Loading ...
Sorry, an error occurred while loading the content.
 

Re: [FateRPG] Re: Starblazer Adventures - the continuing development saga!

Expand Messages
  • Hollis McCray
    ... Outfly or outshoot, either one should be a valid tactic. :) -- Hollis McCray Mutant Registration Number #US2002023904 Warning: Proximity to this individual
    Message 1 of 29 , Jul 31, 2007
      On 7/31/07, frunder <frunder@...> wrote:
      >
      > > I would treat missile salvos as minion groups that can't damage you
      > > until they're in the same zone as you. They move one zone per
      > > exchange, and you have that many exchanges to try to destroy them
      > > before they damage you.
      >
      > I like it. I also think that an evading pilot should be able to give the missile group stress by
      > sheer maneuvering.

      Outfly or outshoot, either one should be a valid tactic. :)

      --
      Hollis McCray
      Mutant Registration Number #US2002023904

      Warning: Proximity to this individual may expose you to the following
      awesome RPGs:
      Fate: http://www.faterpg.com
      Mutants & Masterminds: http://www.mutantsandmasterminds.com
      PDQ: Http://www.atomicsockmonkey.com
      Risus: http://risus.cumberlandgames.com
      Please visit these websites in order to protect yourself.
    • Chris
      ... damage you ... them ... to give the missile group stress by ... following ... nice ideas chaps! Oh you know there s the Sotc business card you can get? How
      Message 2 of 29 , Aug 1, 2007
        --- In FateRPG@yahoogroups.com, "Hollis McCray"
        <ascensionschild@...> wrote:
        >
        > On 7/31/07, frunder <frunder@...> wrote:
        > >
        > > > I would treat missile salvos as minion groups that can't
        damage you
        > > > until they're in the same zone as you. They move one zone per
        > > > exchange, and you have that many exchanges to try to destroy
        them
        > > > before they damage you.
        > >
        > > I like it. I also think that an evading pilot should be able
        to give the missile group stress by
        > > sheer maneuvering.
        >
        > Outfly or outshoot, either one should be a valid tactic. :)
        >
        > --
        > Hollis McCray
        > Mutant Registration Number #US2002023904
        >
        > Warning: Proximity to this individual may expose you to the
        following
        > awesome RPGs:
        > Fate: http://www.faterpg.com
        > Mutants & Masterminds: http://www.mutantsandmasterminds.com
        > PDQ: Http://www.atomicsockmonkey.com
        > Risus: http://risus.cumberlandgames.com
        > Please visit these websites in order to protect yourself.
        >


        nice ideas chaps!

        Oh you know there's the Sotc business card you can get? How about a
        Star Patrol card for Starblazer?

        Or I'm looking at a perspex spaceship keyring for guys or necklage
        for girls? Very cute :-)

        We've got some t-shirts coming along too using some art from one of
        the covers with a spread of Star Patrol fighters rocketing across
        the whole front of the t-shirt. Once it's approved I'll show you
        what I mean!
      • frunder
        ... Looking forward to seeing it!
        Message 3 of 29 , Aug 1, 2007
          > nice ideas chaps!
          >
          > Oh you know there's the Sotc business card you can get? How about a
          > Star Patrol card for Starblazer?
          >
          > Or I'm looking at a perspex spaceship keyring for guys or necklage
          > for girls? Very cute :-)
          >
          > We've got some t-shirts coming along too using some art from one of
          > the covers with a spread of Star Patrol fighters rocketing across
          > the whole front of the t-shirt. Once it's approved I'll show you
          > what I mean!
          >

          Looking forward to seeing it!
        • argyleashtree
          No, the only thing you should be initially worrying about is the WAVE MOTION CANNON!!! ... This sounds boss, though. Hope you post it. Would love to read it.
          Message 4 of 29 , Aug 1, 2007
            No, the only thing you should be initially worrying about is the WAVE
            MOTION CANNON!!!

            :-)

            This sounds boss, though. Hope you post it. Would love to read it.
          • Fred Hicks
            ... Only if they were talking Starblazer_s_ (70 s anime that I watched when I was wee), not Starblazer (70 s-80 s british sci-fi comic that featured a sort of
            Message 5 of 29 , Aug 1, 2007
              argyleashtree wrote:
              No, the only thing you should be initially worrying about is the WAVE 
              MOTION CANNON!!!
                
              Only if they were talking Starblazers (70's anime that I watched when I was wee), not Starblazer (70's-80's british sci-fi comic that featured a sort of rock and roll space opera sensibility).

              It's the latter. :)

              Fred Hicks
              Evil Hat Productions - www.evilhat.com
              Indie Press Revolution - www.indiepressrevolution.com
              Fight for the Underdog at the Ennies! - www.summer-revolution.com
              



              :-)  
              
              This sounds boss, though.  Hope you post it.  Would love to read it.
              
              
              
              
              
              | Fate * http://www.faterpg.com/
              | SOTC * http://www.evilhat.com/?spirit
              | DFRPG * http://www.dresdenfilesrpg.com/ 
              Yahoo! Groups Links
              
              <*> To visit your group on the web, go to:
                  http://groups.yahoo.com/group/FateRPG/
              
              <*> Your email settings:
                  Individual Email | Traditional
              
              <*> To change settings online go to:
                  http://groups.yahoo.com/group/FateRPG/join
                  (Yahoo! ID required)
              
              <*> To change settings via email:
                  mailto:FateRPG-digest@yahoogroups.com 
                  mailto:FateRPG-fullfeatured@yahoogroups.com
              
              <*> To unsubscribe from this group, send an email to:
                  FateRPG-unsubscribe@yahoogroups.com
              
              <*> Your use of Yahoo! Groups is subject to:
                  http://docs.yahoo.com/info/terms/
               
              
                
            • Paul Caughell
              C mon, what 70 s-80 s sci-fi comic wouldn t be improved by adding a wave-motion gun? ... -- ... Paul Caughell webwolf1@gmail.com
              Message 6 of 29 , Aug 1, 2007
                C'mon, what 70's-80's sci-fi comic wouldn't be improved by adding a wave-motion gun?

                On 8/1/07, Fred Hicks < evilhat@...> wrote:

                argyleashtree wrote:

                No, the only thing you should be initially worrying about is the WAVE 
                MOTION CANNON!!!
                Only if they were talking Starblazers (70's anime that I watched when I was wee), not Starblazer (70's-80's british sci-fi comic that featured a sort of rock and roll space opera sensibility).

                It's the latter. :)

                Fred Hicks
                Evil Hat Productions - www.evilhat.com Indie Press Revolution - www.indiepressrevolution.com Fight for the Underdog at the Ennies! - www.summer-revolution.com



                :-)  

                This sounds boss, though. Hope you post it. Would love to read it.





                | Fate * http://www.faterpg.com/ | SOTC * http://www.evilhat.com/?spirit | DFRPG * http://www.dresdenfilesrpg.com/
                Yahoo! Groups Links

                <*> To visit your group on the web, go to:
                http://groups.yahoo.com/group/FateRPG/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/FateRPG/join (Yahoo! ID required) <*> To change settings via email: mailto:FateRPG-digest@yahoogroups.com
                mailto:FateRPG-fullfeatured@yahoogroups.com <*> To unsubscribe from this group, send an email to: FateRPG-unsubscribe@yahoogroups.com <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/




                --
                ---
                Paul Caughell
                webwolf1@...
                http://www.livejournal.com/users/sanity_cheque/
              • argyleashtree
                Like bacon, adding Wave-Motion gun to ANYTHING makes it automatically a better thing than when it started. You kidding me, there is actually a Wave Motion
                Message 7 of 29 , Aug 1, 2007
                  Like bacon, adding Wave-Motion gun to ANYTHING makes it automatically
                  a better thing than when it started. You kidding me, there is
                  actually a Wave Motion Gun-less Starblazer(s) show?? What fresh hell
                  is that? :-D




                  --- In FateRPG@yahoogroups.com, "Paul Caughell" <webwolf1@...> wrote:
                  >
                  > C'mon, what 70's-80's sci-fi comic wouldn't be improved by adding a
                  > wave-motion gun?
                  >
                  > On 8/1/07, Fred Hicks <evilhat@...> wrote:
                  > >
                  > > argyleashtree wrote:
                  > >
                  > > No, the only thing you should be initially worrying about is the WAVE
                  > > MOTION CANNON!!!
                  > >
                  > > Only if they were talking Starblazer*s* (70's anime that I
                  watched when I
                  > > was wee), not Starblazer (70's-80's british sci-fi comic that
                  featured a
                  > > sort of rock and roll space opera sensibility).
                  > >
                  > > It's the latter. :)
                  > >
                  > > Fred Hicks
                  > > Evil Hat Productions - www.evilhat.com
                  > > Indie Press Revolution - www.indiepressrevolution.com
                  > > Fight for the Underdog at the Ennies! - www.summer-revolution.com
                  > >
                  > >
                  > >
                  > >
                  > > :-)
                  > >
                  > > This sounds boss, though. Hope you post it. Would love to read it.
                  > >
                  > >
                  > >
                  > >
                  > >
                  > > | Fate * http://www.faterpg.com/
                  > > | SOTC * http://www.evilhat.com/?spirit
                  > > | DFRPG * http://www.dresdenfilesrpg.com/
                  > > Yahoo! Groups Links
                  > >
                  > >
                  > >
                  > >
                  > >
                  > >
                  >
                  >
                  >
                  > --
                  > ---
                  > Paul Caughell
                  > webwolf1@...
                  > http://www.livejournal.com/users/sanity_cheque/
                  >
                • Darren Hill
                  For those of us oblivious to anime, what is a wave motion gun? Darren
                  Message 8 of 29 , Aug 1, 2007
                    For those of us oblivious to anime, what is a wave motion gun?

                    Darren

                    > -----Original Message-----
                    > From: FateRPG@yahoogroups.com [mailto:FateRPG@yahoogroups.com] On
                    > Behalf Of argyleashtree
                    > Sent: 01 August 2007 20:40
                    > To: FateRPG@yahoogroups.com
                    > Subject: [FateRPG] Re: Starblazer Adventures - the continuing
                    > development saga!
                    >
                    > Like bacon, adding Wave-Motion gun to ANYTHING makes it
                    > automatically
                    > a better thing than when it started. You kidding me, there is
                    > actually a Wave Motion Gun-less Starblazer(s) show?? What fresh
                    > hell
                    > is that? :-D
                    >
                    >
                    >
                    >
                    > --- In FateRPG@yahoogroups.com, "Paul Caughell" <webwolf1@...>
                    > wrote:
                    > >
                    > > C'mon, what 70's-80's sci-fi comic wouldn't be improved by adding
                    > a
                    > > wave-motion gun?
                    > >
                    > > On 8/1/07, Fred Hicks <evilhat@...> wrote:
                    > > >
                    > > > argyleashtree wrote:
                    > > >
                    > > > No, the only thing you should be initially worrying about is
                    > the WAVE
                    > > > MOTION CANNON!!!
                    > > >
                    > > > Only if they were talking Starblazer*s* (70's anime that I
                    > watched when I
                    > > > was wee), not Starblazer (70's-80's british sci-fi comic that
                    > featured a
                    > > > sort of rock and roll space opera sensibility).
                    > > >
                    > > > It's the latter. :)
                    > > >
                    > > > Fred Hicks
                    > > > Evil Hat Productions - www.evilhat.com
                    > > > Indie Press Revolution - www.indiepressrevolution.com
                    > > > Fight for the Underdog at the Ennies! - www.summer-
                    > revolution.com
                    > > >
                    > > >
                    > > >
                    > > >
                    > > > :-)
                    > > >
                    > > > This sounds boss, though. Hope you post it. Would love to
                    > read it.
                    > > >
                    > > >
                    > > >
                    > > >
                    > > >
                    > > > | Fate * http://www.faterpg.com/
                    > > > | SOTC * http://www.evilhat.com/?spirit
                    > > > | DFRPG * http://www.dresdenfilesrpg.com/
                    > > > Yahoo! Groups Links
                    > > >
                    > > >
                    > > >
                    > > >
                    > > >
                    > > >
                    > >
                    > >
                    > >
                    > > --
                    > > ---
                    > > Paul Caughell
                    > > webwolf1@...
                    > > http://www.livejournal.com/users/sanity_cheque/
                    > >
                    >
                    >
                    >
                    >
                    > | Fate * http://www.faterpg.com/
                    > | SOTC * http://www.evilhat.com/?spirit
                    > | DFRPG * http://www.dresdenfilesrpg.com/
                    > Yahoo! Groups Links
                    >
                    >
                    >
                    >
                    > --
                    > This email has been verified as Virus free
                    > Virus Protection and more available at http://www.plus.net
                  • Paul Caughell
                    OOh, a wave motion virgin!! http://www.youtube.com/watch?v=ty-1zWsXFNs Behold Starblazers in it s 70 s glory! ... -- ... Paul Caughell webwolf1@gmail.com
                    Message 9 of 29 , Aug 1, 2007
                      OOh, a wave motion virgin!!

                      http://www.youtube.com/watch?v=ty-1zWsXFNs

                      Behold Starblazers in it's 70's glory!

                      On 8/1/07, Darren Hill <rpglists@...> wrote:

                      For those of us oblivious to anime, what is a wave motion gun?

                      Darren



                      > -----Original Message-----
                      > From: FateRPG@yahoogroups.com [mailto: FateRPG@yahoogroups.com] On
                      > Behalf Of argyleashtree
                      > Sent: 01 August 2007 20:40
                      > To: FateRPG@yahoogroups.com
                      > Subject: [FateRPG] Re: Starblazer Adventures - the continuing
                      > development saga!
                      >
                      > Like bacon, adding Wave-Motion gun to ANYTHING makes it
                      > automatically
                      > a better thing than when it started. You kidding me, there is
                      > actually a Wave Motion Gun-less Starblazer(s) show?? What fresh
                      > hell
                      > is that? :-D
                      >
                      >
                      >
                      >
                      > --- In FateRPG@yahoogroups.com, "Paul Caughell" <webwolf1@...>
                      > wrote:
                      > >
                      > > C'mon, what 70's-80's sci-fi comic wouldn't be improved by adding
                      > a
                      > > wave-motion gun?
                      > >
                      > > On 8/1/07, Fred Hicks <evilhat@...> wrote:
                      > > >
                      > > > argyleashtree wrote:
                      > > >
                      > > > No, the only thing you should be initially worrying about is
                      > the WAVE
                      > > > MOTION CANNON!!!
                      > > >
                      > > > Only if they were talking Starblazer*s* (70's anime that I
                      > watched when I
                      > > > was wee), not Starblazer (70's-80's british sci-fi comic that
                      > featured a
                      > > > sort of rock and roll space opera sensibility).
                      > > >
                      > > > It's the latter. :)
                      > > >
                      > > > Fred Hicks
                      > > > Evil Hat Productions - www.evilhat.com
                      > > > Indie Press Revolution - www.indiepressrevolution.com
                      > > > Fight for the Underdog at the Ennies! - www.summer-
                      > revolution.com
                      > > >
                      > > >
                      > > >
                      > > >
                      > > > :-)
                      > > >
                      > > > This sounds boss, though. Hope you post it. Would love to
                      > read it.
                      > > >
                      > > >
                      > > >
                      > > >
                      > > >
                      > > > | Fate * http://www.faterpg.com/
                      > > > | SOTC * http://www.evilhat.com/?spirit
                      > > > | DFRPG * http://www.dresdenfilesrpg.com/
                      > > > Yahoo! Groups Links
                      > > >
                      > > >
                      > > >
                      > > >
                      > > >
                      > > >
                      > >
                      > >
                      > >
                      > > --
                      > > ---
                      > > Paul Caughell
                      > > webwolf1@...
                      > > http://www.livejournal.com/users/sanity_cheque/
                      > >
                      >
                      >
                      >
                      >
                      > | Fate * http://www.faterpg.com/
                      > | SOTC * http://www.evilhat.com/?spirit
                      > | DFRPG * http://www.dresdenfilesrpg.com/
                      > Yahoo! Groups Links
                      >
                      >
                      >
                      >
                      > --
                      > This email has been verified as Virus free
                      > Virus Protection and more available at http://www.plus.net




                      --
                      ---
                      Paul Caughell
                      webwolf1@...
                      http://www.livejournal.com/users/sanity_cheque/
                    • Michael Hopcroft
                      ... The original DPTTAMP! starship[ weapon. As in Don t point that thing at my planet! -- it was a massive energy beam mounted down the spine of the Space
                      Message 10 of 29 , Aug 1, 2007
                        Darren Hill wrote:
                        > For those of us oblivious to anime, what is a wave motion gun?
                        >
                        The original DPTTAMP! starship[ weapon. As in "Don't point that thing at
                        my planet!" -- it was a massive energy beam mounted down the spine of
                        the Space Battleship Yamato that could vaporize planets or even suns on
                        a direct hit. (I'm not sure how creator Leiji Matsumoto tried to
                        describe how it worked, but given that he had built his vessel around
                        the near-disintegrated remains of the original WWII Imperial Japanese
                        flagship it must have involved enormous quantities of handwavium).

                        Matsumoto was fond throughout his career of some of the most improbable
                        starship designs imaginable, such as one built around the concept of
                        railroads and many, many space vessels inspired by Terran naval designs.
                        And he would wrap these incredible, mad designs around innovative and
                        disturbing story concepts; Yamato's crew was on a hopeless race against
                        time to prevent human extinction, the story of Galaxy Express 999 was a
                        transhumanist saga before there was even such a word as transhumanism,
                        and his legendary hero Captain Harlock celebrates the eternal quandaries
                        of loyalty, rebellion and honor -- in a universe where duplicity and
                        cowardice are orders of the day, he is true to himself and attracts
                        others who feel the same way, regardless of consequences -- and for it
                        is labeled a pirate and a rebel.

                        Still, I suspect he labored most of his life in near ignorance on how
                        space travel actually works....
                      • yasmine_bint_salim
                        ... In the TV Series Space Crusier Yamato (AKA Starblazers in the US), the wave motion gun is the ship s main weapon system. Essentially the ship is sort of
                        Message 11 of 29 , Aug 1, 2007
                          --- In FateRPG@yahoogroups.com, "Darren Hill" <rpglists@...> wrote:
                          >
                          > For those of us oblivious to anime, what is a wave motion gun?
                          >
                          > Darren
                          >


                          In the TV Series Space Crusier Yamato (AKA Starblazers in the US), the
                          wave motion gun is the ship's main weapon system. Essentially the ship
                          is sort of built around it It is very powerful. It takes some time to
                          charge up, but virtually destroys anything in the path of the beam.

                          The big drawback of the weapon is that the relative long time required
                          for enegy build up and that the weapon drains a lot of the ship's
                          power. In the series, a lot of tension is created by having th crew
                          try to time the shot just right, and aiming to make sure of a hit.


                          In the first series the weapon is pretty much the last dicth
                          unbeatable weapon, although the enemy aliens do eventually try to plan
                          for it.

                          In the second series, Humans got sock of cocky about this superweapon,
                          and had out collective noses bloodied when when ran into a foe who
                          could defend against it.



                          In FATE terms the weapon would destroy just about anything it hits,
                          although there is a instance or two where a ship takes a glacing hit
                          and "only" loses the part in the blast, so you might want to limit it
                          to something like inflciting two consequence per stress, allowing foes
                          to survive a poor shot.
                        • D Edward Sauve
                          ... - Allows you to assign a number of consequences to the armor instead of stress/ consequences to you. Light armor might take a single minor consequence.
                          Message 12 of 29 , Aug 1, 2007
                            Chris wrote:
                            > - Allow a limited no. of tag's per combat to wearer to get bonuses,
                            > these can be 'damaged' or reduced if opponents get spin
                            > - Allow defender to take extra consquences - light armour = light
                            > consquence for example.
                            > - Allow defender to take extra stress
                            > - Reduces stress inflicted by a successful hit
                            - Allows you to assign a number of consequences to the armor instead of
                            stress/ consequences to you. Light armor might take a single minor
                            consequence. Power armor might have gadgets tied to it and be able to
                            take a few minor, mod, and major cons.

                            The rub is, once it's "full" at any one thresh hold, your foe can can
                            advantage of that to make you hake take stress/ consequence yourself. I
                            can see this working dramatically: You pepper the guy with power armor
                            with small arms until he gets that last minor consequence... "A ha! Now,
                            he has a Chink in His Armor (tag)! I've got to Make This Next Shot
                            Count! (invoking own cliche, for a +4 and a chance at that one shot that
                            will indeed count).

                            Thoughts?
                            --
                            Eddie
                          • Darren Hill
                            ... Sounds like several exchanges of taking manoeuvres or declarations to establish free tags, so when they finally fire, they really fire! So maybe it
                            Message 13 of 29 , Aug 1, 2007
                              > -----Original Message-----
                              > From: FateRPG@yahoogroups.com [mailto:FateRPG@yahoogroups.com] On
                              > Behalf Of yasmine_bint_salim
                              > --- In FateRPG@yahoogroups.com, "Darren Hill" <rpglists@...> wrote:
                              > >
                              > > For those of us oblivious to anime, what is a wave motion gun?
                              > >
                              > > Darren
                              > >
                              >
                              >
                              > In the TV Series Space Crusier Yamato (AKA Starblazers in the US),
                              > the
                              > wave motion gun is the ship's main weapon system. Essentially the
                              > ship
                              > is sort of built around it It is very powerful. It takes some time
                              > to
                              > charge up, but virtually destroys anything in the path of the beam.
                              >
                              > The big drawback of the weapon is that the relative long time
                              > required
                              > for enegy build up and that the weapon drains a lot of the ship's
                              > power. In the series, a lot of tension is created by having th crew
                              > try to time the shot just right, and aiming to make sure of a hit.

                              Sounds like several exchanges of taking manoeuvres or declarations to
                              establish free tags, so when they finally fire, they really fire! So
                              maybe it _requires_ a number of free tags available before it can be
                              used!

                              As an aside, in my game on Monday night, one of my players unleashed an
                              attack using five free tags and 4-5 fate points to trigger his own
                              aspects. It caused his opponent to use his last 4 fate points and be
                              Taken Out.
                              The fate point spending part of it was to-and-fro, and was pretty fun.

                              Darren
                            • Darren Hill
                              From: FateRPG@yahoogroups.com [mailto:FateRPG@yahoogroups.com] On Behalf Of Paul Caughell
                              Message 14 of 29 , Aug 1, 2007
                                From: FateRPG@yahoogroups.com [mailto:FateRPG@yahoogroups.com] On Behalf
                                Of Paul Caughell
                                <<OOh, a wave motion virgin!!

                                http://www.youtube.com/watch?v=ty-1zWsXFNs

                                Behold Starblazers in it's 70's glory!>>

                                Heh, that was pretty funny. What fantastic effects! ;)

                                Darren
                              • Hollis McCray
                                ... Wow... I haven t seen that in forever. Thanks for that flashback; it borught a tear to my eye. -- Hollis McCray Mutant Registration Number #US2002023904
                                Message 15 of 29 , Aug 1, 2007
                                  On 8/1/07, Paul Caughell <webwolf1@...> wrote:
                                  >
                                  > OOh, a wave motion virgin!!
                                  >
                                  > http://www.youtube.com/watch?v=ty-1zWsXFNs
                                  >
                                  > Behold Starblazers in it's 70's glory!
                                  >

                                  Wow... I haven't seen that in forever. Thanks for that flashback; it
                                  borught a tear to my eye.
                                  --
                                  Hollis McCray
                                  Mutant Registration Number #US2002023904

                                  Warning: Proximity to this individual may expose you to the following
                                  awesome RPGs:
                                  Fate: http://www.faterpg.com
                                  Mutants & Masterminds: http://www.mutantsandmasterminds.com
                                  PDQ: Http://www.atomicsockmonkey.com
                                  Risus: http://risus.cumberlandgames.com
                                  Please visit these websites in order to protect yourself.
                                • Chris Birch
                                  [que terrible mafia accent] Hey! You wanna some wave-motion gun in de game, I m gonna give you some wave-motion gun in de game, who say uncle chris no looka
                                  Message 16 of 29 , Aug 2, 2007
                                    Message
                                    [que terrible mafia accent] "Hey! You wanna some wave-motion gun in de game, I'm gonna give you some wave-motion gun in de game, who say uncle chris no looka after is buddies eh? EH?"
                                     
                                    ...except ours, my dears, will have a decidedly more proper British name, hehe!
                                     
                                     
                                     
                                     

                                    Chris Birch
                                    Joystick Junkies
                                    Charlcote House
                                    101 Crawford Street
                                    London. W1H 2HP
                                    Tel: +44 (0) 207 724 9243
                                    Mobile: 07913 273962
                                    http://www.joystickjunkies.com

                                    http://www.myspace.com/joystickjunkies
                                    http://www.facebook.com Find us in Groups: 'Joystick Junkies'

                                     
                                  • Renato
                                    ... Like... uhm... Massive Acceleration Wave Cannon, MarkIV MAW, Mk3 cause, you know, the front side of your ship will have this huge open maw... ... --
                                    Message 17 of 29 , Aug 2, 2007
                                      On 8/2/07, Chris Birch <chris@...> wrote:

                                      > ...except ours, my dears, will have a decidedly more proper British name, hehe!

                                      Like... uhm...

                                      Massive Acceleration Wave Cannon, MarkIV

                                      MAW, Mk3

                                      'cause, you know, the front side of your ship will have this huge open maw...

                                      :)
                                      --
                                      Renato Ramonda
                                    • solomoncane
                                      ... Have you decided upon the physical size of the printed book? Curious, solomoncane
                                      Message 18 of 29 , Aug 2, 2007
                                        --- In FateRPG@yahoogroups.com, "Chris" <chris@...> wrote:
                                        >
                                        > We're working on the front cover this week and it's looking awesome
                                        > already!
                                        >

                                        Have you decided upon the physical size of the printed book?

                                        Curious,
                                        solomoncane
                                      • Chris
                                        ... British name, hehe! ... open maw... ... ah like it!
                                        Message 19 of 29 , Aug 2, 2007
                                          --- In FateRPG@yahoogroups.com, Renato <renato.ramonda@...> wrote:
                                          >
                                          > On 8/2/07, Chris Birch <chris@...> wrote:
                                          >
                                          > > ...except ours, my dears, will have a decidedly more proper
                                          British name, hehe!
                                          >
                                          > Like... uhm...
                                          >
                                          > Massive Acceleration Wave Cannon, MarkIV
                                          >
                                          > MAW, Mk3
                                          >
                                          > 'cause, you know, the front side of your ship will have this huge
                                          open maw...
                                          >
                                          > :)
                                          > --
                                          > Renato Ramonda
                                          >

                                          ah like it!
                                        • Chris
                                          ... awesome ... it s likely to be the standard rpg book size so we hit the book market too, though I am exploring what the options are. I did like the idea of
                                          Message 20 of 29 , Aug 2, 2007
                                            --- In FateRPG@yahoogroups.com, "solomoncane" <mozart198@...> wrote:
                                            >
                                            > --- In FateRPG@yahoogroups.com, "Chris" <chris@> wrote:
                                            > >
                                            > > We're working on the front cover this week and it's looking
                                            awesome
                                            > > already!
                                            > >
                                            >
                                            > Have you decided upon the physical size of the printed book?
                                            >
                                            > Curious,
                                            > solomoncane
                                            >

                                            it's likely to be the standard rpg book size so we hit the book
                                            market too, though I am exploring what the options are. I did like
                                            the idea of doing it, similar to Sotc, in the same size as the
                                            original comic book but it wouldn't do all the fab artwork justice
                                            and it would limit the space severaly
                                          • yasmine_bint_salim
                                            ... I wouldn t say that it requires a bunch of free tags. MOre like you don t really want to take the shot if you don t have a really good cahnce to hit. In
                                            Message 21 of 29 , Aug 2, 2007
                                              --- In FateRPG@yahoogroups.com, "Darren Hill" <rpglists@...> wrote:

                                              > Sounds like several exchanges of taking manoeuvres or declarations to
                                              > establish free tags, so when they finally fire, they really fire! So
                                              > maybe it _requires_ a number of free tags available before it can be
                                              > used!
                                              >
                                              > As an aside, in my game on Monday night, one of my players unleashed an
                                              > attack using five free tags and 4-5 fate points to trigger his own
                                              > aspects. It caused his opponent to use his last 4 fate points and be
                                              > Taken Out.
                                              > The fate point spending part of it was to-and-fro, and was pretty fun.
                                              >
                                              > Darren
                                              >


                                              I wouldn't say that it requires a bunch of free tags. MOre like you
                                              don't really want to take the shot if you don't have a really good
                                              cahnce to hit.

                                              In SOTC terms, It takes several exhances for the weapon to build up to
                                              be ready to fire, and that the character firing the weapon (usually
                                              Kodai/Derek) puts a "targeted" aspect on whatever he is going to shoot at.

                                              Afterwards, the Yamato would probsably take a "reduced power" tag.

                                              I7ll check the anime and see how long it takes to charge/fire, just
                                              how much the enrgy drain hurts the ship (the weapon if powered
                                              directly from the ships FTL wave motion engines), and how long it
                                              takes to get ready for a second shot.
                                            • yasmine_bint_salim
                                              ... British name, hehe! ... open maw... ... Well, I think the orginal English translation was Undulation Cannon , but that got changed to Wave Motion Gun in
                                              Message 22 of 29 , Aug 2, 2007
                                                --- In FateRPG@yahoogroups.com, Renato <renato.ramonda@...> wrote:
                                                >
                                                > On 8/2/07, Chris Birch <chris@...> wrote:
                                                >
                                                > > ...except ours, my dears, will have a decidedly more proper
                                                British name, hehe!
                                                >
                                                > Like... uhm...
                                                >
                                                > Massive Acceleration Wave Cannon, MarkIV
                                                >
                                                > MAW, Mk3
                                                >
                                                > 'cause, you know, the front side of your ship will have this huge
                                                open maw...
                                                >
                                                > :)
                                                > --
                                                > Renato Ramonda
                                                >


                                                Well, I think the orginal English translation was "Undulation Cannon",
                                                but that got changed to "Wave Motion Gun" in Stablzers since it was
                                                felt that young American Boys were too stupid to figure out what words
                                                such as "Undulation" or "Cannon" mean.

                                                Undulation, maybe, but we all know that Cannon is some sort of camera
                                                or copy machine, right? ;)
                                              • Hollis McCray
                                                ... One of the things I like about SotC is its small size, which lends to portability. It s an easy book to throw in on top of the books for your other system.
                                                Message 23 of 29 , Aug 2, 2007
                                                  On 8/2/07, Chris <chris@...> wrote:
                                                  >
                                                  >
                                                  > it's likely to be the standard rpg book size so we hit the book
                                                  > market too, though I am exploring what the options are. I did like
                                                  > the idea of doing it, similar to Sotc, in the same size as the
                                                  > original comic book but it wouldn't do all the fab artwork justice
                                                  > and it would limit the space severaly
                                                  >

                                                  One of the things I like about SotC is its small size, which lends to
                                                  portability. It's an easy book to throw in on top of the books for
                                                  your other system. (Adds to its backup playability!)
                                                  --
                                                  Hollis McCray
                                                  Mutant Registration Number #US2002023904

                                                  Warning: Proximity to this individual may expose you to the following
                                                  awesome RPGs:
                                                  Fate: http://www.faterpg.com
                                                  Mutants & Masterminds: http://www.mutantsandmasterminds.com
                                                  PDQ: Http://www.atomicsockmonkey.com
                                                  Risus: http://risus.cumberlandgames.com
                                                  Please visit these websites in order to protect yourself.
                                                • Renato
                                                  ... Well, another way to do this (the slow build up of power, preparing the ship, pointing it carefully, and so on) would be to use a dedicated stress track:
                                                  Message 24 of 29 , Aug 3, 2007
                                                    On 8/2/07, yasmine_bint_salim <yasmine_bint_salim@...> wrote:

                                                    > In SOTC terms, It takes several exhances for the weapon to build up to
                                                    > be ready to fire, and that the character firing the weapon (usually
                                                    > Kodai/Derek) puts a "targeted" aspect on whatever he is going to shoot at.

                                                    Well, another way to do this (the slow build up of power, preparing
                                                    the ship, pointing it carefully, and so on) would be to use a
                                                    dedicated stress track: each crewman rolls his particular skill (the
                                                    captain rolls Leadership, the Engineer rolls (duh) engineering, the
                                                    Navigator rolls Piloting, the gunner rolls his BFG Skill). The
                                                    opposing roll could well be from the enemy crew/whatever.

                                                    When you fill the stress track and you go for a Consequence, then you fire.

                                                    ...completely untested and out of my ass :)

                                                    Also, it could be a bit too much of a minigame hassle, unless you are
                                                    centering a game on a crew with a yamato-like gun.

                                                    >
                                                    > Afterwards, the Yamato would probsably take a "reduced power" tag.
                                                    >

                                                    Oh, yeah. A "Low Power" aspect AND a "Slow to maneuver" aspect, both
                                                    freely taggable by any survivors to the huge shot (if any).

                                                    --
                                                    Renato Ramonda
                                                  • yasmine_bint_salim
                                                    ... you fire. ... This is an interesting idea, but I m not sure if it is appropriate for the setting/ship. The idea of skill rolls building up a stress track
                                                    Message 25 of 29 , Aug 3, 2007
                                                      --- In FateRPG@yahoogroups.com, Renato <renato.ramonda@...> wrote:

                                                      >
                                                      > Well, another way to do this (the slow build up of power, preparing
                                                      > the ship, pointing it carefully, and so on) would be to use a
                                                      > dedicated stress track: each crewman rolls his particular skill (the
                                                      > captain rolls Leadership, the Engineer rolls (duh) engineering, the
                                                      > Navigator rolls Piloting, the gunner rolls his BFG Skill). The
                                                      > opposing roll could well be from the enemy crew/whatever.
                                                      >
                                                      > When you fill the stress track and you go for a Consequence, then
                                                      you fire.
                                                      >
                                                      > ...completely untested and out of my ass :)
                                                      >

                                                      This is an interesting idea, but I'm not sure if it is appropriate for
                                                      the setting/ship. The idea of skill rolls building up a stress track
                                                      (and tension)is great for "we need this to work in 60 seconds or we'll
                                                      all dead" sort of situations. It is just I don't recall the power
                                                      build up as being that variable/controllable. More like hit the
                                                      switch, wait the alooted time for the build up, then spend a turn or
                                                      two aiming, the fire.

                                                      I am gonna half to rewatch some Yamato stuff over the weekend and pay
                                                      attention to the details on how the use the gun in the stories.
                                                    Your message has been successfully submitted and would be delivered to recipients shortly.