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Re: automatic weapon prof & focus for deity's weapon

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  • karianna03
    *Bump* - worried this one will get lost in the traffic :)
    Message 1 of 6 , Oct 20, 2009
      *Bump* - worried this one will get lost in the traffic :)

      --- In PCGenListFileHelp@yahoogroups.com, "zorden75@..." <zorden@...> wrote:
      >
      > I have changed - according to my strange method - the AUTO:WEAPONPROF|LIST token to AUTO:WEAPONPROF|DEITYWEAPONS
      >
      > This grants the weapon prof for the selected weapon, but the +1 to hit is not provided. Should this BONUS:WEAPONPROF=LIST|TOHIT|1 token do the trick? If yes, why it does not?
      >
      > P.
      >
      > --- In PCGenListFileHelp@yahoogroups.com, "zorden75@" <zorden@> wrote:
      > >
      > > Hi,
      > >
      > > I tried your much clearer method to do the trick but i got error messege saying: "SEVERE pcgen.cdom.reference.AbstractReferenceManufacturer Unconstructed Reference: WeaponProf LIST"
      > >
      > > PCGen 5.16.1.
      > >
      > > Any ideas?
      > >
      > > Peter
      > >
      > > --- In PCGenListFileHelp@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
      > > >
      > > > zorden75@ wrote:
      > > >
      > > > Hi Peter,
      > > > > Hi,
      > > > >
      > > > > It's my fisrt post and i start with a question. I did lots of searches in this list and other sources as well, but I could not find the solution. I know in the WAR domain there's a token that does the trick (not documented how), but i could not repeat it, even when i copy&pasted into my class file.
      > > > >
      > > >
      > > > That's because it's a wonky token that will soon be removed and replaced
      > > > with a better method.
      > > > > Can someone help me out with the correct token or tokens which do(es) add weapon proficiency and weapon focus with the deity's weapon for a member of a class? It can be done silently or by the mean of selection...
      > > > >
      > > >
      > > > Okay, this get's a bit advanced, so if you need help, please ask
      > > >
      > > > In your class
      > > >
      > > > CLASS:your class
      > > > 1 <tab> BONUS:ABILITYPOOL|Deity Favored Weapon|1
      > > >
      > > > 1 is the level it's granted, if it's not level 1, then change the number.
      > > >
      > > >
      > > > In an ability file: (Each new line is a tab to keep things easy to read)
      > > > Deity Weapon Selection
      > > > CATEGORY:Special Ability
      > > > TYPE:DeityFavoredWeaponChoice.SpecialAttack
      > > > CHOOSE:WEAPONPROFS|DEITYWEAPON
      > > > AUTO:WEAPONPROF|LIST
      > > > BONUS:WEAPONPROF=LIST|TOHIT|1
      > > >
      > > > If you don't want the ability to even display, then remove the
      > > > .SpecialAttack from the TYPE.
      > > >
      > > > In the abilitycategory file: (Each new line is a tab to keep thing easy
      > > > to read)
      > > >
      > > > ABILITYCATEGORY:Deity Favored Weapon
      > > > TYPE:DeityFavoredWeaponChoice
      > > > CATEGORY:Special Ability
      > > > DISPLAYLOCATION:Class Abilities
      > > > EDITABLE:YES
      > > > EDITPOOL:YES
      > > > PLURAL:Deity Favored Weapons
      > > > VISIBLE:QUALIFY
      > > >
      > > >
      > > > End result. You select your class, you get a pop up on the summary
      > > > screen say you have remaining selections in Deity Favored Weapon, you
      > > > switch to the Abilities and Feats tab, and then the Class Abilites
      > > > Subtab... There you add the only choice there... you get the choice of
      > > > weapon(s) your deity uses/favors, it is granted as a automatic
      > > > proficiency and you get the +1 to hit... The weapon focus is not quite
      > > > as easy to emulate...
      > > >
      > > > The harder part is to get the Weapon Focus if you truly need it then
      > > > that will be another issue to solve... Does the class get weapon
      > > > specialization or greater weapon focus? If not, then no worries... but
      > > > if you multiclass, then we'll need to get you the proper weapon focus...
      > > >
      > > > Ideally you'd just go
      > > >
      > > > AUTO:FEAT|Weapon Focus(LIST)
      > > >
      > > > But that isn't set up yet to my knowledge.
      > > >
      > > > Like I said, if it's that important we can explore the different methods
      > > > to include it.
      > > >
      > > > > Thanks in advance!
      > > > > Peter
      > > > >
      > > > >
      > > > >
      > > > >
      > > >
      > > > --
      > > >
      > > > Andrew Maitland (LegacyKing)
      > > > Admin Silverback, PCGen Board of Directors
      > > > Data Chimp, Docs Tamarin
      > > > Unique Title "Quick-Silverback Tracker Monkey"
      > > >
      > >
      >
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