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28640

Re: FAE resource management, suggestions please

That’s an interesting idea, Jon. I like it, but it’s a little more “programmatic” than what I’d do. I’m more a fan of “when it’s cinematic and
David Reed
Jun 29
#28640
 
28639

Re: FAE resource management, suggestions please

Ah, yes, I see. Thanks. However, I do quite like the idea of pc's anxiously watching the dwindling precious water/fuel/bullets... so now your post has set me
jonfreeman2000
Jun 29
#28639
 
28638

Re: FAE stunts #3

On Sat, Jun 27, 2015 at 6:25 AM, foolserrand@... [FateRPG] < ... This is really true of most games: it's rare that you can make a simple "conversion
Travis Casey
Jun 27
#28638
 
28637

Re: FAE stunts #3

Function represented by this stunt os essentially already intrinsic to the Sneaky approach (boiling down to essentially if you're being sneaky then roll
Fred Hicks
Jun 27
#28637
 
28636

Re: FAE resource management, suggestions please

... I think I've seen a suggestion in the past to have a setting aspect something like "When it's gone, it's *gone*", and compel it at story-appropriate times.
Joe Formoso
Jun 27
#28636
 
28635

FAE resource management, suggestions please

I'm planning a post apocalypse "Mad Max" style game. Any nifty ideas and suggestions on how to do reserource management in FAE without recording every bullet,
jonfreeman2000
Jun 27
#28635
 
28634

Re: FAE stunts #3

Stunt #3 'Graceful Silence'. Your natural poise and grace enable you to pass quietly and undetected. You may use your Athletics skill in place of Stealth
jonfreeman2000
Jun 27
#28634
 
28633

Re: FAE stunts

Or you draw upon the themes inherent in the Stunt. Its the idea that you lean on your strongest points to succeed at thing. "Talk the Talk: Once a Session
Riley Crowder
Jun 24
#28633
 
28632

Re: FAE stunts

... That sort of thing doesn't come up much on FAE, though I suppose you could use something far less specific: Talk the Talk: You may *always* use a Clever
PK Levine
Jun 24
#28632
 
28631

Re: FAE stunts

I doubt I represent that concept as a stent in fate accelerated; I probably just cover the spirit of that in one of the character's aspects. On Wednesday, June
Fred Hicks
Jun 24
#28631
 
28630

Re: FAE stunts

my next query: how to FAE this kind of stunt... I notice there are a few like this "instead of this skill, that skill" 2. Talk the Talk. You can use Burglary
jonfreeman2000
Jun 24
#28630
 
28629

Re: FAE stunts

If I had a nickel for every time an untethered hero has been pushed out of a zeppelin* at altitude... “Of course, I’ll skip the safety line. I don’t have
David Reed
Jun 23
#28629
 
28628

Re: FAE stunts

"Because I always land on my feet, I get a +2 when rolling a Flashy Overcome to avoid physical harm from heights." seems like some kind of natural extension of
U.N.Owen
Jun 23
#28628
 
28627

Re: Character creation software

Hi! In the Images windows for your character, you can drag and drop images. Jpeg or PNGs work really well. Or you can click the Add Image button and navigate
Dustin Evermore
Jun 23
#28627
 
28626

Re: FAE stunts

mmm... interesting indeed. That extreme version of the stunt "its all ok" very much reminds me of "Hurrah" cards I used for a home cooked Pulp aviation game.
jonfreeman2000
Jun 23
#28626
 
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