## Re: [DBA] [2.2] Rules clarification vol1

Expand Messages
• Catch is, what if a 200p move would be entirely in GGo, but a 500p move would enter BGo? If you move 200p, you moved only in GGo and ought have moved 500p
Message 1 of 18 , Jan 18, 2013
Catch is, what if a 200p move would be entirely in GGo, but a 500p
move would enter BGo? If you move 200p, you moved only in GGo and
ought have moved 500p instead, if you move 500p you move partially in
BGo and ought have moved 200p.

On Sat, Jan 19, 2013 at 5:07 AM, Robert Beattie <beattie@...> wrote:
> It seems to me that if the entire move is in good going then it is 500 P however if any of the move is in allowed bad going then the move is only 200 P.
>
> Bob
> Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>
> On Jan 18, 2013, at 2:38 PM, Andreas Johansson <andreasj@...> wrote:
>
>> On Fri, Jan 18, 2013 at 2:02 PM, kuijt kuijt@...> wrote:
>> [snip]
>> >
>> >> 2) Flee
>> >>
>> >> Let's say a LH must flee but there is bad going behind it, after
>> >> recoiling and turning 180 it moves 200 or 500?
>> >
>> > How far behind it? LH don't flee into bad going.
>>
>> Yes they do. "A fleeing element [...] changes direction only by the
>> minimum needed to avoid enemy [..] or, unless Psiloi or Light Horse,
>> bad going". They don't avoid it, so by implication they continue into
>> it.
>>
>> (At what speed is not entirely clear, in particular when the BGo would
>> be reached by a 500p move but not by a 200p one.)
>>
>> --
>> Andreas Johansson
>>
>> Why can't you be a non-conformist just like everybody else?
>>
>
>
> [Non-text portions of this message have been removed]
>
>
>
> ------------------------------------
>
>
>
>

--
Andreas Johansson

Why can't you be a non-conformist just like everybody else?
• In those circumstances, I would go with the ruling which Jack posted yesterday, i.e. that if the LH hit bad going after they have already moved 200p, they
Message 2 of 18 , Jan 19, 2013
In those circumstances, I would go with the ruling which Jack posted yesterday, i.e. that if the LH hit bad going after they have already moved >200p, they stop at that point.

However, that is just my view and, given the various interpretations posted by different and very experienced 2.2 players, perhaps the wording in v3 ought to be amended to make clear what is meant to happen.

Denis

From: Andreas Johansson <andreasj@...>
To: DBA@yahoogroups.com
Sent: Saturday, 19 January 2013, 7:13
Subject: Re: [DBA] [2.2] Rules clarification vol1

Catch is, what if a 200p move would be entirely in GGo, but a 500p
move would enter BGo? If you move 200p, you moved only in GGo and
ought have moved 500p instead, if you move 500p you move partially in
BGo and ought have moved 200p.

On Sat, Jan 19, 2013 at 5:07 AM, Robert Beattie mailto:beattie%40umich.edu> wrote:
> It seems to me that if the entire move is in good going then it is 500 P however if any of the move is in allowed bad going then the move is only 200 P.
>
> Bob
> Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>

[Non-text portions of this message have been removed]
• A 500 P move could not enter bad going because if any of the move is in bad going, the move can be only 200 P. Recoil, turn around, Put down the measuring
Message 3 of 18 , Jan 19, 2013
A 500 P move could not enter bad going because if any of the move is in bad going, the move can be only 200 P.

Recoil, turn around, Put down the measuring stick and see how far you can go in good going. If you've got 500 p of open-space then you move all that distance. if bad going hits you before 500 P, then you move up to the bad going and stop. If the bad going is within 200 P then you can move 200 P as far as you can into the bad going and out.

Bob
Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)

On Jan 19, 2013, at 2:13 AM, Andreas Johansson <andreasj@...> wrote:

> Catch is, what if a 200p move would be entirely in GGo, but a 500p
> move would enter BGo? If you move 200p, you moved only in GGo and
> ought have moved 500p instead, if you move 500p you move partially in
> BGo and ought have moved 200p.
>
> On Sat, Jan 19, 2013 at 5:07 AM, Robert Beattie beattie@...> wrote:
> > It seems to me that if the entire move is in good going then it is 500 P however if any of the move is in allowed bad going then the move is only 200 P.
> >
> > Bob
> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
> >
> > On Jan 18, 2013, at 2:38 PM, Andreas Johansson andreasj@...> wrote:
> >
> >> On Fri, Jan 18, 2013 at 2:02 PM, kuijt kuijt@...> wrote:
> >> [snip]
> >> >
> >> >> 2) Flee
> >> >>
> >> >> Let's say a LH must flee but there is bad going behind it, after
> >> >> recoiling and turning 180 it moves 200 or 500?
> >> >
> >> > How far behind it? LH don't flee into bad going.
> >>
> >> Yes they do. "A fleeing element [...] changes direction only by the
> >> minimum needed to avoid enemy [..] or, unless Psiloi or Light Horse,
> >> bad going". They don't avoid it, so by implication they continue into
> >> it.
> >>
> >> (At what speed is not entirely clear, in particular when the BGo would
> >> be reached by a 500p move but not by a 200p one.)
> >>
> >> --
> >> Andreas Johansson
> >>
> >> Why can't you be a non-conformist just like everybody else?
> >>
> >
> >
> > [Non-text portions of this message have been removed]
> >
> >
> >
> > ------------------------------------
> >
> >
> >
> >
>
> --
> Andreas Johansson
>
> Why can't you be a non-conformist just like everybody else?
>

[Non-text portions of this message have been removed]
• Which is very fine and sensible; only, the rules don t say it. ... -- Andreas Johansson Why can t you be a non-conformist just like everybody else?
Message 4 of 18 , Jan 19, 2013
Which is very fine and sensible; only, the rules don't say it.

On Sat, Jan 19, 2013 at 5:26 PM, Robert Beattie <beattie@...> wrote:
> A 500 P move could not enter bad going because if any of the move is in bad going, the move can be only 200 P.
>
> Recoil, turn around, Put down the measuring stick and see how far you can go in good going. If you've got 500 p of open-space then you move all that distance. if bad going hits you before 500 P, then you move up to the bad going and stop. If the bad going is within 200 P then you can move 200 P as far as you can into the bad going and out.
>
> Bob
> Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>
> On Jan 19, 2013, at 2:13 AM, Andreas Johansson <andreasj@...> wrote:
>
>> Catch is, what if a 200p move would be entirely in GGo, but a 500p
>> move would enter BGo? If you move 200p, you moved only in GGo and
>> ought have moved 500p instead, if you move 500p you move partially in
>> BGo and ought have moved 200p.
>>
>> On Sat, Jan 19, 2013 at 5:07 AM, Robert Beattie beattie@...> wrote:
>> > It seems to me that if the entire move is in good going then it is 500 P however if any of the move is in allowed bad going then the move is only 200 P.
>> >
>> > Bob
>> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>> >
>> > On Jan 18, 2013, at 2:38 PM, Andreas Johansson andreasj@...> wrote:
>> >
>> >> On Fri, Jan 18, 2013 at 2:02 PM, kuijt kuijt@...> wrote:
>> >> [snip]
>> >> >
>> >> >> 2) Flee
>> >> >>
>> >> >> Let's say a LH must flee but there is bad going behind it, after
>> >> >> recoiling and turning 180 it moves 200 or 500?
>> >> >
>> >> > How far behind it? LH don't flee into bad going.
>> >>
>> >> Yes they do. "A fleeing element [...] changes direction only by the
>> >> minimum needed to avoid enemy [..] or, unless Psiloi or Light Horse,
>> >> bad going". They don't avoid it, so by implication they continue into
>> >> it.
>> >>
>> >> (At what speed is not entirely clear, in particular when the BGo would
>> >> be reached by a 500p move but not by a 200p one.)
>> >>
>> >> --
>> >> Andreas Johansson
>> >>
>> >> Why can't you be a non-conformist just like everybody else?
>> >>
>> >
>> >
>> > [Non-text portions of this message have been removed]
>> >
>> >
>> >
>> > ------------------------------------
>> >
>> >
>> >
>> >
>>
>> --
>> Andreas Johansson
>>
>> Why can't you be a non-conformist just like everybody else?
>>
>
>
> [Non-text portions of this message have been removed]
>
>
>
> ------------------------------------
>
>
>
>

--
Andreas Johansson

Why can't you be a non-conformist just like everybody else?
• Saying the rules don t say it doesn t make it true. Please say what the rules do say. Bob Dictated and sent from my iPad Which (explains Spelling errors and
Message 5 of 18 , Jan 19, 2013
Saying the rules don't say it doesn't make it true. Please say what the rules do say.

Bob
Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)

On Jan 19, 2013, at 12:39 PM, Andreas Johansson <andreasj@...> wrote:

> Which is very fine and sensible; only, the rules don't say it.
>
> On Sat, Jan 19, 2013 at 5:26 PM, Robert Beattie beattie@...> wrote:
> > A 500 P move could not enter bad going because if any of the move is in bad going, the move can be only 200 P.
> >
> > Recoil, turn around, Put down the measuring stick and see how far you can go in good going. If you've got 500 p of open-space then you move all that distance. if bad going hits you before 500 P, then you move up to the bad going and stop. If the bad going is within 200 P then you can move 200 P as far as you can into the bad going and out.
> >
> > Bob
> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
> >
> > On Jan 19, 2013, at 2:13 AM, Andreas Johansson andreasj@...> wrote:
> >
> >> Catch is, what if a 200p move would be entirely in GGo, but a 500p
> >> move would enter BGo? If you move 200p, you moved only in GGo and
> >> ought have moved 500p instead, if you move 500p you move partially in
> >> BGo and ought have moved 200p.
> >>
> >> On Sat, Jan 19, 2013 at 5:07 AM, Robert Beattie beattie@...> wrote:
> >> > It seems to me that if the entire move is in good going then it is 500 P however if any of the move is in allowed bad going then the move is only 200 P.
> >> >
> >> > Bob
> >> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
> >> >
> >> > On Jan 18, 2013, at 2:38 PM, Andreas Johansson andreasj@...> wrote:
> >> >
> >> >> On Fri, Jan 18, 2013 at 2:02 PM, kuijt kuijt@...> wrote:
> >> >> [snip]
> >> >> >
> >> >> >> 2) Flee
> >> >> >>
> >> >> >> Let's say a LH must flee but there is bad going behind it, after
> >> >> >> recoiling and turning 180 it moves 200 or 500?
> >> >> >
> >> >> > How far behind it? LH don't flee into bad going.
> >> >>
> >> >> Yes they do. "A fleeing element [...] changes direction only by the
> >> >> minimum needed to avoid enemy [..] or, unless Psiloi or Light Horse,
> >> >> bad going". They don't avoid it, so by implication they continue into
> >> >> it.
> >> >>
> >> >> (At what speed is not entirely clear, in particular when the BGo would
> >> >> be reached by a 500p move but not by a 200p one.)
> >> >>
> >> >> --
> >> >> Andreas Johansson
> >> >>
> >> >> Why can't you be a non-conformist just like everybody else?
> >> >>
> >> >
> >> >
> >> > [Non-text portions of this message have been removed]
> >> >
> >> >
> >> >
> >> > ------------------------------------
> >> >
> >> > Yahoo! Groups Links
> >> >
> >> >
> >> >
> >>
> >> --
> >> Andreas Johansson
> >>
> >> Why can't you be a non-conformist just like everybody else?
> >>
> >
> >
> > [Non-text portions of this message have been removed]
> >
> >
> >
> > ------------------------------------
> >
> >
> >
> >
>
> --
> Andreas Johansson
>
> Why can't you be a non-conformist just like everybody else?
>

[Non-text portions of this message have been removed]
• They don t say anything! It s not possible to tell from the (2.2) rules as written how far an element is supposed to move in such cases. ... -- Andreas
Message 6 of 18 , Jan 19, 2013
They don't say anything! It's not possible to tell from the (2.2)
rules as written how far an element is supposed to move in such cases.

On Sat, Jan 19, 2013 at 9:46 PM, Robert Beattie <beattie@...> wrote:
> Saying the rules don't say it doesn't make it true. Please say what the rules do say.
>
> Bob
> Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>
> On Jan 19, 2013, at 12:39 PM, Andreas Johansson <andreasj@...> wrote:
>
>> Which is very fine and sensible; only, the rules don't say it.
>>
>> On Sat, Jan 19, 2013 at 5:26 PM, Robert Beattie beattie@...> wrote:
>> > A 500 P move could not enter bad going because if any of the move is in bad going, the move can be only 200 P.
>> >
>> > Recoil, turn around, Put down the measuring stick and see how far you can go in good going. If you've got 500 p of open-space then you move all that distance. if bad going hits you before 500 P, then you move up to the bad going and stop. If the bad going is within 200 P then you can move 200 P as far as you can into the bad going and out.
>> >
>> > Bob
>> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>> >
>> > On Jan 19, 2013, at 2:13 AM, Andreas Johansson andreasj@...> wrote:
>> >
>> >> Catch is, what if a 200p move would be entirely in GGo, but a 500p
>> >> move would enter BGo? If you move 200p, you moved only in GGo and
>> >> ought have moved 500p instead, if you move 500p you move partially in
>> >> BGo and ought have moved 200p.
>> >>
>> >> On Sat, Jan 19, 2013 at 5:07 AM, Robert Beattie beattie@...> wrote:
>> >> > It seems to me that if the entire move is in good going then it is 500 P however if any of the move is in allowed bad going then the move is only 200 P.
>> >> >
>> >> > Bob
>> >> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>> >> >
>> >> > On Jan 18, 2013, at 2:38 PM, Andreas Johansson andreasj@...> wrote:
>> >> >
>> >> >> On Fri, Jan 18, 2013 at 2:02 PM, kuijt kuijt@...> wrote:
>> >> >> [snip]
>> >> >> >
>> >> >> >> 2) Flee
>> >> >> >>
>> >> >> >> Let's say a LH must flee but there is bad going behind it, after
>> >> >> >> recoiling and turning 180 it moves 200 or 500?
>> >> >> >
>> >> >> > How far behind it? LH don't flee into bad going.
>> >> >>
>> >> >> Yes they do. "A fleeing element [...] changes direction only by the
>> >> >> minimum needed to avoid enemy [..] or, unless Psiloi or Light Horse,
>> >> >> bad going". They don't avoid it, so by implication they continue into
>> >> >> it.
>> >> >>
>> >> >> (At what speed is not entirely clear, in particular when the BGo would
>> >> >> be reached by a 500p move but not by a 200p one.)
>> >> >>
>> >> >> --
>> >> >> Andreas Johansson
>> >> >>
>> >> >> Why can't you be a non-conformist just like everybody else?
>> >> >>
>> >> >
>> >> >
>> >> > [Non-text portions of this message have been removed]
>> >> >
>> >> >
>> >> >
>> >> > ------------------------------------
>> >> >
>> >> > Yahoo! Groups Links
>> >> >
>> >> >
>> >> >
>> >>
>> >> --
>> >> Andreas Johansson
>> >>
>> >> Why can't you be a non-conformist just like everybody else?
>> >>
>> >
>> >
>> > [Non-text portions of this message have been removed]
>> >
>> >
>> >
>> > ------------------------------------
>> >
>> >
>> >
>> >
>>
>> --
>> Andreas Johansson
>>
>> Why can't you be a non-conformist just like everybody else?
>>
>
>
> [Non-text portions of this message have been removed]
>
>
>
> ------------------------------------
>
>
>
>

--
Andreas Johansson

Why can't you be a non-conformist just like everybody else?
• Which is why I suggested earlier today that the point should be clarified in v3.   DG From: Andreas Johansson To: DBA@yahoogroups.com
Message 7 of 18 , Jan 19, 2013
Which is why I suggested earlier today that the point should be clarified in v3.

DG

From: Andreas Johansson <andreasj@...>
To: DBA@yahoogroups.com
Sent: Saturday, 19 January 2013, 20:52
Subject: Re: [DBA] [2.2] Rules clarification vol1

They don't say anything! It's not possible to tell from the (2.2)
rules as written how far an element is supposed to move in such cases.

On Sat, Jan 19, 2013 at 9:46 PM, Robert Beattie mailto:beattie%40umich.edu> wrote:
> Saying the rules don't say it doesn't make it true. Please say what the rules do say.
>
> Bob
> Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>

[Non-text portions of this message have been removed]
• As it happens, it is. Elements flee their full tactical move for the terrain they start in, even if they enter different terrain during the flight. ... --
Message 8 of 18 , Jan 19, 2013
As it happens, it is. Elements flee their full tactical move for the
terrain they start in, even if they enter different terrain during the
flight.

On Sat, Jan 19, 2013 at 10:39 PM, Denis Grey <denisgrey@...> wrote:
> Which is why I suggested earlier today that the point should be clarified in v3.
>
> DG
>
> From: Andreas Johansson <andreasj@...>
> To: DBA@yahoogroups.com
> Sent: Saturday, 19 January 2013, 20:52
> Subject: Re: [DBA] [2.2] Rules clarification vol1
>
>
> They don't say anything! It's not possible to tell from the (2.2)
> rules as written how far an element is supposed to move in such cases.
>
> On Sat, Jan 19, 2013 at 9:46 PM, Robert Beattie mailto:beattie%40umich.edu> wrote:
>> Saying the rules don't say it doesn't make it true. Please say what the rules do say.
>>
>> Bob
>> Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
>>
>
>
> [Non-text portions of this message have been removed]
>
>
>
> ------------------------------------
>
>
>
>

--
Andreas Johansson

Why can't you be a non-conformist just like everybody else?
• Andreas   Thank you. It is there, but I had missed it.   Denis From: Andreas Johansson To: DBA@yahoogroups.com Sent: Saturday, 19
Message 9 of 18 , Jan 19, 2013
Andreas

Thank you. It is there, but I had missed it.

Denis

From: Andreas Johansson <andreasj@...>
To: DBA@yahoogroups.com
Sent: Saturday, 19 January 2013, 21:51
Subject: Re: [DBA] [2.2] Rules clarification vol1

As it happens, it is. Elements flee their full tactical move for the terrain they start in, even if they enter different terrain during the flight.

On Sat, Jan 19, 2013 at 10:39 PM, Denis Grey mailto:denisgrey%40yahoo.co.uk> wrote:
> Which is why I suggested earlier today that the point should be clarified in v3.
>
> DG

[Non-text portions of this message have been removed]
• Which was my analysis as the first response to the query Antigonas One Eye To: DBA@yahoogroups.com From: andreasj@gmail.com Date: Sat, 19 Jan 2013 22:51:26
Message 10 of 18 , Jan 19, 2013
Which was my analysis as the first response to the query Antigonas One Eye
To: DBA@yahoogroups.com
From: andreasj@...
Date: Sat, 19 Jan 2013 22:51:26 +0100
Subject: Re: [DBA] [2.2] Rules clarification vol1

As it happens, it is. Elements flee their full tactical move for the

terrain they start in, even if they enter different terrain during the

flight.

On Sat, Jan 19, 2013 at 10:39 PM, Denis Grey denisgrey@...> wrote:

> Which is why I suggested earlier today that the point should be clarified in v3.

>

> DG

>

> From: Andreas Johansson andreasj@...>

> To: DBA@yahoogroups.com

> Sent: Saturday, 19 January 2013, 20:52

> Subject: Re: [DBA] [2.2] Rules clarification vol1

>

>

> They don't say anything! It's not possible to tell from the (2.2)

> rules as written how far an element is supposed to move in such cases.

>

> On Sat, Jan 19, 2013 at 9:46 PM, Robert Beattie mailto:beattie%40umich.edu> wrote:

>> Saying the rules don't say it doesn't make it true. Please say what the rules do say.

>>

>> Bob

>> Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)

>>

>

>

> [Non-text portions of this message have been removed]

>

>

>

> ------------------------------------

>

>

>

>

--

Andreas Johansson

Why can't you be a non-conformist just like everybody else?

[Non-text portions of this message have been removed]
• So for 12 years no one has known how to flee light horse? This is how my group has played it. 1. A fleeing element recoils its own base depth, then turns 180
Message 11 of 18 , Jan 19, 2013
So for 12 years no one has known how to flee light horse? This is how my group has played it.

1. A fleeing element recoils its own base depth, then turns 180 degrees and moves an additional full tactical move distance towards its original rear.

Moves an additional full tactical move distance.
500 paces If Light Horse moving only in good going or on a road.
or

So if the LH enters Bad Going within 200p, that is its max move. If the bad going is less than 200p ahead, then the LH will move a max of 200p into and through the BG.

If the BG is over 200p away, then it moves until it hits the BG and stops. It cannot enter the BG if it has moved more than 200p. If the BG is over 500p, then it just stops at 500p.

Others can ignore the situation by saying the rules do not cover it, but this is how we play it. Just like a regular move. Well, this is how we did play it. Now we use the clear 3.0 rule.

Bob

On Jan 19, 2013, at 3:52 PM, Andreas Johansson wrote:

> They don't say anything! It's not possible to tell from the (2.2)
> rules as written how far an element is supposed to move in such cases.
>
> On Sat, Jan 19, 2013 at 9:46 PM, Robert Beattie beattie@...> wrote:
> > Saying the rules don't say it doesn't make it true. Please say what the rules do say.
> >
> > Bob
> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
> >
> > On Jan 19, 2013, at 12:39 PM, Andreas Johansson andreasj@...> wrote:
> >
> >> Which is very fine and sensible; only, the rules don't say it.
> >>
> >> On Sat, Jan 19, 2013 at 5:26 PM, Robert Beattie beattie@...> wrote:
> >> > A 500 P move could not enter bad going because if any of the move is in bad going, the move can be only 200 P.
> >> >
> >> > Recoil, turn around, Put down the measuring stick and see how far you can go in good going. If you've got 500 p of open-space then you move all that distance. if bad going hits you before 500 P, then you move up to the bad going and stop. If the bad going is within 200 P then you can move 200 P as far as you can into the bad going and out.
> >> >
> >> > Bob
> >> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
> >> >
> >> > On Jan 19, 2013, at 2:13 AM, Andreas Johansson andreasj@...> wrote:
> >> >
> >> >> Catch is, what if a 200p move would be entirely in GGo, but a 500p
> >> >> move would enter BGo? If you move 200p, you moved only in GGo and
> >> >> ought have moved 500p instead, if you move 500p you move partially in
> >> >> BGo and ought have moved 200p.
> >> >>
> >> >> On Sat, Jan 19, 2013 at 5:07 AM, Robert Beattie beattie@...> wrote:
> >> >> > It seems to me that if the entire move is in good going then it is 500 P however if any of the move is in allowed bad going then the move is only 200 P.
> >> >> >
> >> >> > Bob
> >> >> > Dictated and sent from my iPad Which (explains Spelling errors and weird grammar!)
> >> >> >
> >> >> > On Jan 18, 2013, at 2:38 PM, Andreas Johansson andreasj@...> wrote:
> >> >> >
> >> >> >> On Fri, Jan 18, 2013 at 2:02 PM, kuijt kuijt@...> wrote:
> >> >> >> [snip]
> >> >> >> >
> >> >> >> >> 2) Flee
> >> >> >> >>
> >> >> >> >> Let's say a LH must flee but there is bad going behind it, after
> >> >> >> >> recoiling and turning 180 it moves 200 or 500?
> >> >> >> >
> >> >> >> > How far behind it? LH don't flee into bad going.
> >> >> >>
> >> >> >> Yes they do. "A fleeing element [...] changes direction only by the
> >> >> >> minimum needed to avoid enemy [..] or, unless Psiloi or Light Horse,
> >> >> >> bad going". They don't avoid it, so by implication they continue into
> >> >> >> it.
> >> >> >>
> >> >> >> (At what speed is not entirely clear, in particular when the BGo would
> >> >> >> be reached by a 500p move but not by a 200p one.)
> >> >> >>
> >> >> >> --
> >> >> >> Andreas Johansson
> >> >> >>
> >> >> >> Why can't you be a non-conformist just like everybody else?
> >> >> >>
> >> >> >
> >> >> >
> >> >> > [Non-text portions of this message have been removed]
> >> >> >
> >> >> >
> >> >> >
> >> >> > ------------------------------------
> >> >> >
> >> >> > Yahoo! Groups Links
> >> >> >
> >> >> >
> >> >> >
> >> >>
> >> >> --
> >> >> Andreas Johansson
> >> >>
> >> >> Why can't you be a non-conformist just like everybody else?
> >> >>
> >> >
> >> >
> >> > [Non-text portions of this message have been removed]
> >> >
> >> >
> >> >
> >> > ------------------------------------
> >> >
> >> > Yahoo! Groups Links
> >> >
> >> >
> >> >
> >>
> >> --
> >> Andreas Johansson
> >>
> >> Why can't you be a non-conformist just like everybody else?
> >>
> >
> >
> > [Non-text portions of this message have been removed]
> >
> >
> >
> > ------------------------------------
> >
> >
> >
> >
>
> --
> Andreas Johansson
>
> Why can't you be a non-conformist just like everybody else?
>

[Non-text portions of this message have been removed]
• It is already in. Phil ... From: Denis Grey Sent: Saturday, January 19, 2013 9:39 PM To: DBA@yahoogroups.com Subject: Re: [DBA] [2.2] Rules clarification vol1
Message 12 of 18 , Jan 22, 2013

Phil

-----Original Message-----
From: Denis Grey
Sent: Saturday, January 19, 2013 9:39 PM
To: DBA@yahoogroups.com
Subject: Re: [DBA] [2.2] Rules clarification vol1

Which is why I suggested earlier today that the point should be clarified in
v3.

DG

From: Andreas Johansson <andreasj@...>
To: DBA@yahoogroups.com
Sent: Saturday, 19 January 2013, 20:52
Subject: Re: [DBA] [2.2] Rules clarification vol1

They don't say anything! It's not possible to tell from the (2.2)
rules as written how far an element is supposed to move in such cases.

On Sat, Jan 19, 2013 at 9:46 PM, Robert Beattie mailto:beattie%40umich.edu>
wrote:
> Saying the rules don't say it doesn't make it true. Please say what the
> rules do say.
>
> Bob
> Dictated and sent from my iPad Which (explains Spelling errors and weird
> grammar!)
>

[Non-text portions of this message have been removed]

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