Paul, I am good with the implementation you did for the Wildblooded Archetype.
On Jan 11, 2013, at 10:45 AM, Doug Limmer <adventure@...> wrote:
> To expand upon and give personal account to a previous response:
> It would be easy to make it possible to only take Wildblooded bloodlines
> if you choose a Wildblooded archtype. (And, to also only make regular
> bloodlines available to characters without a Wildblooded archetype).
> I deliberately chose not to implement it that way. The Wildblooded
> archetype is functionally equivalent to a bunch of extra bloodlines,
> so I implemented them that way, instead. I figured it was fewer steps
> for the user to choose the Sylvan bloodline directly from the list of
> bloodlines, rather then first requiring the user to select an archetype,
> and then choose the Sylvan bloodline. The bloodlines are clearly
> labeled as being wildblooded, so I don't think there would be any confusion.
> If the consensus is that the alternate way is better, even though it
> takes another step, it's easy to change.
>  There is one possibly exception, which is possibly unintended, and
> would commonly be house ruled away anyway.
> On 1/11/2013 9:38 AM, Ragabash Moon wrote:
> > So, what about making it so you can't just take Wildblooded bloodlines
> > without
> > the archetype? That should be pretty easy, shouldn't it? Or is that
> > the way
> > it does work?
> > 'Take my love, take my land, I don't care, I'm still free, you can't
> > take the
> > sky from me. Take me out to the Black, tell them I ain't comin' back,
> > burn the
> > land and boil the sea, you can't take the sky from me. There's no
> > place I can
> > be, since I've found Serenity, you can't take the sky from me." --
> > Joss Whedon,
> > Ballad of Serenity
> > RagabashMoon@...
> > ________________________________
> > From: Doug Limmer adventure@...
> > >
> > To: email@example.com
> > Cc: Andrew drew0500@... >
> > Sent: Thu, January 10, 2013 7:24:46 PM
> > Subject: Re: [JIRA] Re: [pcgen] Sorcerer Wildblood Variants?
> > Yes, the wildblooded variants are in /Ultimate Magic/. They're coded up
> > as separate bloodlines rather than as an archetype.
> > I tested it in 5.17.19, and they're there, and the Sylvan bloodline does
> > give an animal companion.
> > I spent enough time coding up all those fershlugginer bloodlines, that
> > they *better* still be there. [Stupid crossblooded mumble mutter
> > grumble...]
> > DS/DL
> > [Non-text portions of this message have been removed]
> [Non-text portions of this message have been removed]
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