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Re: EQMOD's

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  • taluroniscandar
    ... items type ... What I do is create two items, the gloves and the weapon . The gloves then AUTO:EQUIP the weapon. Foo AUTO:EQUIP|Foo weapon The
    Message 1 of 6 , Jan 6, 2008
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      --- In PCGenListFileHelp@yahoogroups.com, Eddy Anthony <eddyba@...> wrote:
      >
      > ovka scribed:
      >
      > > Is it possible to go the other way -- say, create a glove item that
      > > displays a weapon block when equipped? I've been trying to do that,
      > > but I can't seem to make it work.
      >
      > No it's not. Any slot type is mutually exclusive to the others. Until we
      > separate the function of assigning where something goes from the
      items type
      > we're not going to be able to do this.
      >

      What I do is create two items, the gloves and the "weapon". The gloves
      then AUTO:EQUIP the weapon.
      Foo<other stuff>AUTO:EQUIP|Foo weapon

      The Rod (Epic Might) in the rsrd epic set is done similarly. Note that
      it isn't an exact match as a rod doesn't take an item slot in and of
      itself.
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