Loading ...
Sorry, an error occurred while loading the content.

Re: [PCGenListFileHelp] Re: How to assign aberration feats?

Expand Messages
  • Eddy Anthony
    I ve trackered this problem: [ 2655716 ] ABILITY Kit tag broken https://sourceforge.net/tracker/index.php?func=detail&aid=2655716&group_id=25576&atid=384719
    Message 1 of 10 , Mar 2, 2009
    • 0 Attachment
      I've trackered this problem:
      [ 2655716 ] ABILITY Kit tag broken
      https://sourceforge.net/tracker/index.php?func=detail&aid=2655716&group_id=25576&atid=384719

      Thanks again, it's a great help to us when our user identify a problem.

      Eddy Anthony wrote:
      > OK, just tried it out and I've replicated what you are seeing. Looks
      > like you found a bug of some sort, I'll investigate and open a tracker.
      > Thanks for your persistence.
      > -Eddy
      >
      > dloyer4 wrote:
      >
      >> To be clear, I'm looking at the Feats & Abilities tab in the standrd
      >> PCGen interface. On the left is a list of available feats displayed by
      >> Type/Name, on the right is a list of assigned feats displayed by
      >> Category/Name
      >>
      >> I tried you test...
      >>
      >> Removing the line from the kit.lst removes the feat from the list on
      >> the right. The feat is still an available feat in the list on the
      >> left, but has not been "taken" by the creature. If I add the line back
      >> into the kit.lst the feat appears on the right in the general feat
      >> pool, not in the aberration proficiency pool
      >>
      >>
      >> --- In PCGenListFileHelp@yahoogroups.com, Eddy Anthony <eddyba@...>
      >> wrote:
      >>
      >>
      >>> Sounds like it's getting the feat from somewhere else. If you take
      >>>
      >>>
      >> those
      >>
      >>
      >>> tags out of the kit entirely does it go away? What you should then
      >>>
      >>>
      >> see
      >>
      >>
      >>> in the Feats tab is an empty pool for Aberration Proficiency which
      >>>
      >>>
      >> you
      >>
      >>
      >>> should be able to manually add Simple Weapons Proficiency. If you
      >>>
      >>>
      >> can't
      >>
      >>
      >>> because it's already added to the general feat pool it must be
      >>>
      >>>
      >> coming
      >>
      >>
      >>> from the race or some other object.
      >>> -Eddy
      >>>
      >>>
      >>> dloyer4 wrote:
      >>>
      >>>
      >>>> This didn't seem to work as expected. The Simple Weapons
      >>>>
      >>>>
      >> Proficiency
      >>
      >>
      >>>> feat appears under the list of feats the creature has selected,
      >>>>
      >>>>
      >> but it
      >>
      >>
      >>>> does not appear to have been taken from the Aberration Proficiency
      >>>> category. In fact there's no difference in the results from doing
      >>>>
      >>>>
      >> it
      >>
      >>
      >>>> this way from doing it with FEAT:Simple Weapons Proficiency.
      >>>>
      >>>>
      >>>>
      >>>>
      >>>>
      >>>> --- In PCGenListFileHelp@yahoogroups.com, Eddy Anthony <eddyba@>
      >>>> wrote:
      >>>>
      >>>>
      >>>>
      >>>>> dloyer4 scribed:
      >>>>>
      >>>>>
      >>>>>
      >>>>>
      >>>>>> D20 Modern
      >>>>>>
      >>>>>> Aberrations are listed as receiving a bonus feat of either
      >>>>>>
      >>>>>>
      >> Simple
      >>
      >>
      >>>>>> Weapons Proficiency or Archaic Weapons Proficiency (along with a
      >>>>>> possible bonus feat for armor...if the creature usually wears
      >>>>>>
      >>>>>>
      >>>>>>
      >>>> armor).
      >>>>
      >>>>
      >>>>
      >>>>>> How do I assign this proficiency bonus feat so that when viewing
      >>>>>>
      >>>>>>
      >>>>>>
      >>>> the
      >>>>
      >>>>
      >>>>
      >>>>>> creature's feats by Category/Name, the feat is assigned to the
      >>>>>> aberration proficiency category?
      >>>>>>
      >>>>>>
      >>>>>>
      >>>>> Any Aberration you make should have a pool appear on the feats
      >>>>>
      >>>>>
      >> tab
      >>
      >>
      >>>>>
      >>>>>
      >>>>>
      >>>> named
      >>>>
      >>>>
      >>>>
      >>>>> "Aberration Proficiency" which will let you add one of the two
      >>>>>
      >>>>>
      >> feats
      >>
      >>
      >>>>>
      >>>>>
      >>>>>
      >>>> you
      >>>>
      >>>>
      >>>>
      >>>>> named above.
      >>>>>
      >>>>> To assign this choice from a kit you use:
      >>>>>
      >>>>> ABILITY:CATEGORY=Aberration Proficiency|Simple Weapons
      >>>>>
      >>>>>
      >> Proficiency
      >>
      --
      ~ Eddy Anthony (MoSaT)
      ~ PCGen Board of Directors
      ~ Content Silverback, Chair Second
    Your message has been successfully submitted and would be delivered to recipients shortly.