>>
>
>>>
>>>
>
>>>>
>
>>>>
>
>>>>
>
>>>> X the number of feats?
>>>>
>
>>>>
>
>>>> --- In PCGenListFileHelp@ yahoogroups. com, Andrew Maitland<drew0500@> wrote:
>>>>
>
>>>>
>
>>>>
>>>>
>
>>>>> Hi Folks,
>>>>>
>
>>>>>
>
>>>>> Ugh. I'm not even sure that's legal.
>>>>>
>
>>>>>
>
>>>>> Does the spells stay static for certain levels?
>>>>>
>
>>>>>
>
>>>>> BONUS:ABILITYPOOL| FEAT|var( "ClassBonusFeats ")
>>>>>
>
>>>>>
>
>>>>> DEFINE:ClassBonusFe ats|0
>>>>>
>
>>>>> BONUS:VAR|ClassBonu sFeats|1 (place this on each level line where the
>>>>>
>
>>>>> total spells would increase)
>>>>>
>
>>>>>
>
>>>>> Beyond that, without knowing where this class is found, I can't figure
>>>>>
>
>>>>> out what the formula would be. But that should get you on the right path.
>>>>>
>
>>>>>
>
>>>>> Cheers,
>>>>>
>
>>>>>
>
>>>>>
>
>>>>> On 4/22/2010 1:59 PM, cuttydriver87 wrote:
>>>>>
>
>>>>>
>
>>>>>
>>>>>
>
>>>>>> I'm writing a new ability pool that allows a shadowcaster to
>>>>>>
>
>>>>>> take bonus feats equal to the sum total of his level 1, 6,
>>>>>>
>
>>>>>> and 9 spells divided in half. I'm working on an equation for
>>>>>>
>
>>>>>> this, and I think this is on the right track, but I want to
>>>>>>
>
>>>>>> be sure written correct before I try it. Here's what I've
>>>>>>
>
>>>>>> come up with, any advice?
>>>>>>
>
>>>>>>
>
>>>>>> BONUS:ABILITYPOOL| FEAT|SPELL LEVEL KNOWN/((1+6+ 9)/2)
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>> ------------ --------- --------- ------
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>
>>>>>>
>>>>>>
>
>>>>> --
>>>>>
>
>>>>> Andrew Maitland (LegacyKing)
>>>>>
>
>>>>> PCGen Board of Directors, Admin Silverback
>>>>>
>
>>>>> Data Chimp, Docs Tamarin
>>>>>
>
>>>>> Unique Title "Quick-Silverback Tracker Monkey"
>>>>>
>
>>>>>
>
>>>>>
>
>>>>> [Non-text portions of this message have been removed]
>>>>>
>
>>>>>
>
>>>>>
>
>>>>>
>>>>>
>
>>>>
>
>>>>
>
>>>> ------------ --------- --------- ------
>>>>
>
>>>>
>
>>>>
>
>>>>
>
>>>>
>
>>>>
>
>>>>
>
>>>>
>
>>>>
>>>>
>
>>> --
>>>
>
>>> Andrew Maitland (LegacyKing)
>>>
>
>>> PCGen Board of Directors, Admin Silverback
>>>
>
>>> Data Chimp, Docs Tamarin
>>>
>
>>> Unique Title "Quick-Silverback Tracker Monkey"
>>>
>
>>>
>
>>>
>
>>> [Non-text portions of this message have been removed]
>>>
>
>>>
>
>>>
>>>
>
>>
>
>>
>
>>
>
>> ------------ --------- --------- ------
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>>
>
>
>

--
Andrew Maitland (LegacyKing)
PCGen Board of Directors, Admin Silverback
Data Chimp, Docs Tamarin
Unique Title "Quick-Silverback Tracker Monkey"

[Non-text portions of this message have been removed]
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