Re: 1.3.1d/1.3.2 Final version.
> I just got back after a 2 week abscence and I am happy to see howmuch you
> have done!Thanks Greg. There is still quite a bit of work to do on it, but
overall, I'm happy with the results of the changes. I plan on using
them quite a bit in the campaigns that I'm in.
> Thanks for everything you did. I see one here referencing a greggiving a
> hand with the template, but I must say, that I am willing, but I amnot sure
> I am capable, hehe. You say here that you have streamlined thetemplate, do
> you think you have that sucker cleaned up nice?No problem. I did it for all of us (even myself ; ) ). I was just
happy to be able to throw in as many changes as I could before I
handed the source code back over to the group. I'm sure that if you
want you'll be able to fix the template. There is also the source
code that is posted if you wanted to work on that as well. It's
pretty much up to you. Just let the group know that you've taken
possession of the code, so that way there aren't several flavours of
the same PCGScry version.
As for the template, I've streamlined it a little bit, but there
still needs to be some improvements to the way that it generates the
Weapons and Armors in XML. Ross seems to have hard coded the
FOR..NEXT loops to do 100 iterations, when I'm not sure that they
have to. I've corrected the feats and other FOR..NEXT loops, but
there are still those 2 to correct (since I couldn't find the
corresponding object in PCGEN that would give the .COUNT of the
WEAPONS and ARMORS.
The major problem though seems to be focussed around the Spells area
of the XML file. It generates quite a few blank lines that cause for
HUGE gaps at the end of the file. This problem is I believe mostly
to blame for the LARGE xml files that people aren't able to load into
PCGScry. This is a fair problem, but at least if this gets fixed
then the program will be able to be used by those 9th+ level
> Due to an additional campaign I am in that involves the Weird WarII game,
> most of my efforts recently have been toward modifying PCGEN tocreate the
> character and then altering the template so that I can export it topcgscry
> (I am now addicted to electronic character sheets, hehe).I know the feeling. At some point, I'm thinking about creating one
of my own for 2nd edition D&D. I tried to keep the spirit of what
Ross intended into this application, since he had a goal in mind when
he created it.
> Enjoy your break from coding (this program anyways) and thanks forall your work,
Thanks Greg! I'm sure that I'll return to PCGScry after I've
completed other coding jobs that I have on my plate.
Good luck, and if you need any help just post. Chances are that
either Tom, Ross, or myself will be looking in from time to time to
give some advice (if needed). There are a lot of good people in this
Murray H. Smith