There is an option in preferences under PCGen > Sources called "Save
Custom Equipment to customEquipment.lst". Check this and your custom
gear is shared between all characters per game mode.
On 14/07/2013 4:46 AM Jon Catron wrote
> This brings up a question on custom items: Are they supposed to stay between saves if they aren't "owned" by the character? Having been unable to delete custom items I messed up, I found if I didn't have one in inventory and saved the character, then exit the program and relaunch it, the unowned custom items clear. Never asked about it before because I wasn't really concerned about it, but having seen this topic it made me curious if this was by design or not.
> From: James Dempsey <jdempsey@...>
> To: firstname.lastname@example.org
> Sent: Saturday, July 13, 2013 8:57 AM
> Subject: Re: [pcgen] Problem with custom items
> Hi Gamma,
> Yes I've just checked and there was a problem - it seems to not process
> fully if the character does not own the item.
> The workaround is to purchase the item and then delete it. I'll have a
> fix in shortly for the next versions of PCGen.
> Thanks for the report.
> On 13/07/2013 10:28 PM gamma wrote
>> I was creating a custom item, a crafted scroll, and I adjusted the price and it didn't save it. I then went back to delete it and make it again. It'll ask my if I wish to delete and I say yes, but it doesn't go anywhere.
>> Possible problem or am I doing it wrong?