Re: [PCGenListFileHelp] Tag processing order question . . .
- Eric C. Smith scribed:
> and the following BONUS"VAR tags:HD returns all the Monster type levels, if your PC is human or something
> Also, the last BONUS"VAR tag uses the 'HD' variable. As this template is
> being applied to a
> player character, albiet at character creation, does the HD are the 'HD' and
> 'TL' equal? Or
> should I be using the 'CR' . . . I'm not sure why the breath weapon isn't
> showing up . . .
else with not monster hitdice this equals 0. TL returns all class levels,
monster and all. If you want just PC and NPC class levels use (TL-HD).
~ Eddy Anthony (MoSaT)
~ PCGen BoD, Data Content Second, Doc Chimp
- Bara wrote:
>So does this mean that when the revised datsets are released and I download them that
> You have a couple of problems that I see (assuming one isn't a
> copy/paste error to the e-mail message)...
> ----Original Message----
> > The template also follows with the VFEAT tag as follows:
> > VFEAT:Immunity to Halitosis|Breath Weapon (Halitosis/Cloud)
> Change the feat name to "Breath Weapon ~ Halitosis/Cloud"... the
> parens are causing an issue for some reason now when they used to be
> ok. (I had to do this for all the CMP datasets recently).
any templates amd feats in, oh say the Players Handbook, will conform to the new
standard? . . .
Not saying that the updates will help me in my current situation . . . I am after all working
on the Spineless Knob and his nasty habit of spewing noxious clouds of halitosis
everywhere he goes! :-)
>Oops! Sorry! :-) And I have been trying very hard too! I'll triple check the post before it
> You forgot to change the VAR names in the DEFINEs... It really helps
> if you define the VARs you're actually using. :P
goes out next time . . . Though I guess I could blame the Dire Boar that attacked me last
night . . . Fortunately I had my +5 Holy Avenging Dakota to defend myself and as I made
the appropriate saving throw I only took half damage, or rather quarter-panel damage as
my wife would say . . . That Dire Boar had my Holy Avenging Dakota's name stamped
across its forehead! Well, at least it did after I was done with it . . .:-)
>For my case then, as theBONUS"VARS' for the BWHalitosisCloudDice and
> Undefined VARs are ignored and considered to be 0, and an SA with VARs
> in it that has no number other than zero is not displayed. So the
> program is considering BreathWeaponHalitosisConeDice,
> BreathWeaponHalitosisConeDieSize and BreathWeaponHalitosisConeDC as
> undefined and therefor not showing the SA (if it's even being granted
> due to issue #1 I mentioned above).
BWHalitosisDieSize are in the template but are defined and used as part of the feat, there
is a disconnect logically and the 'SA:Breath Weapon ~ Halitosis/Cloud (Su)' is not being
I'll have to think upon how to fix this one . . .