I'm unable to make the BoD meeting today (its outside of my lunch
break), so I've included the report here:
We released the final alpha a few weeks ago and since then my focus
has been on getting the final work done for beta. The following
tasks are scheduled for inclusion in the beta but have not been
I am making slow progress on CODE-1410 as I have hit a few problems
in meshing game mode loading with the LST converter context usage. I
am currently finalising a bit of a hack to get the required objects
(ability categories and wield categories) directly into the LST
converter context. Once done we should be able to do data conversion
again. As the LST conversion is a first step for the data team after
the start of beta it is essential to have it working.
The other four items are far more in the nice to have range. If they
get in for beta it would be nice, but if not then the features would
have to be held off for a later 6.0 or 6.1 release. The il8n work is
largely complete and just requires a final tidy up of the default,
English, properties file to remove now unused entries. So really
once we get the LST converter working again we should be clear to do
the beta release.
On the team front, Jonas Karlsson (jujutsunerd) has rejoined the
team and has offered to look at clean-up and other general bug fixes
initially. Welcome back Jonas!
Mike "Merkidemis" Isaacson has also joined the team and has already
contributed some great javadoc work. Welcome Mike!