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Re: Situation Aspects with more than one free tag

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  • xmbk
    Nice Option 3. Well played. ;)
    Message 1 of 7 , Mar 25, 2013
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      Nice Option 3. Well played. ;)

      --- In FateRPG@yahoogroups.com, "Merc" <merc_hg_80@...> wrote:
      >
      > > Thanks Roger, good stuff in there. I am definitely on board with the "reward players for their pain" mechanic. But what about situations where players choose to put themselves at a disadvantage? Did you have to fight on the ice? Did you have to stay in the burning building to fight the Flame Ifrit?
      >
      > In my opinion, those sorts of interesting decisions that contribute to the narrative should definitely be rewarded.
      >
      > > Mental conflict is where I'm really struggling. Intimidating someone when he's "Surrounded by his Boys" seems to deserve more than 1 free tag. I love the sandbox aspect of Fate, but trying to stay within the rules for basic stuff helps improve my grasp of the system.
      >
      > There's some different ways to handle something like that.
      >
      > If the intimidating dude is just not going to show up without his gang, then give him a suitable high Intimidate (or Provoke) skill and be done with it.
      >
      > I'd be okay with stunting my way out of this one too -- "+2 to Provoke when your side outnumbers to opposition." That feels like about the right level of special-casedness for a stunt like this.
      >
      > What I'd probably do, though, is treat The Dude as one guy, and The Gang as one mob character. Give The Gang a decent Rapport, and use their action to goad The Dude along, for an aspect or boost like "They got my back".
      >
      > I like that option because it gives the players a bit of a tactical decision to make: keep focusing on The Dude, or shift focus to The Gang. And they might get really nasty and start compelling that aspect to stop The Dude from conceding when he really probably should.
      >
      >
      > And now I want to whip up a treatment for West Side Story.
      >
      >
      >
      >
      > Cheers,
      > Roger
      >
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