So Maximum Mike (if I may be so bold as to call you by your nickname), any news?Message 1 of 55 , Jan 2, 2010View SourceSo Maximum Mike (if I may be so bold as to call you by your nickname), any news?
--- In firstname.lastname@example.org, "Kevin" <kevida97@...> wrote:
> There are somethings that need tweaking but I will probably do that myself. Now the whole 203X thing takes some getting used to. I mean I plan on doing my CP campaign to take place in 2020 but I would like to see the other alt cults "fleshed out" (so to speak) the same way the Edgerunners were for the 203X setting.
> --- In email@example.com, "wisdom000" <droc_2000@> wrote:
> > From what I read of V3's version of Fuzion, there is nothing in any of the chrome books that would really require conversion? Weapon damages seemed to be the same. Certainly vehicle stats remained the same. Maybe some twiddling with Cyber and humanity loss rules, but that is more to difference in setting than in system...
> > The only real differences I found between V3 Fuzion and 2020 Interlock, are for the rules dealing with characters, and the that attacks are now opposed roles, allowing the targets to "dodge bullets" as it were.
> > I mean giri is something that would have to be figured out, but technology and its stats seem to remain pretty much identical.
> > But then again, I don't use fuzion, and it's been a while since I read V3, so I may be mistaken.
> > --- In firstname.lastname@example.org, "Kevin" <kevida97@> wrote:
> > Mostly I'd like to see the Chrome books converted to Fuzion stuff.
> > >
Thanx for the support, Dregg. The Fuzion Bloks stuff really took off. I look forward to many more projects as Mike gets back to me. ~Jay ... From: J. CarpioMessage 55 of 55 , Jun 24, 2010View SourceThanx for the support, Dregg. The Fuzion Bloks stuff really took off. I look forward to many more projects as Mike gets back to me.
--- On Wed, 6/23/10, J. Carpio <gamergoth@...> wrote:
From: J. Carpio <gamergoth@...>
Subject: Re: [rtalsorian] Re: Okay wheels, start sqeaking! Maybe we'll get oiled!
Date: Wednesday, June 23, 2010, 8:59 AM
Max Mike is an awesome person, and I would back him even if he decided to
start selling Cyberpunk potted meat products.
I don't want to see R. Tal go the way of Palladium Games, where only the
fans care about the product and any mention of him or the company starts a
The Chrome Berets were awesome, my last involvement was Gencon 06 and I
drafted the Demo Team manifest for Mike about a year later.
My wish? The CP 3 would be redone, and republished. Pull in some non CG art
to compliment the good pieces he already has. Alter the timeline to fit more
with the closing of CP2020, and return to Interlock.
I know he has a LOT invested in Fuzion, but the system is pretty dead.
Perhaps he can take some of the ideas the Jay Libby has incorporated, add
some new twists and produce a pretty kick ass system.
My Opinion... Mike will be back soon with something that will totally bowl
us over, and then a few of us will eat our hats or crow.
Hmmmmmmm as a side project I want to see what would happen if I mate FATE 3
On Wed, Jun 23, 2010 at 8:49 AM, Knight Hawk <dsknighthawk@...> wrote:
> I'm not against Mike either. I am saddened that he seems to have fallen off
> the map. And I'm saddened that Chrome Berets just never seemed to get its
> feet under it. But these are all rectifiable situations. I am looking
> forward to RTG making a brand new day, rising like pheonix. And I'm
> intending to hold onto hope until then.
> From: Deric <droc_2000@... <droc_2000%40yahoo.com>>
> To: email@example.com <rtalsorian%40yahoogroups.com>
> Sent: Wed, June 23, 2010 3:37:27 AM
> Subject: [rtalsorian] Re: Okay wheels, start sqeaking! Maybe we'll get
> Mike had my back, even after I spoke out against V3. V3 and Fuzion aren't
> my bag, but I will NEVER say anything bad about Mike again. That man has my
> loyalty till hell freezes over.
> Truthfully, he always has, even when I expressing my displeasure at the
> direction he took the game, the man created the game I have spent half my
> life, playing, promoting, and writing for. He is, and always has been, my
> favorite Game Designer, and if it weren't for Cyberpunk 2020, I would NEVER
> have gotten into gaming in the first place, and I wouldn't have any of the
> real life friends I have today.
> I may not always like his decisions, but I owe that man a debt I can never
> repay. I am just sorry it took me so long to realize it, and that it took
> him having my back for it all to become clear.
> If this sounds emo, fine, I mean every word. For 20 years now I have been
> running this game, for 12 years I have been running Datafortress. I will
> always dream of writing professionally for R. Talsorian games, but even if
> that never comes to pass, I will always support R. Talsorian games.
> My support extends to you as well Jay. While we have separate interests
> within the companies game lines, there is no doubt in my mind that between
> the two of us, and maybe Dave, there are no bigger fans.
> One of these days the three of us should really collaborate on something.
> --- In firstname.lastname@example.org <rtalsorian%40yahoogroups.com>, Jay
> Libby <darkguyver1994@...> wrote:
> > It's nice to see I'm not the only one backing Mike. I worked on CPv3 in
> the art and writing department. People didn't even give the material a
> chance. Gangs of Night City was an awesome book. So was Edgerunners. And the
> Flashpack. I frack'n use it for my Fuzion games.
> > Thank you, Deric.
> > ~Jay
> > [Non-text portions of this message have been removed]
> [Non-text portions of this message have been removed]
Rev. J. Carpio - Freelance Writer & Game Designer
Chapter 13 Press Co-Founder
TBA - I-CON 30
Gaming Director - Connecticon 2010
Steve Jackson Games - MIB 2702
Exile Studios - Expedition Leader
Hear me rant at Ravenpoe.com
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