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forgot about predefine varHD get 1/2 prob Re: Hit point stumper

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  • dlm1065 <dlm1065@hotmail.com>
    ... ... hit ... to ... the ... Thanks. I think that maybe what I was looking for Hugo. If it afects all the creature Hit Dice and then I use HD
    Message 1 of 4 , Mar 3, 2003
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      --- In PCGenListFileHelp@yahoogroups.com, "Hugo <emperorfranz@y...>"
      <emperorfranz@y...> wrote:
      > --- In PCGenListFileHelp@yahoogroups.com, "dlm1065 <dlm1065@h...>"
      > <dlm1065@h...> wrote:
      > > --- In PCGenListFileHelp@yahoogroups.com, "dlm1065
      <dlm1065@h...>"
      > > <dlm1065@h...> wrote:
      > > > I am working on a template for skeletons and it says drop any
      hit
      > > > dice gained from attaining levels and raise remaining hit dice
      to
      > > d12
      > > >
      > > > Anybodu got any suggestions on how to drop all the attained
      > dice ??
      > >
      > > forgot the predefined var HD that will give me monster/base hit
      > > dice. which will let me around part of the prob
      >
      > Hmmm. I know putting HITDICESIZE:12 in a template will redefine
      the
      > HD for all levels of a class. That what you're looking for?

      Thanks. I think that maybe what I was looking for Hugo.
      If it afects all the creature Hit Dice and then I use HD all thats
      left is dumping the attained level HPs so thats pretty close to a fit

      >
      > Hugo
      > LST Gorilla stuck in the body of Saguinus Imperator
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