Re: [LivingFR] Disarm
- They deliberately designed Disarming out of the rules in 4E along with Grapple (and default tripping rules though there have always been ways to knock prone).
That they then put it back into some monsters is just another examples of later writers coming along and messing about with little idea of what they're actually doing.
Disarming is definitely not a player option (though even with 5E [3.N?] looming it's not too late for them to release something silly).
I would draw your attention to the Thievery rules however which let you pickpocket someone (not that I've ever seen a time where it would actually be useful to do so)
----- Original Message -----
> Other than Liria Valthorin (Blademaster the House of Flowers), Kyrion
> (Shadar-kai Weaponmaster), any Githyanki Sword Stalker, and of course
> Jarlaxle Baenre (Famous FR personality), and the death throws of certain
> Draconians I have come to the conclusion it is not possible to disarm
> weapons from opponents in fourth edition.
> Anyone know a way to disarm a weapon from a foe possible by player
> characters? I can't find one but I figured someone here might know.
- A NPC does the same static damage with, or without a weapon.Disarm away, wont change the damage done.Well now sundering is a whole different kettle of fish but aren't we all glad that 4E got away from heroes having to rely on their magical equipment?
From: Roger Bert <rogerbert@...>
Sent: Wednesday, 4 July 2012, 16:27
Subject: Re: [LivingFR] DisarmOn 7/3/2012 10:49 PM, Tom Bollis wrote:
I suppose this could work in the right situations, just like the higher-level fighter power mentioned, or just subduing an opponent. The reason I asked about disarming has more to do with interactions between various player characters and non-player characters in situations where players don't have full information on what is going on. I am not actually looking to disarm anyone or find some combat trick. :) One of my players wanted to disarm a NPC before he possibly hit another NPC without actually damaging the NPC. This can all be handled with skill checks or skill challenges for sure or even some magic. But many players recall things they have done in editions past. In fourth edition you technically would have to beat the crap out of the NPC and choose not to kill him on the killing blow if you are a martial character with no meaningful skills that applied. He didn't want to do that. Everything was resolved fine in the game session but I just wanted to ask if there was indeed some kind of disarming I overlooked. I don't actually care much for disarming or stuff like sundering weapons. But everyone remembers doing it or having it done to them at some point. The long memory of D&D...Dominate the enemy. You should be able to command him to drop or hand you his wielded weapon.Tom Bollis