Re: Tag Deffinition
- Only the % is replaced by a value. You can string multiple %'s in one
SA statement and variables are usually defined and used in those
cases where the number can change:
SA: Sneak Attack +%d%|SneakAttack|SneakAttackDie
In this way you can have BONUS:VAR|SneakAttack|CL=Rogue statements
that increase the variable automatically to reflect level changes or
--- In PCGenListFileHelp@yahoogroups.com, John Sussenberger
>would have a SA called "Foo +2d6" on my character if I was 2nd level
> The + is just text.
> So if I have a character class that has the following lines in it I
> 1 SA:Foo +%d6|1number after the | to the current value of %
> 2 SA:Foo +%d6|1
> "Tomasina76 <TomS@P...>" <TomS@P...> wrote:so is the +% adding the
> i.e. "+% |1" is the ewquivielent of "variable = variable + 1"
> --- In PCGenListFileHelp@yahoogroups.com, John Sussenberger
> <j_sheridan@y...> wrote:
> > % is a variable in this case. The % is replaced by the number
> after the pipe "|"
> > Several of these SA tags stack. Check out the Rogue in the PHB
> section (or SRD section if you have the latest code).
> > -John-
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