... have ... this ... Did you check to see if the Unlimited Stat Pool was checked or not? Is it just not showing point totals or can you or can you notMessage 1 of 40 , Jul 1, 2001View Source--- In pcgen@y..., "Brandon Blackmoor" <bblackmoor@b...> wrote:
> I found another unarchiver that would extract the PCGen 2.0.3have
> (2001-06-29 22:00) files without crashing, and began to attempt to
> create a character. I am still having point purchase problems. I
> prefaced my observations about possible bugs with "BUG?". I hopethis
> is useful.Did you check to see if the "Unlimited Stat Pool" was checked or not?
> Went to "Stats" tab and began to adjust stats. The point total reads
> "0 (0)".
> Increased stats to 10,14,12,14,12,16. The point total reads "0 (0)".
> BUG? The point total isn't working at all now.
> Checked the "Main>>Options" tab to make sure that "Use Purchase
> Method" is selected. It is.
Is it just not showing point totals or can you or can you not upward
adjust STAT scores when the pool is showing "o,o"?
... Sorry. I just -- something that s different than expected isn t broken , especially when it actually conforms to the rules in the PHB and SWRPG betterMessage 40 of 40 , Jul 2, 2001View Source--- In pcgen@y..., mocha@m... wrote:
> Let's keep our tongues in check...Sorry.
I just -- something that's different than expected isn't "broken",
especially when it actually conforms to the rules in the PHB and SWRPG
better than the proposed "solution".
With PCGen, generate your abilities (step 1). Then, without marking
it down on PCGen, you can select your race/species (2) and then class
(3). Then assign your abilitiy scores (4), and record your species
and class in PCGen (5).
Making a request for a new feature is a perfectly fine thing. I
personally would like to be able to go back and ex-post-facto change
my abilities, with PCGen accurately counting my purchase-method
points. But that doesn't make the way that PCGen works wrong. And
claiming that such a feature request is "basic functionality" that
should have higher priority than support for actual game rules, and
that PCGen is an unusable waste of time unless it has this
secondary-to-the-actual-rules feature . . .