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> I believe that 3.5 did away with exclusive skills, at least in the core
> though I guess there's nothing to stop some other D20 product from using
> However, Jenni is correct. There is a section somewhere in the 3.0 PHB
> about this, and the formula for max skill ranks for an exclusive skill is
> indeed based on the class level of those classes the character has for
> the skill is exclusive.
Out of curiosity can you quote me the relevant section from the 3.0 SRD ?
I can not fnid any mention of this anywhere. The only thing I have found
to do with max skill ranks is: "The maximum number of ranks a character
can have in a class skill is equal to that character's level +3. The
maximum ranks a character can have in a cross-class skill is half that
number." From the very top of srdskillsoverview.rtf
> For instance, I think Use Magic Device used to be an exclusive skill for
> Rogues. So a Rog3/Ftr4 would have a max ranks value of 5 for that skill,
> i.e. 3 for the first Rogue level, and 1 each for the subsequent two
> with none for each of the Fighter levels. Since the Fighter class can't
> take UMD, those class levels don't apply to the max ranks.
I can not find this rule anywhere in the 3.0 SRD. I have looked in both
the skills overview, UMD skill and the details at the top of
I hate not knowing something.
If this is really important then someone should raise a bug for PCGen
because at the moment the only thing it uses Exclusive for is to determine
if a class can spend skill points on a skill, not to cap max ranks.