Re: [18xx] Help me pick which 18xx I should buy from Deep Thought Games
- John A. Tamplin wrote:
> Sure, there are things you can do with it if the SFTG/SFTN allow you toThere are other strategies for Cuneo, where it is essential to use this
> not have a route early or if you can plunder SFLP/SFMA before SFLi forms
> (but you could have done that with a better company and been in better
> position just as easily),
company. E.g., in 3-player game, when you need to buy trains but do not
have any spare place in your other companies - or when you are an
opponent and need to prevent exactly that.
> which means we are back to playing a diplomatic gameI am not speaking about diplomacy strategies here.
> rather than 18xx, where you try and convince them not toBuying Cuneo in the hope of then getting a deal for connection is plain
> waste a tempo or two to hurt you tremendously.
nonsense (unless you have something equal to offer, what is rather
> Setting up unstable positions where either a player gets a big advantageTherefore usually the Cuneo concession is not bought. (You speak as if
> or is totally screwed is not my idea of a good game mechanic.
it had to be bought by someone.)
> Surely you do not argue that the v1 Cuneo is a better railroad than anyChances that it becomes the best railroad are small. I have seen it
> other one in the game?
though, when it was used as a bank for 2246 money so that another
company would not be taken over.
- --- In firstname.lastname@example.org, Ian Kelly <ian.g.kelly@...> wrote:
>It is a product of the rules. If you are blocked from making your first two length route by yellow track you can use a green (or brown) tile to get out even before the green (or brown) tiles are normally available.
> On Thu, Apr 30, 2009 at 10:23 AM, mightyrickempire
> <rickcarson+yahoogroups@...> wrote:
> > (2) it is much harder to block a company on the map from getting its initial
> > route with evil tile placements
> Why? Is this actually because of something in the rules, or is it
> actually a product of the map design?
> 18VA and 18US also make similar distinctions between cargo andIndeed.
> passenger trains. The supply and demand aspect of passenger trains
> reminds me of the E trains from 1826, except in reverse; those get
> better as more are bought, simulating the increasing level of
> infrastructure for electric trains, until a TGV is bought and the E
> trains are suddenly no longer the state of the art.