Re: JPEG not displaying FL2 on Nokia 3500
- View SourceHi Paul
The jpg file is 7171 bytes (on the server).
Thanks for the tip on the dynamic heap size.
--- In FlashLite@yahoogroups.com, Paul Lamonby <paul@...> wrote:
> How big in file size are the jpgs? Flash Lite uses uncompressed
image sizes, so a 50Kb jpg could be 1500Kb uncompressed. If pngs are
working, then I must assume its the file size of the jpg, because pngs
are already uncompressed.
> In device central, it says the Nokia3500 only has 960Kb of dynamic
heap memory, I feel jpgs are just too much for it to handle.
> i_craigmile wrote:
> > Hi
> > I have some (non-progressive) jpegs that I am trying to load from a
> > server into a FL2 application on the Nokia 3500.
> > The jpegs are not progressive and the application works in the CS3
> > device emulator for the Nokia 3500.
> > On the actual device, the jpegs will not display. However, PNG's and
> > SWF's loaded from the server will display.
> > Has anyone got any jpegs to load from a server? I am wondering id
> > there is something that I need to do to the jpeg (it was created from
> > photoshop).
> > The same application works fine on FlashLite for Nokia 6120, 6267 and
> > Sony Ericsson W910i.
> > Any ideas are very welcome.
- View SourceHello everybody.
We have a Flash Lite game of rock, paper, scissors.
Currently you play just one game at a time - either you win or loose.
We want to make it so that you have five throws before you win or loose
a round. So the game logic exists - so this job should be a matter of
adding the rounds and changing the graphics.
Is there anybody out there interested in doing this work? Please email me...