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28278
Re: Help on how to handle a situation ... Think of the beetles as a series of individual "swarms." Each swarm is a single mook. Then just use the standard teamwork/mob rules with those mooks. For
PK Levine
Apr 15
#28278
 
28277
Re: Help on how to handle a situation As Robert said, it does depends on what you want to do with it; if they're just an obstacle you can run a simple contest of, say, bypassing the deadly floor if
Daniel Ross
Apr 15
#28277
 
28276
Re: Help on how to handle a situation What's the conflict? What are the heroes trying to accomplish? What are the beetles trying to do?
Robert Hanz
Apr 15
#28276
 
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28275
Help on how to handle a situation The situation is the heroes vs, a large swarm if undead, flesh eating beetles. How do you model this in FATE?
stilleon
Apr 15
#28275
 
28274
Re: Another Alternate Dice Method using a single d10 [1 Attachment] I'm sorry. I used the wrong roll again ranges for when the first die is a 10. Please use this attachment in place of the earlier.   Dennis D Duquette "It is
Dennis Duquette
Apr 14
#28274
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28273
Re: Another Alternate Dice Method using a single d10 [1 Attachment] Hello. I'd much rather use the d6-d6 method for a pick up game where 0dF are available. The probability distribution may be a more variable triangle than the
Dennis Duquette
Apr 14
#28273
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28272
Re: Another Alternate Dice Method using a single d10 Here's a simple chart graphic for it (attached)
John Rudd
Apr 14
#28272
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28271
Re: Another Alternate Dice Method using a single d10 ... Actually, that should have said 0.55%
John Rudd
Apr 14
#28271
 
28270
Fwd: Another Alternate Dice Method using a single d10 forgot to include the FATE group :-} ... From: John Rudd Date: Mon, Apr 14, 2014 at 1:33 PM Subject: Another Alternate Dice Method using a
John Rudd
Apr 14
#28270
 
28269
Re: Fate Leverage I'm showing my age with this reference, but "Rick" from Magnum PI was another archetype of the Fixer (back in the 80's, when I first saw "Fixer" as a coined
John Rudd
Apr 7
#28269
 
28268
Re: Fate Leverage Zoë in "Person of Interest" is my personal archetype of The Fixer: the one who can make a call to make things "just go away", for whom Resources aren't
David Reed
Apr 7
#28268
 
28267
Re: Fate Leverage Stealing again from the existing game, that role is know as The Foil. ... -- Alden
Alden Strock
Apr 7
#28267
 
28266
Re: Fate Leverage ... I like that, too. Indeed, it's tempting to remove "mastermind" as a profession and instead go with Hitter, Hacker, Grifter, Thief, Fixer, Forger. The
Joe Formoso
Apr 7
#28266
 
28265
Re: Fate Leverage For Leverage I would generally keep it pure and stick with 5. I like Dain's answer though. However, I could see a 6th based on Mark Sheppard's character,
Mark Schmidt
Apr 7
#28265
 
28264
Strange FATE as a one-on-one play by post game Hey, A friend of mine and I were going to start a one-on-one play by post game. I was debating systems to use and was thinking of using Base Raiders,which is
nedpatrick
Apr 7
#28264
 
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28263
Re: Fate Leverage You can also go with the idea that the Fixer is the face, the person on the team responsible for getting jobs and the team's pay. Not the grifter per se, as
Mike S
Apr 7
#28263
 
28262
Re: Spending Fate Points Both compels and declaration of facts fit well with "of course" moments. "Of course the hyperdrive failed right now!" "Of course the bounty hunters show up
Robert Hanz
Apr 6
#28262
 
28261
Re: PAX East 2014 Yup, that's what I was talking about. — Sent from Mailbox for iPhone On Sun, Apr 6, 2014 at 4:19 PM, David Reed ... Yup, that's
Fred Hicks
Apr 6
#28261
 
28260
Re: PAX East 2014 Yeah. :/ *sigh*
Daniel Ross
Apr 6
#28260
 
28259
Re: Spending Fate Points I agree with Rob. It's not required, but it makes for a smoother narrative. It happened exactly that way, to entertaining effect, at a ChimaeraCon table
David Reed
Apr 6
#28259
 
28258
Re: Spending Fate Points I prefer to, because I like interpreting "declare a story detail" as being like a "reveal" moment in a TV show... where the detective goes to a meeting of
Robert Hanz
Apr 6
#28258
 
28257
Re: PAX East 2014 Thanks for the links, Daniel. So much for my blissful ignorance. =( Disappointing. ________________________________ From: Daniel
David Reed
Apr 6
#28257
 
28256
Re: Spending Fate Points I don't have any hard rules about it. If the player does relate it to one of their aspects I generally let them push things further before I answer with "Yes
Danni Coy
Apr 6
#28256
 
28255
Re: PAX East 2014 A couple of articles on the topic: http://www.wired.com/2013/06/pax-krahulik-transphobia/
Daniel Ross
Apr 6
#28255
 
28254
Re: PAX East 2014 I'm curious, too. I attended PAX West for years volunteering for WotC, but shenanigans must've happened above my pay grade ($0). =)
David Reed
Apr 6
#28254
 
28253
Re: PAX East 2014 You can find some of it by just googling Penny Arcade. There's even a wikipedia entry about some of the "antics". ... -- Launching Soon: Project
John Till
Apr 6
#28253
 
28252
Re: PAX East 2014 Thanks for the reply, Fred. Not to stir up any drama, but I'd be curious to hear more about the antics you mentioned. No need to discuss here, but could
Jeff
Apr 6
#28252
 
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28251
Age of Arthur SRD The Age of Arthur SRD is now available for free download: http://rpg.drivethrustuff.com/product/128066/Skein It's the Age of Arthur rules stripped of the art,
Paul Mitchener
Apr 6
#28251
 
28250
Re: Drift Compatibility in CAMELOT Trigger I kinda like the idea of making a new Drift Stress (possibly in place of mental stress) and allowing it to be used with the extra effort mechanic from the tool
Christopher Moore
Apr 6
#28250
 
28249
Re: Strange Voyages supplement Kickstarter I just watched The Avengers. For a look at Thor's Armor, see the latest sneak peek from the Strange Voyages Fate Core Supplement
gremlin1384
Apr 4
#28249
 
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