Five of us turned out for tonight's session, including Helen, making her second
appearance, and a couple of guests from Dave and Helen's workplace, Susy and Ed.
Ed actually ended up coming a little late, so while the rest of us waited, Rich set us up
to play a game of Feurio!
Feurio! is a game of fighting a forest fire. Tiles are played one at a time, and each tile
has a fire strength, and space for 1-4 firefighters. Each player places a new tile next
to the space which has the largest total fire value: if a 4-tile and a 5-tile are side-by-
side, the vertex they form would have a value 9, while if a 4-tile and two 3 tiles
formed an arch, the space within the archway would have a value 11, and the new tile
would have to be placed in the archway. Then, the player can place up to 1-3
firefighters on one tile that's been played. It doesn't have to be the one that that
player just placed, but they can only place firefighters on that tile so that when they're
done there are at most as many firefighters on that tile as there are open sides
remaining on that tile. At the end of the game, players score each continuous string
of tiles occupied by their firefighters, by adding up the total fire strengths of those
tiles and dividing by the lowest fire strength value on any tile in that string. And of
course (say it with me, folks), most points wins.
In a string of bad luck, Susy wound up drawing four of the six "1" tiles, which make
great divisors when counting up the final scores. But having four such tiles in your
string is going to make for a pretty low scoring string. And for the most part, those
"1" tiles caused the fire to burn away from Susy's and Dave's positions on the board.
It eventually came back around toward Dave, but until then Rich and Helen were
expanding their firefighters.
Rich was able to land himself a "1" tile, which meant he would definitely be among the
leaders. Dave had a "2" tile early, and grew out his string of tiles pretty well,
collecting "5" and "6" tiles. Helen, too, had a good sized string, but never got smaller
than a "3" tile. And when the game ended, the division was too much for Helen, and
Dave, as Rich scored 30 points, divided by 1, while Dave's 42 got split in half, and
Helen's 28 was hacked back to 10. Adding up other stray strings here and there, and
Rich came out the winner with 30 points, to Dave's 21, Susy's 18, and Helen's 14.
We cleaned up Feurio! and were just sitting down to a quick game of Mystery Rummy
#4: Al Capone and the Chicago Underworld when Ed pulled up. So we set that aside
and got out the main event: Evo. We've played it once before here at TVB, on
December 10 of last year:
The first couple rounds were pretty uneventful. Horns came out pretty early, with
Susy getting one in round 1. Dave got the first two eggs, and remarked on how he
was going to use the "squid" strategy: reproduce like mad, and hope enough survive
the carnage. And on the third round it started happening as expected, as Dave first
lost some dinos due to climate change.
Rich won a longer tail early, and gained first initiative, which he was never to lose. He
benefited during both movement and birthing, but I think it was a detriment during
the Evolution auction, as he was frequently outbid. As the game progressed, Dave
gained some horns, and with three eggs and two horns, he earned the moniker "Squid
Vicious". He did most of the early attacking, trying to carve out space so he had
room to reproduce in safety. And it took some combat, as Helen and Rich both were
competing with Dave for space on one side of the board.
Over on the other side, Ed was working in relative peace. He did take advantage of an
extra movement card to survive the effects of the climate, which gave him an early
advantage in number of dinos, which he was to maintain for much of the game. This
put him into the lead -- until round 8.
Round 8 was the round of reckoning for Ed. As the leader in points, he became the
target. Rich took out two of his dinos, and Susy took out one. See, by this point
every one had a horn or two, except Ed, who was apparently lulled into a false sense
of security by his peaceful existence up until then.
The climate this game was decidely cold. It started at the hottest, and quickly moved
to the second coolest, hovered there for a bit, dove to the coldest, came back to
second coolest, and never got warmer. Once the desert areas became inhospitable,
they never changed.
In the first potential end round (game ends in 1-2 on a six-sided die), a 5 was rolled,
and the game continued. Climate went back to coldest, and people continued to
jockey for position. "Squid Vicious" beefed up, and took out a couple of Rich's dinos.
Susy took out another of Ed's, and then "adopted" one of Rich's babies as well. Dave
was able to snag a couple of mountain regions, and left himself with places to safely
lay his three eggs. When the second game-ending roll (on a 1-4) came up 4, the
game ended, and saw Dave and Helen tied for the most points. The tie breaker is
dinos remaining on the board at the end of the game, and Dave just squeaked by
Helen, with 8 dinos to Helen's 7. So "Squid Vicious" won, with 50 points and 8 dinos,
Helen had 50 points and 7 dinos, Ed and Rich both had 40 points and 4 dinos, and
Susy had 46 points. Obviously, it was a really close match.
Thanks to Susy and Ed for dropping by -- we hope to see you again soon!
It's not looking like there'll be a session next week, as all the usual hosts will be
unable to host next week. So unless something happens, we'll be ready to get
together in a couple of weeks.