Re: [FateRPG] Re: Examples of actual play
- I'm working on that reflex myself as GM, and scaling the skills -- a couple of ranks of skill can be alot compared to NPCs.
From: david mcbirde
Sent: Apr 16, 2012 4:44 PM
Subject: Re: [FateRPG] Re: Examples of actual playThe hardest thing I have had to adjust to with Fate/Dresden Files are the skill rolls. Players want to roll for everything. I have to think about if they actually need to roll or not. The instinct is to just roll for everything you do but the you have to keep in mind "will a failure here be interesting?" If not Don`t ask for a roll.DaveFrom: fraorlando333 <here4rp@...>
Sent: Monday, April 16, 2012 4:39:11 PM
Subject: [FateRPG] Re: Examples of actual playWell thanks everyone. Our first fate campaign is up and running and everyone is enthusiastic about this new system. I think I still play it more traditional than it is, but wer having fun anyway, guess it takes time to get used to this player enpowerment thing....