New Smallville rpg, that needs dedicated fans.
- A role playing game based around the hit show "Smallville" set in the show`s tenth season we will be brining all the elements of the shows rich history as well as delveing into plots from the world of DC comics.
Clark has emerged from his darkest hour, only to find the path to his destiny blocked by ghosts from the past -- shadows in the present tempting Clark toward the darkness at every turn. Despite insurmountable odds, is Clark strong enough to step into the light and claim his rightful place as Earth's mightiest protector?
After a fateful kiss, Lois Lane realized that the two men she had been torn between Clark Kent and Metropolis' heroic Blur -- were one and the same. Having finally found redemption and a second chance at love, Chloe Sullivan and Oliver Queen, a.k.a. the Green Arrow, were ripped apart. Chloe was forced to painfully listen as the love of her life, Oliver, was abducted by mysterious assailants during his attempt to help Clark defeat Zod's Army. And Tess Mercer, heir to the late Lex Luthor empire and double agent for the now-defunct government organization Checkmate, was fatally burned at Zod's hand in an attempt to right past wrongs. As Tess flatlined in Metropolis General Hospital, she was visited by a shrouded, elderly woman. The granny's motives...still unknown.
When Chloe vanishes, Oliver Queen will be forced to look long and hard at the circumstances behind it. Blaming himself for her disappearance, Oliver will begin exploring accountability for all his past actions, good and bad -- what great lengths will Oliver go to in order to bring his lost love back home?
Having risked her own life in an attempt to become accountable for her own misguided actions, no one is more surprised than Tess Mercer when she wakes, alive and well, in a seemingly abandoned medical facility. But what secrets lie in wait in the recesses of "Cadmus Labs"? And how much is Tess willing to give up to seize her second chance at redemption?