Re: [FateRPG] Re: Swords of FATE (Sword & Sorcery via SotC/FATE3)
- --- j0vin <manveru@...> wrote:
> That's a great suggestion! The Aspect/Skill/StuntThanks.
> tree is very
I think it's best that players can choose what sort of
magic they want: spells, freeform, animism and
spirits, necromancy (eat them, my minions!), or
BoL is on the reference shelf along with
> the zeFRS Conan.I would leave it as close to the current mechanics as
> I'm hoping to have a magic section of the SRD that
> can represent a
> reasonably wide variety of S&S magic paradigms, and
> I'm assuming there
> should be a number of ideas in this section to cover
you can with some caveats and guidelines (why I like
the BoL magic system).
Be a better pen pal.
Text or chat with friends inside Yahoo! Mail. See how. http://overview.mail.yahoo.com/
- Hi folks, just a quick update here because it's been so long.
I've spent a considerable amount of time compiling and editing the
chargen, skill and stunt sections of the SRD, but I also want to
incorporate some of the Livejournal stuff posted by the Evil Hat
folks. But it's kinda too early to do that. I don't want to publish
anything in my SRD that the Evil Hat folks will then later have to
reference in their SRD when Fate 3.0 is dished out. That would just
So I'm putting this project on hiatus until the Fate 3.0 SRD is
released, incorporating up to date stuff from the Evil Hat folks that
they've tossed about up in Livejournal and other places.
Once Fate 3.0 comes out, I'll come back to this. In the meantime, I
must admit that with all the time I've spent pouring over Sorcerer &
Sword that I ended up getting most of the supplements and am happily
chewing on all of them like a happy puppy. I'll be occupied for some
time there it appears ... ;^P