On Thu, May 29, 2003 at 09:06:29PM -0700, John Sussenberger wrote:
> That is a standard D&D rule.
> Skills: The character retains and can access skills from all his or
> her classes. For the purposes of determining the "Max Ranks" of a
> skill, use the character?s character level rather than individual
> class levels. When adding a new class level, the costs for new ranks
> in skills are calculated using the costs for that class.
Except for exclusive skills and mixed-class characters; see below.
> Skills available to another of the character?s classes which are
> normally not allowed by the class being added or increased are treated
> as cross-class skills for the purpose of determining the cost of skill
This is not true. You cannot add ranks in an exclusive skill when
adding a class level unless the skill is a class skill for that class.
If the skill is a class skill for at least one class the character has
levels in, and is not an exclusive skill, the max ranks is equal to the
character level +3; the character pays for ranks as per the class level
being added (for instance, a Wiz/Rog adding a Knowledge skill pays one
point per rank if adding a Wiz level, or two per rank if adding a Rog
level, but maximum is still character level +3).
If the skill is a class skill for at least one class but is an exclusive
skill, the max ranks is equal to the total levels of all classes that
have the skill as a class skill, +3. Ranks cannot be bought when adding
levels of a class that does not have an exclusive skill as a class skill.
If the skill is only ever a cross-class skill for the character, maximum
ranks are half the maximum ranks of a class skill (character level +3)/2
To the best of my knowledge, there are no exclusive skills that are
cross-class skills; exclusive skills are, in material published to date,
either class skills or not available.
'course, I don't have quite the Wall o' Books Mynex does, but I do okay;
I've never seen it.
PCGen: <reaper/>, smartass
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