On Wed, June 20, 2007 1:03 am, wayde_minami wrote:
> I'm trying to code a custom class in my dataset for a character class
> that adds caster levels to two arcane classes per level, one
> spontaneous (such as a sorcerer), one memorized (such as a wizard).
> To do this, I've used this code:
I have also tried to do this. There is a limitation in PCGen that you can
not select a spontaneous arcane class, or a memorized arcane class.
In order to get two choices at each level you are better off doing
something like this for each class level line:
It will bring up a chooser with all of the arcane classes in it, and it
will let you select only 1. Then it will bring up a second chooser with
exactly the same list in it and allow you to choose another class.
You have to trust that the player will choose a different class each time
the choose is popped up (but there has to be a certain amount of trust in
this game or it all falls apart).
It is not a perfect solution, but it does work and it is the best we can
do with the current limitations of PCGen.