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Re: [FlashLite] Forcing FlashLite Player to allocate more memory to the application

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  • Florian Feichtinger
    I m sorry for all the hassle. Find no time to help u out! Working all day all night at the moment. Sorry! Florian Feichtinger -- CEO - Technical Director
    Message 1 of 22 , Nov 20, 2008
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      I'm sorry for all the hassle. Find no time to help u out! Working all
      day all night at the moment.

      Sorry!

      Florian Feichtinger

      --
      CEO - Technical Director

      2WEIRAUM.Kommunikationsfabrik
      Schloßstraße 36
      D-40477 Düsseldorf

      tel +49 211 1793018
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      ust-id DE 238822778

      On 20.11.2008, at 09:12, mohnish basha shaikh wrote:

      > Hi,
      >
      > How can I set these values in my SWF file?
      >
      > Regards
      > Mohinish
      >
      >
      >
      > --- On Thu, 11/20/08, chall3ng3r <fsd.news@...> wrote:
      > From: chall3ng3r <fsd.news@...>
      > Subject: Re: [FlashLite] Forcing FlashLite Player to allocate more
      > memory to the application
      > To: FlashLite@yahoogroups.com
      > Date: Thursday, November 20, 2008, 6:08 AM
      >
      >
      > Hi,
      >
      > You can set the static and dynamic memory for your stub application
      > via editing/adding following line in your project's .mmp file
      >
      > EPOCHEAPSIZE 0x00100000 0x01000000
      >
      > The sizes are 1MB for static and 16MB for dynamic. They work perfect
      > for all FL versions which support stub applications. If you're still
      > having issues, you can make the FL player embed into your
      > application. There are examples for that on FN.Wiki.
      >
      > Best,
      >
      > // chall3ng3r //
      >
      > From: mohnish basha shaikh
      > Sent: Wednesday, November 19, 2008 9:11 PM
      > To: FlashLite@yahoogrou ps.com
      > Subject: Re: [FlashLite] Forcing FlashLite Player to allocate more
      > memory to the application
      >
      > Hello Challenger,
      >
      > Thanks for the response. I am actually talkinng about changing it on
      > the device not on the Device Central. In device central i can easily
      > edit the memory settings, how can I force the flash player on the
      > device to allocate additional memory to my application.
      >
      >
      > Regards
      > Mohinish
      >
      > --- On Wed, 11/19/08, chall3ng3r <fsd.news@gmail. com> wrote:
      > From: chall3ng3r <fsd.news@gmail. com>
      > Subject: Re: [FlashLite] Forcing FlashLite Player to allocate more
      > memory to the application
      > To: FlashLite@yahoogrou ps.com
      > Date: Wednesday, November 19, 2008, 11:56 PM
      >
      > Hi,
      >
      > If you're talking about changing these settings in DC, then in DC3
      > you can edit the memory settings via the Edit button in Memory side-
      > panel.
      >
      > DC3 only emulates, and sometimes the info is not correct due to
      > updates in firmware of actual devices. The best option to make sure
      > your application works on your target mobile devices is to test it
      > on them. And if you are not a rich guy (like me) then you can use
      > the great Nokia RDA (Remote Device Access) service for free. www.forum.nokia
      > . com/rda
      >
      > hope it helps,
      >
      > // chall3ng3r //
      >
      > From: mohnish basha shaikh
      > Sent: Wednesday, November 19, 2008 4:32 AM
      > To: FlashLite@yahoogrou ps.com
      > Subject: [FlashLite] Forcing FlashLite Player to allocate more
      > memory to the application
      >
      > Hello FlashLite Geeks,
      >
      > I am a newbie to flashlite.
      > I have created a Chat application that communicates with a proxy to
      > chat and runs perfectly fine with N95 8GB profile with the default
      > memory settings of static heap 256 kb/ dynamic heap 3840 kb. It
      > takes approximately 65% of both the static and dynamic.
      >
      > Now the problem is:
      >
      > I want to test the application on a mobile phone.
      > But, I have a Nokia N95 plain mobile phone not the 8GB one. The
      > default memory settings for this profile on the device central
      > emulator is static 256 kb/ dynamic 2041 kb. When I run the
      > application with these default setting on the emulator, it crashes
      > due to insufficient memory. However, if i edit the memory setting
      > and make it equal to that of N95 8GB profile i.e 256kb/3840kb ,,, it
      > works fine.
      >
      >
      > How can I change these memory setting on my Nokia N95 mobile device
      > so that the flash player can allocate the modified memory settings
      > for my application.
      >
      >
      > Please advice.
      >
      > Regards
      > Mohinish
      >
      >
      >
      >
      >
      >
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