... It struck me recently that 1817 has accomplished the niche of being very volatile and keeping companies on the ragged edge of financial disaster, withjheuer7
David, Thanks for sharing. I am certain that designing 18XX games has to be a labor of love because I think it probably pays even less money per hour thanbruce_d_beard
Obviously one's preferences are the product of a lot of factors. In my case, I came to 18xx by way of other multiplayer railroad games, which in turn were adhecht05
The 1800s group is for discussing news and play relating to railroad board games based on the concepts of the 1829 and 1830 games originally designed by Francis Tresham.
These multiplayer games entail a simulation of railroad corporation growth and stock market manipulations, while building a railroad
network using a hex track tiles on a specific geography.
The title of the games often relates to a key year that railroad development was started in that region, most of which occured during the 1800's.
There have been a number of games professionally published, and many more fan designs.
For more information on 1800s games themselves see (please exchange 00 with double x):
- Board Games
- Mar 1, 1999
- This is a restricted group.
- Attachments are not permitted.
- Members cannot hide email address.
- Listed in Yahoo Groups directory.
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