You're welcome Beaver and thank you for your efforts as well.
As Beaver said AEG has given the word to allow the Spycraft data to be
released to the masses. You will find it at pcgen_experimental in the files
section in a folder called (you guessed it) Spycraft. In it you will find
the very dataset AEG has been reviewing this past month. Please be aware
that although this data has been completely entered it has not yet been
extensively tested for QA. Anyone with an interest in Spycraft is invited to
help in this process, the more the merrier.
This download contains files for the Spycraft GameMode, a dataset for the
Core Rulebook and an html output sheet. Spycraft runs in its own GameMode so
when you open PCGen choose the menu Settings->Game Mode/Campaign->Spycraft.
In the data folder you will also find a readme file detailing uses and
work-arounds for the dataset. The Output sheet is somewhat crude as I have
cobbled it together from various other sheets. My main goal with the OS was
to have something that output all items that are unique to Spycraft for
testing purposes and it does that. Thanks go to Barak for supplying the
original OS I modified to create this one. I'll be putting in some OS FREQs
for more refined html sheets and PDF sheets.
Once the QA process has been completed on the Core rules I have plans to
work on the Shadowforce Archer Campaign Setting. There are also other class
books and source books available for Spycraft which can be can be entered by
anyone with the inclination.
~ Doc Chimp, Data Tamarin
~ PCGen BoD Documentation Second