R> The game continued to develop with all the players on an even keel -
R> building about the same number of connections.
D>Erm, not really. At some point early on in the game I hit a cash
D>flow problem, and that put me about a turn behind everyone.
D>I'm not sure how that happened, honestly.
Strange you should mention that as I felt I was behind everyone in the early
and mid-games. The initial turn saw me power only 1 while you and Sheryl
powered 2. Even as we expanded, I found myself in a constant money pinch -
having the wind plants (no resources) helped - but still felt I was behind
Thinking back I wonder if your feelings were a result of wanting (as did
Sheryl) coal as a plant resource.
Interesting you mention about the power plants (or rather your reticence to
purchase the smaller ones) as I felt I was also power plants behind in
development - you had a higher capacity mid game and might have powered up
to 18 or more with the right single replacement. I felt I needed 2 plant
purchases to get to 17 or more and had wasted money buying a modest upgrade
in the mid-game.
Interesting game - wish I had better notes to identify why we felt the way
we did when we did.
PS - I will incorporate the general discussion here into the session report
when I share it over at the Geek.