Re: [FateRPG] Importing Inspectres' Confessional to FATE
- My group has done this before, before we played FATE, with a deck of Role Playing cards. Some of them moved in this manner, such as you could pause the action for a moment and step aside and say something like: "See, what nobody realized at the time was ..."I once played a superhero character whose only power and entire schtick was that.For FATE I would suggest that it be handled essentially like a Declaration.--fjeOn Fri, Apr 29, 2011 at 12:41 PM, stormingmarcus <stormingmarcus@...> wrote:
Title basically says everything, but what do you think of using Confessionals in a FATE game with a TV series structure?
Each player will have one chance per session to "enter the confessional" and make a monologue to the (supposed) audience, revealing unknown details about what happened or giving some hints to what will happen.
The player could place a free aspect on an ally, an enemy, a situation... Maybe that aspect would only last until the end of the episode, but that might ruin the consistency of the series. Any solution to this problem?
P.S: As you might have guessed, I'm not a native English speaker, so please forgive me for my mistakes ;-)