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Re: [PCGenListFileHelp] Bonus:Combat|AC Feat question

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  • armatad@netscape.net
    Thank You. I found the file and the areas you mentioned. I am in the process of altering the entries now. I was thinking of just adding the feat that I am I
    Message 1 of 3 , May 23 5:33 AM
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      Thank You.
      I found the file and the areas you mentioned. I am in the process of altering the entries now. I was thinking of just adding the feat that I am I creating to the ACTYPE REMOVE: line.

      boomer70 <boomer70@...> wrote:

      >
      >
      >--- whiplashsc <armatad@...> wrote:
      >
      >> I've been trying to add a feat that adds Armor Class
      >> based on the
      >> Intelligence that only applies if the character is
      >> using a dagger,
      >> kukri, or punching dagger, has no armor and is not
      >> flat-footed.  I've
      >> got the PREEQUIP and armor parts working right.
      >>
      >> I keep running into a problem where the bonus is
      >> being applied to
      >> touch and/or flat-footed.  Is there a TYPE= that I
      >> don't know about?
      >> I've tried:
      >> TYPE=NaturalArmor
      >> TYPE=Enhanced
      >> TYPE=Dodge
      >> TYPE=Armor
      >> (For lack of a listing of possible TYPE= in the
      >> documentation, I just
      >> tried what I could find, including these postings)
      >>
      >> How do I set it so that the bonus applies to AC
      >> only, and not flat-
      >> footed or touch AC?
      >> Using PCGen 5.10.0, Java (build 1.5.0_06-b05)
      >>
      >> BONUS:COMBAT|AC|INT|TYPE=????
      >>
      >> Any help would be greatly appreciated.
      >>
      >
      >The AC stuff is defined in the miscinfo.lst GameMode
      >file for whatever game mode you are using.  There are
      >two spots in there that may be of interest to you.
      >1) ACTYPE: entries.  This defines all the different AC
      >types and how they are built.
      >2) BONUS_ACTOUCH: and BONUS_ACFLAT:
      >
      >They both seem to have the same calculation so I am
      >not sure which or where they are used.
      >
      >Without changing this file I don't think you will be
      >able to do what you want.  If you want to change the
      >game mode (or better create a new one) you could try
      >something like:
      >
      >Add to ACTYPE:FlatFooted and ACTYPE:Touch
      >REMOVE:BaseOnly
      >
      >then add
      >ACTYPE:BaseOnly <tab> ADD:BaseOnly
      >
      >Then your BONUS would be
      >BONUS:COMBAT|AC|INT|TYPE=BaseOnly
      >
      >Someone else may have a better idea.
      >
      >-Aaron
      >
      >
      >----------------
      >Aaron Divinsky
      >PCGen Docs 2nd, Data Chimp, Code & Doc Tamarin
      >
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