A list of all events
I have been thinking of using the KoDP as a framework for some other
Gloranthan gaming, and since the events in KoDP is interesting I
figured I could start with them happening in my game.
Have anyone done a list of all (or an significant amount) the possible
events in the game? I could start to play the game and just click
through things and take notes, of course. But, if someone have already
done that, or extracted them from the game or the developers it would
save me some time.
- --- In KingOfDragonPass@yahoogroups.com, "Andreas Davour" <Koraq@...>
>I guess this list is kind od dead, eh?
> --- In KingOfDragonPass@yahoogroups.com, "Andreas Davour" <Koraq@...>Sorta, yeah.
> I guess this list is kind od dead, eh?
Not all that surprising, considering how long ago the game came out.
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- --- Andreas Davour <Koraq@...> wrote:
> --- In KingOfDragonPass@yahoogroups.com, "Andreas Davour" <Koraq@...>Well, the game is something like eight years old....gets hard to find
> I guess this list is kind od dead, eh?
new things to say, even for those of us who still play it!
Having said that, I was playing it last night, and hit a fortunate bug
that I've not seen before. We built a great temple to Issaries. The
existing temple supported the Market and Silver-tongue blessings, but
we knew all four.
I gave the order to build, and the next thing that happened was we were
attacked by the Horse Spawn. After the attack I went back to look at
the temple, to make sure that the third blessing was Trading not Spare
Grain (we were awash in food already)......and all four blessings were
ticked. I played through a couple more years last night, and all four
blessings are still there :-)
I've never seen that happen before, but I'm not exactly complaining
about it either.....
Has anyone else ever had their temple support four blessings?
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> > I guess this list is kind od dead, eh?It still has the occasional burst of interest, especially when someone
> Sorta, yeah.
(re)discovers the game.
Ian Borchardt (iborchar@...)
Philosoph, Fool, and Magician
"That is not dead which can eternal lie,
And with strange Ians, even death may die."
>Well, the game is something like eight years old....gets hard to findReleased October 1999.
>new things to say, even for those of us who still play it!
But sales continue to trickle in! I suppose we should make more of a
point of directing new players to this list for help.
David Dunham A Sharp, LLC
Voice/Fax: 206 783 7404 http://a-sharp.com
Efficiency is intelligent laziness.
- I regularly see the game come up in discussions of RPG/strategy games,
so even though it's old, it still has good buzz. And if others don't
mention it, I'm sure to. :-p Since the option to purchase the game has
become available again, I also usually mention people where they can get
it (many people believe that it is no longer purchaseable).
Being a developer of independent games myself, I enjoy doing a little
advertising for those independent efforts that I enjoy.
David Dunham skrev:
> Bryan[Non-text portions of this message have been removed]
>> Well, the game is something like eight years old....gets hard to find
>> new things to say, even for those of us who still play it!
> Released October 1999.
> But sales continue to trickle in! I suppose we should make more of a
> point of directing new players to this list for help.
- It is purchasable again? At the A=Sharp site? That is good to
know...might have to buy someone a copy.
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- On Fri, 1 Feb 2008 13:23:43 -0600 (CST), you wrote:
>> I still play it from time to time, it's that good.I play it quite often actually. A few years ago I broke a finger and it was the
only really interesting game I could play on the computer with minimal typing and
mouse movement. I played it constantly for weeks, until my finger healed. The
dev team did a really wonderful job with minor text variations, which so rarely
make you feel that you've read the same text a million times before, even when you
Meredith Dixon <dixonm@...>
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