Re: An addendum (sort of) to my previous posts
- --- In PCGenListFileHelp@yahoogroups.com, "Evan" <evanmiller@c...> wrote:
> --- In PCGenListFileHelp@yahoogroups.com, "taluroniscandar"
> <mhgj@e...> wrote:
> > >
> > >This seems to keep getting lost in the shuffle. To reiterate, yes,
> > > The PC in question was a Cleric 5. So I added a level of Fighter,
> > > gave him
> > > this feat and then checked his character sheet and all his
> > > casterlevel
> > > dependent variables were treating him as a Cleric 2. So it
> > > subtracted 3
> > > instead of adding 1.
> > It looks to me like it's putting in the var("CL=Cleric") value (half
> > of 5 is 2.5 which will round down to 2).
> > > IOW, it is totally replacing the CASTERLEVEL of the PC in that
> > > class instead
> > > of giving them a bonus.
> > Well, that's actually what BONUS:CASTERLEVEL is designed to do in the
> > class files. (Which is why a class can only have one BONUS:CASTERLEVEL
> > tag in a class file. It's not supposed to act that way in other files
> > though (in this case feats).
> > >
> > > Which makes no sense...
> > This is a feat right? you're not coding this into the class file?
> Correct, this is in a feat LST, not a class LST. I am using 5.9.3.
this is a Feat LST file. So I am assuming this is a bug. I will post
this also over to the PCGen list.