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Re: [PCGenListFileHelp] Restricting Extra Turning

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  • Evan Miller
    It would keep the number of turn times the same and increase the Infernal turn. Evan ... From: Graeme Wallis To:
    Message 1 of 6 , Oct 9, 2005
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      It would keep the number of turn times the same and increase the Infernal
      turn.

      Evan

      ----- Original Message -----
      From: "Graeme Wallis" <soulcatimous_pteppic@...>
      To: <PCGenListFileHelp@yahoogroups.com>
      Sent: Sunday, October 09, 2005 11:08 AM
      Subject: Re: [PCGenListFileHelp] Restricting Extra Turning


      > What happens if they have levels of cleric (that allow normal
      > turn/rebukes), and levels of this PrC?
      >
      > Evan Miller <evanmiller@...> wrote:
      > ----- Original Message -----
      > From: "Barak" <barak@...>
      > To: <PCGenListFileHelp@yahoogroups.com>
      > Sent: Sunday, October 09, 2005 10:19 AM
      > Subject: RE: [PCGenListFileHelp] Restricting Extra Turning
      >
      >
      >>> -----Original Message-----
      >>>
      >>> I have a PrC that gains the ability to turn/rebuke infernals.
      >>> Then after a certain level, if you ever take Extra Turning,
      >>> it needs to only apply to turning/rebuking infernals. Any
      >>> idea how I could work the restriction in?
      >>
      >> There's a couple of ways you could do it...
      >>
      >> 1) You could make a new feat for it and use only the necessary VARs and
      >> use
      >> OUTPUTNAME:Extra Turning. Problem here is that it would not allow you to
      >> qualify for other things that require "Extra Turning" without modifying
      >> them
      >> too.
      >>
      >> 2) You could create a new feat (which is given to the PrC) in which you
      >> grant the regular Extra Turning but subtract the bonus from all the
      >> non-base
      >> turning VARs except for the infernal ones.
      >
      > Thanks for the reply, I actually think i figured it out discussing it with
      > someone. What I did was .MOD Extra Turning to include these two lines:
      >
      > BONUS:VAR|TurnTimesBase|-4|PREVAREQ:FocusTurn,1
      > BONUS:VAR|TurnTimesInfernal|4|TYPE=ExtraTurning.STACK|PREVAREQ:FocusTurn,1
      >
      > Then in the class I put a DEFINE:FocusTurn|1.
      >
      > That way when you take the feat, if you have that variable set to 1, it
      > will
      > subtract the 4 away from TurnTimesBase it just added in, and then add 4 to
      > Turn Times Infernal (which normally is equal to TurnTimesBase).
      >
      > Evan
      >
      >
      >
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