> thanks for the tip..on a side note is there a quick tutorial
> somewhere to run through? this book is not that in depth!
> let me try that again!! just started working with WCS so parden the
> stupidity!!! very sorry.
> Is there a tutorial somewhere that explains and goes further in depth
> on the animation of streams/lakes than the book itself??
The manual is a wealth of information and the first place to look for
answers. I highly recommend taking the time to become familiar with it
and the way its organized. At the very least, read Overview, Guided
Tour, Basic Procedures, and Overview sections in Animation, Terrain,
Land Cover, and Water to glean an understanding of how WCS works with
nature. That will give you a good start. Then look for specific tasks
you want to do.
For example, if you want to create a stream, scan the Table of Contents
for related topics. There you'll find "Adding a Stream Bed with a
Terraffector" in the Terrain section. What good's a stream bed without
water? In the Water section you'll find "Making a Stream". The Water
section deals with waves and explains texture displacement to animate
water in "Making Wave Detail with Displacement" and "Making Breakers and
Whitewater". The "Making Wave Detail with Displacement" tells you step
by step how to animate water with a texture.
Tutorials are available through 3DNature's site and on my WCS site. I
highly recommend the 'Getting Started with WCS' tutorial CDs for new
users. The last project in the set explains water animation with
textures in detail.
WCS5 tutorials: http://www.cherba.com/wcs/tutorials/wcs5/wcs5.htm
Getting Started with WCS tutorial CD:
photography . animation . training