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Event: The Network meets the Real world - Wednesday 7 May

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  • AIGA Experience Design London/Nico Macdo
    Please feel free to circulate this to colleagues and friends. If you are not already on the AIGAExpDesLondon list please join (details at the end). The
    Message 1 of 1 , Apr 29 9:10 AM
      Please feel free to circulate this to colleagues and friends. If you are not already on the 'AIGAExpDesLondon' list please join (details at the end).

      The format of our event emails will be changing after the next announcement.

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      You are invited to the thirty-third AIGA Experience Design London meeting.

      Wednesday 7 May, 6:30 for 7PM (until 9:00 PM)
      The Design Council, 34 Bow Street, London WC2E 7DL
      (opposite the Royal Opera House)
      There is no payment to attend. Please email all enquiries to
      this address, not the Design Council.

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      For its first decade in the public realm the Internet was generally discussed as an alternative, virtual, or parallel world to our own. To a large extent this either turned people off, or their expectations were dashed when they found that real world activities couldn't be replicated online. We are slowly discovering that networks are an _enhancement_ rather than an alternative to the real world, and that the real world adds dimensions and context much richer than the screen affords. This accounts for the popularity of mobile phones and SMS, location-based services, streaming Hi-Fi, WiFi networks, Ambient Devices' 'Orb' product, and deliver-and-print or -burn publishing. In the near future Bluetooth, WiFi, RFID tags, GPS, and technologies such as Apple's Rendezvous will help realise the visions of pervasive (or ubiquitous) computing, presenting design challenges way beyond those of the Web and the desktop GUI.

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      -- Tobi Schneidler will discuss the RemoteHome project in which two apartments in London (at the Science Museum) and Berlin will be connected through the Internet, creating the first remotely shared home, in which the architecture and furnishings become tangible and sensual means of communication between friends and family. In contrast to typical telepresence projects the RemoteHome uses low bandwidth connections (Schneidler describes them "taking out the fidelity to introduce speculation") which challenge designers to go beyond literal concepts of presence. Rob van Kranenburg, Marcus Kirsch and Alan Munro will present their theory of resonance design, which addresses "the way we relate to things, people and ideas in a connected environment in which mediation is no longer a relationship but the default position". We would also like you (yes, _you_) to talk briefly about examples of products which are enhanced by the network. If you would like to prepare one or a couple of PowerPoint slides to illustrate please send them to this address.
      - Tobi Schneidler is an architect concerned with fusing digital media
      and concrete space. He believes that interaction and network
      technologies will engender a new design thinking around connected,
      real world places. Since graduating from the Architectural Association in
      London, he has been teaching at institutions including the RCA (London),
      KTH Royal Institute of Technology (Stockholm). Tobi is currently
      directing projects at the Smart Studio in Stockholm
      (http://smart.tii.se/). More information on his work can be found at
      http://www.tobi.net/ You can visit the Remote Home
      (http://www.remotehome.org/) at the Science Museum from 3-18 May.
      - The Resonance Design group:
      - Rob van Kranenburg is a theorist who works as mentor on the
      post-graduate 'theatricality' course at Antwerp Performance
      Theatricality. He is a guest lecturer at the Willem de Kooning academy
      and St Joost academy in the Netherlands, and is attached to the simsim
      educational research group at the University of Ghent. With John Thackara
      he co-programmed the recent Doors of Perception conference 'Flow: the
      design challenge of pervasive computing'. He is working on a book on
      resonance design. His current work in progress, on whether ubiquitous
      computing (ubicomp) can provide feedback for people with
      obsessive-compulsive disorder, is published in the Jan-March 2003
      issue of Pervasive Computing:
      - Interaction designer Marcus Kirsch is one of the founders of the
      O.H.M. art group in London, where he lives and works as an artist
      and design consultant. His work focuses on "digital platforms as
      contemporary distorting mirrors and the way this physical phenomenon
      has attracted people throughout the centuries". He completed his BA
      in Hamburg, Germany, where he subsequently worked as a new media
      art director and developer. Kirsch received an MA in Interaction Design
      from the Royal College of Art, in the course of which he developed
      concepts for installations, mobile applications and other digital
      platforms. Following this he worked at Media Lab Europe, furthering his
      research with Prue Street.
      - Alan Munro is a Research Fellow in the Department of Computing at
      Strathclyde University, working between computer science, anthropology
      and design. His research has involved work for BT, looking at the use
      of video-conferencing systems by engineers, ethnographic fieldwork at
      the 1997 Helsinki Summit, and involvement in a number of EU projects,
      including the Disappearing Computer Network of excellence. Recently
      he has been engaged in design inspiration work, leading an atelier
      for the i3 Summer School at the Interaction Design Institute Ivrea.
      He has, with colleagues, edited three books: Social Navigation of
      Information Space (1999), Collaborative Virtual Environments (2001),
      and Designing Information Spaces: the Social Navigation Approach (2003).

      -- Report back: Emerging Technologies conference
      - Matt Jones of BBC New Media will report back on the much-blogged-about
      O'Reilly Emerging Technologies conference, which took place late April
      in Santa Clara, CA:

      EDGE: The Creative Business Forum
      May 21 2003, London
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      Organised by London First, EDGE will the first major event to bring together leading people from the main creative industries: advertising, architecture, art, design, fashion, TV, film, video, music, multimedia games, performing arts and publishing. Speakers include: Tim Bevan (Working Title Films), Tony Elliott (Time Out), Rt Hon Tessa Jowell (Secretary of State, DCMS), and Sir Paul Smith.
      We have negotiated a concessionary delegate fee for AIGA Experience Design London list members of £200 (full fee is £250) available if you mention us when you book. Online registration is available from the conference Web site. Hope to see you there.

      June 5-7 2003, San Francisco
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      DUX2003 is _the_ conference for anyone who wants to learn about designing for user experiences through the entire product-creation process. Presentations are based on peer-reviewed design case-, practice-, or research-studies and sketches. Keynote speakers include Alias|Wavefront founder Bill Buxton, Lotus and Electronic Frontier Foundation founder Mitch Kapor, and veteran design adviser Sara Little Turnbull of Stanford University's Graduate School of Business:
      If you register before 5 May, you will receive a special discount of $200 off the normal registration price. Discounts apply for members of AIGA, ACM/SIGCHI, ACM/SIGGRAPH, and for full-time students:

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      Our Wednesday 18 June event will be 'information visualisation' featuring a presentations by Stuttgart-based designer Martin Grothmaak and others.
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