On Tue, Mar 13, 2007 at 01:28:56AM +0100, Frank Kliewe wrote:
> On 3/12/07, Andrew Wilson <andrew@...> wrote:
>> I've been trying to figure out some of the new ABILITY stuff and I can't
>> get my head around it.
>> ADD has just had its syntax altered to be | separated. I am trying to
>> use the new syntax, but I can't get it working and I'm wondering if I'm
>> using it correctly. Can someone tell me if the following two lines are
>> supposed to be equivalent? It's from classes.lst, adn this is on a
>> calss level line.
>> 1 ADD:ABILITY|FEAT|AUTOMATIC|Simple Weapon Proficiency|Rogue Weapon Proficiencies|All Automatic Proficiencies
>> 1 FEATAUTO:Simple Weapon Proficiency|Rogue Weapon Proficiencies|All Automatic Proficiencies
>> If not, how is the new ADD supposed to add automatic abilities? and
>> where can it be used?
> ABILITY:FEAT|AUTOMATIC|Simple Weapon Proficiency|Rogue Weapon
> Proficiencies|All Automatic Proficiencies
> That should do the trick, no ADD needed. :)
Right I was mixing up the ADD:Ability and the ABILITY: tags. Duh!
However, that's not working for me. I copied the Rogue class entries
into my bespoke lst files and edited its name to Brogue. then I changed
1<tab>FEATAUTO:Simple Weapon Proficiency|Rogue Weapon Proficiencies|All Automatic Proficiencies
1<tab>ABILITY:FEAT|AUTOMATIC|Simple Weapon Proficiency|Rogue Weapon Proficiencies|All Automatic Proficiencies
With the first line th Brogue gets all the rogue abilties as you would
expect. With the second it gets bugger all. Can someone else confirm
this to be true with their latest code?
Aries: (March 21 - April 19)
It's all over but the shouting, but don't worry: It's going to be