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This week's weird idea: Swapper
(3)I am sad that you are totally correct. The obesity gave a nice character handle, but it isn't really necessary, and shouldn't be there. (Oh, I could put it
Subplots...a start at a discussion
(3)Sure it overlaps. But while you have to be general, one thing I learned from watching the transition between M&M second edition to third is that making this
BAH: A short campaign
(4)Thank you! :) I was thinking, though, that many players wouldn't find the planning thing fun, so I figured to introduce this rule: CONTINGENCY PLAN Rather than
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Team-up print copies?
(3)Thanks for the update! -Chris From: email@example.com [mailto:firstname.lastname@example.org] On Behalf Of Gareth-Michael Skarka Sent: Friday, November 8,
Mastermind Affair to Dr Zodiac via Jailbreak
(3)I'd have to agree with your assessment of Jailbreak. In a twisted sort of way getting something gameable out of it had almost become a point of honour for me.
Apologies for the double post, and "Agents of SHIELD"
(6)You'd need a lot of player buy-in for the concept of an agents campaign. You could also do a super-powered agents campaign along the lines of Warren Ellis'
I bring you light..
(4)... Nice! I like that perhaps "My plan is perfect, let me explain it to you.." would be a flaw his enemies could tag.
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