Re: [FateRPG] Fantasy FATE
>I find that Extras with their own aspects is more exciting and lessI'll consider that yeah. Most of these could be aspects as well, I guess
>overpowering than a +1 all the time.
>Any penalty for taking the heavy? -1 on certain tasks requiring agilityYeah, a penalty would apply to agility based rolls. -1 sounds about right. I
completely forgot about it when I wrote up the rules at work :)
Undg� pop-ups med MSN Toolbar - http://toolbar.msn.dk/ hent den gratis!
- I recently posted the latest additions/changes to my fantasy adaptations.
I haven't completely decided on whether to make racial abilities only
stunts or a combination of stunts and aspects, and so there may be
some ambiguity there.
I started jotting down a few sample fantasy stunts as well.
Most importantly, I tweaked the magic system and wrote out all of the
spells. This is also the same system I'd use for my Dresden Files game
if it gets going before the actual book comes out.
If anyone is feeling bored enough, I'd greatly appreciate any comments
(especially on the magic system)!
The file is FantasyFate.doc, in the files section.
- --- In FateRPG@yahoogroups.com, René López <elmago79@...> wrote:
>Oops, sorry. Rather than keep posting files and spamming announcements
> I don't see your file in the files section! And I really do want to
> see it!
here, I put them up on my geocities site. Just go to the address below
and check it out!
The site has links to my fantasy adaption, my magic system, a pulp
adventure, my SotC review for RPG.net and...just added...my