## Intro question on camps

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• Hi there I waited to see if there was going to be any chatter but it seems I will need to shout up if I want a chat! So, just getting back into DBA but
Message 1 of 5 , Sep 2, 2006
Hi there

I waited to see if there was going to be any chatter but it seems I
will need to shout up if I want a chat!

So, just getting back into DBA but confused about the size of camps in
2.2... I am assuming that fitting into a rectangle the length plus
width of which totals no more than 4 element widths means that a camp
may have a maximum perimeter of 160mm in 15mm scale? If so this is a
pity as it cramps one of the fun sides of this game for me, building
camps that followers can fit onto...

So how do you get around this?

Cheers and perplexed

• in Phil s new math, he is dealing with a half perimeter. One length plus one width cannot exceed 4BW=160mm. So, 80 by 80 is good. 40 by 120 works. 20 by
Message 2 of 5 , Sep 2, 2006
in Phil's new math, he is dealing with a half perimeter. One length
plus one width cannot exceed 4BW=160mm. So, 80 by 80 is good. 40 by
120 works. 20 by 140 is about the max, as you need to still be able
to fit an element inside. I have suggested in the past that you
could make a bigger camp but have some of it hang off the board.
Maybe even make a big camp shell and under it have a marker the
actual size. Show the actual size to opponent, then put on the big
shell. If opponent gets close, take off the shell and play with the
legal size area.

Some people can make nice camps within the bounds of the rules. See
some of those by Mike Demana on Fanaticus.

Bob
On Sep 2, 2006, at 2:31 PM, adegarbett wrote:

> Hi there
>
> I waited to see if there was going to be any chatter but it seems I
> will need to shout up if I want a chat!
>
> So, just getting back into DBA but confused about the size of camps in
> 2.2... I am assuming that fitting into a rectangle the length plus
> width of which totals no more than 4 element widths means that a camp
> may have a maximum perimeter of 160mm in 15mm scale? If so this is a
> pity as it cramps one of the fun sides of this game for me, building
> camps that followers can fit onto...
>
> So how do you get around this?
>
> Cheers and perplexed
>
>
>
>

[Non-text portions of this message have been removed]
• ... Not quite. Perimeter is twice (Length + Width). A legal camp might be 120x40, or 100x60, or some odd shape that fits within a rectangle 110x50, and so
Message 3 of 5 , Sep 2, 2006
On Sat, 2 Sep 2006, adegarbett wrote:

> So, just getting back into DBA but confused about the size of camps in
> 2.2... I am assuming that fitting into a rectangle the length plus
> width of which totals no more than 4 element widths means that a camp
> may have a maximum perimeter of 160mm in 15mm scale?

Not quite. Perimeter is twice (Length + Width). A legal camp might be
120x40, or 100x60, or some odd shape that fits within a rectangle 110x50,
and so on.

> If so this is a
> pity as it cramps one of the fun sides of this game for me, building
> camps that followers can fit onto...
>
> So how do you get around this?

Ignore it.

Having a larger-than-legal camp is not an advantage, and making beautiful
or interesting camps is a cool part of the hobby. So if you want to make
a camp that is 100x100, do it. Nobody will complain. If you are worried
about it, put a 100x60 rectangle of felt underneath your beautiful camp,
and if anyone complains you tell them that if they get close to your camp,
you'll take the nice-looking part off and they can use the smaller piece
to determine if they are in combat with your camp or not.

But nobody will complain. I've got dozens of too-large camps, and nobody
has ever complained.

DK
• ... -- Thanks, Bob. Or see my inspiration: Dave Kuijt s camp page at: http://www.umiacs.umd.edu/~kuijt/dbaCamps/camps.html Seeya! -- Mike Demana Check out my
Message 4 of 5 , Sep 2, 2006
on 9/2/06 3:42 PM, Bob Beattie at beattie@... wrote:

> Some people can make nice camps within the bounds of the rules.
> See some of those by Mike Demana on Fanaticus.

-- Thanks, Bob. Or see my inspiration: Dave Kuijt's camp page at:
http://www.umiacs.umd.edu/~kuijt/dbaCamps/camps.html

Seeya!
-- Mike Demana
Check out my travel web page at: www.worldwidemike.com
Or my gaming web page: http://www.geocities.com/mikedemana

[Non-text portions of this message have been removed]
• Hi Bob Thanks for that explanation. I re-read the text and thought this was the case, just Phil not being crystal to those of us who do not think like him ;-)
Message 5 of 5 , Sep 3, 2006
Hi Bob

Thanks for that explanation.

I re-read the text and thought this was the case, just Phil not
being crystal to those of us who do not think like him ;-)

Cheers

--- In DBA@yahoogroups.com, Bob Beattie <beattie@...> wrote:
>
> in Phil's new math, he is dealing with a half perimeter. One
length
> plus one width cannot exceed 4BW=160mm. So, 80 by 80 is good. 40
by
> 120 works. 20 by 140 is about the max, as you need to still be
able
> to fit an element inside. I have suggested in the past that you
> could make a bigger camp but have some of it hang off the board.
> Maybe even make a big camp shell and under it have a marker the
> actual size. Show the actual size to opponent, then put on the
big
> shell. If opponent gets close, take off the shell and play with
the
> legal size area.
>
> Some people can make nice camps within the bounds of the rules.
See
> some of those by Mike Demana on Fanaticus.
>
> Bob
> On Sep 2, 2006, at 2:31 PM, adegarbett wrote:
>
> > Hi there
> >
> > I waited to see if there was going to be any chatter but it
seems I
> > will need to shout up if I want a chat!
> >
> > So, just getting back into DBA but confused about the size of
camps in
> > 2.2... I am assuming that fitting into a rectangle the length
plus
> > width of which totals no more than 4 element widths means that a
camp
> > may have a maximum perimeter of 160mm in 15mm scale? If so this
is a
> > pity as it cramps one of the fun sides of this game for me,
building
> > camps that followers can fit onto...
> >
> > So how do you get around this?
> >
> > Cheers and perplexed
> >