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Re: What is my City's Base Alignment? Should Neutral NPCs be common here? HELP?

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  • dirtkami
    I like the Dungeonscape book, lots of good ideas. Anyway, as soon as I read your last post about Nezzan I started thinking about about PC smugglers carrying a
    Message 1 of 4 , May 10, 2010
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      I like the Dungeonscape book, lots of good ideas.
      Anyway, as soon as I read your last post about Nezzan I started thinking about about PC smugglers carrying a backpack crammed full with tree feather tokens  for some shipbuilding on the shores of some sunless sea deep under the earth.



      --- In Maps_Gods_Stories destiny_dodger wrote:
      >
      > Thanks for the help. I figure that most of the "waste management" people try to be home before dark so they don't accidentally witness the disposal of a body and wind up a loose end. I was thinking about using the Sentry Ooze from Dungeonscape on the biggest oozes, so they know to move out of the way and not obstruct the tunnels when "shipments" are about to be funneled into the Underdark--especially wood, which I would suspect would be in demand, since no trees grow down there. I also figure that Alchemical Acid should cost about 25% less here--plenty of sources of acid.
      >
      >
      > --- In Maps_Gods_Stories@yahoogroups.com, "dirtkami" I_ATE_BREAKFAST@ wrote:
      > >
      > > What is my City's Base Alignment?
      > > A city of mad mages, smugglers and greedy profiteers who deal with
      > > anyone, Neutral Evil.
      > >
      > > Should Neutral NPCs be common here?
      > > Sure, neutral NPC sewer workers, craftsmen, teamsters, guards and those
      > > focused on profits could be common if they are not enslaved or eaten
      > > upon entering the city.
      > >
      > >
      >
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